Elysian Realm Guide - Vermilion Knight: Eclipse



This guide will look at Vermillion Knight: Eclipse, also known as VK, and how she plays in the Elysian Realm. I'll recommend some signets that work with her, playstyle, sigils and support valkyries. This guide focuses on the Elysian Realm, and so may not apply to other game modes.
Gear:
Though Might of An-Utu or Shuhadaku of Uriel are recommended due to the special adjustments, if you are using the charged attack build (which is the one I will be showing in this guide), you can use other weapons too.
Recommended stigmata is Leeuwenhoek TB with Thales M, which are all craftable in the foundry.

• Table of Contents •
1. Basic Summary
2. Special Adjustments
3. Exclusive Signets
4. Recommended Signets
5. Other
a. Playstyle
b. Support Valkyries
c. Remembrance Sigils

Basic Summary
VK is a mech type, fire damage dealer that has good AoE with her Ult and charged attacks. In the Realm, with either An-Utu or Uriel, she can do heavy burst damage with the weapon skill, with charges powered by the Ult.
Moves:
Guren Flash -- Triggered by pressing ATK after VK's evasion skill, reduces the Ult CD by 5s and can be connected into weapon active or charged attack.
Schielhau -- Part of the charged attack where VK unleashes a cross cut on enemies.


Special Adjustments
Every character has certain special adjustments in Elysian Realm to make it both easier for newer players to use them and to allow them to fight solo in the realm.
Vermilion Knight's Special Adjustments are:
- Valkyrie stats and skill level are adjusted to Lv. 80 equivalent
This is the same for all Elysian Realm valkyries, to put them on a level playing field.
- When Might of An-Utu or Shuhadaku of Uriel is equipped by Vermilion Knight, weapon actives are cast faster, Guren Flash connects into weapon active faster, and max Charge is increased to 4. With 3/4 Charge, weapon actives deal an extra 1000/2100% ATK of Fire DMG.
- While equipping Shuhadaku of Uriel, with no less than 2 Charge, weapon active seq 2 can be cast; with 3/4 Charge, weapon active seq 2 deals an extra 1500/3000% ATK of Fire DMG. After use, Vermilion Knight no longer suffers lower DMG and decreasing SP.
If you have these weapons, these adjustments provide a good bit of bonus damage, and also allow you to use the Ult/weapon build instead. If not, these adjustments don't mean much to you.
- You can hold ATK during Ult and Charged ATK to connect into Charged ATK.
- Guren Flash restores 1 Ultimate Charge on hit.
- Each hit of Ultimate, Charged ATK, and Guren Flash adds an extra 9 to the combo hit count.
- The time when Ultimate clears Overload is moved forward to when it is cast.
These are generally to improve the flow of attacks and increase the speed at which things are cast. A notable adjustment is that Guren Flash restores an Ultimate charge when it hits. When combined with the Elysia signet that allows Guren Flash to be cast with normal evasions, this allows for non-stop Ults, which also means non-stop charged attacks, and helps fuel An-Utu's/Uriel's weapon skill charges.
Allowing Ult/Charged to chain into more Charged ATKs helps to spam more charged attacks in this build.
The additional combo hits from Ult, Charged attack and Guren Flash means that Su's signets are surprisingly usable

Exclusive Signets
Vermilion Knight's exclusive signets are focused mainly around the Charged attack, the Ult, and HP, with one buffing Guren Flash.
Blessing of Blaze


Blessing of Burning Flow


Blessing of Fiery Mind


Blessing of Sharp Flames


Blessing of Wild Flare



Recommended Signets
(These recommendations are just what I personally found fun, feel free to experiment and put your own recommendations in the comments below!)
- Exclusive Signets -
Most important:
Blessing of Blaze
[Blaze] is good mainly in that it lowers the heat produces by the charged attack, letting you use it 4 times in a row before overheating, or more if you wait a bit in between attacks. The damage boost is good enough that it should get you to the guaranteed Elysia signet, though it might be a bit hard to get the bonus, depending on gear and other signets.
Second choice:
Blessing of Sharp Flames > Blessing of Wild Flare OR Blessing of Fiery Mind
[Sharp Flames] gives a massive damage boost to charged attacks, and so the sooner you get it the better. If you really wanted, you could use [Thorn Crown] to guarantee it at the start, but that would make it harder to use Kalpas' signets if you wanted to.
[Wild Flare] debuffs enemies each time you use a charged attack for a max of 50% more fire damage. The weapon CD doesn't matter as much for this build, but is still nice. A very good damage buff.
[Fiery Mind] boosts Ult damage and allows easier use of Kalpas' signets. You mainly want this for the healing back up to 18% HP, which may make you want to take it over [Wild Flare]
Last choice:
Blessing of Burning Flow
[Burning Flow] gives tons of SP and Ult charges, though it's more important in the Ult build, and SP regen can be gotten elsewhere.
- Flame Chaser Signets -
Kosma (2nd Core)
Kosma's enhanced signet and [Fiery Mind] are the most consistent sources of healing available to you, so you should have at least one of them, especially if you have An-Utu/Uriel or Surtr. You can also use Jingwei's Wings ELF, but the CD is a bit long.
Kosma's Rend can be stacked by basic and combo attacks, which works well with this build and is the basic signet you want to aim for. Also good is the Ult rend signet and the SP regen signet.
You really want to go for the enhanced signet that heals 0.5% per rend stack, and you could get the elemental breach signet as well for more damage. If you have [Fiery Mind] then the healing is less important though.
Kalpas (2nd Core)
If you're using either An-Utu/Uriel or Surtr, their weapon skills both reduce VK's HP, making Kalpas' signets worthwhile. Even without them, Kalpas still works well with Kosma's 2nd core.
You want either [Fiery Mind] or Kosma's enhanecd signet before getting Kalpas' core so that you can better balance HP levels. However, VK has a lot of invincibility frames while using charged attacks, so if you're good enough you can make it work without them.
Other
Kevin (1st)
VK uses the Ult pretty frequently, I don't think it's quite enough to get 100% uptime but it's still quite good. SP regen in particular is very helpful to keep the attack cycle going. The enhanced signets aren't super necessary, and honestly even the core isn't super needed, the normal signets are just fine.
Su (2nd)
Because of the special adjustments, VK can build up combo hits pretty well, so Su is an option. The combo hit boosters will still be needed though.
Hua (2nd)
Hua gives a good general buff as well as a shield to help with being at low HP all the time.
- Playstyle -
Before getting good SP regen, make sure you have enough SP to cast the ult before spamming the charged attacks, because you can't restore any SP when overheated. This is also why LE support might be a good idea early game.
Once you have better SP regen, you can just spam charged attacks one after the other, using the Ult to reset heat levels when needed.
- Support Valkyries -
Early on, LE support for SP might be needed, especially if you tend to accidentally go into overheat while you don't have the SP for the Ult.
Aside from that, Blood Rose works well if you have [Fiery Mind] or are going for Kalpas' signets.
Azure Empyrea or Raven are good general supports too.
- Remembrance Sigils -
General: Start with Kosma's [Fragile Friend], switch as needed and end with either Kalpas' [Shattered Shackles] or Kosma's [Ravenous Gully]
Support: Start with Elysia's [Because of You], switch to Kalpas' [An Old Pal's Legacy] after it's used, and bring Kevin's [It Will Be Written] for the final boss.

Bonus Ult/Weapon Skill Build!
Fiery Mind > Wild Flare > Burning Flow
Kalpas 2nd + Kevin 1st + Kosma 2nd
Other Flame Chasers can be Hua 2nd for shield or Su 2nd
Support AE and Blood Rose
This build is very reliant on having An-Utu/Uriel for the weapon skill!!
Feel free to share your own experiences and recommendations in the comments below, and check out my other guides!

Thanks for reading!



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