Dreamweaver Valkyrie Guide by Reinbex
PLEASE view this article in DARK Mode

Hey, Captains! In this guide, we will cover v6.6’s Dreamweaver and analyze how she works. For the sake of convenience, the following will be abbreviated in this guide:
“Dreamweaver” - “DW”
“Weapon’s Active” - “WA”
“Summoned-Entity” - “SE”
“Physical Body” - “PB”
“Astral Body” - “AB”
“Seeds of Ideas” - “SoIs”

✦ TABLE OF CONTENTS ✦
1- INTRODUCTION
2- SKILL DETAILS
3- RANK-UP DIFFERENCES
4- RECOMMENDED GEARS
5- RECOMMENDED TEAMS
6- CLOSING THOUGHTS

✦ INTRODUCTION ✦

After her rebirth through the transcription process of Project Stigma, her former self now seems as distant as soft whispers in a dream.
But just as she retains the name Misteln Schariac, the ability to bridge the Stigma Space with reality remains ingrained within her even now.
DW is an S-rank MECH-type Physical battlesuit who uses a new weapon type Javelin. Upon waving her banner, DW summons Seeds of Idea for ranged ATKs. Additionally, she can also switch to her astral body form for melee ATKs.

✦ SKILL DETAILS ✦
※ Skills below are all Lv.80 & S.0 figures | If GIFs do not preview, expand the gifs to fully load
✦ Leader Skill
• 22% Team Crit DMG
• DW’s SEs gain 8% Physical DMG (max 24%) per Physical team member

Analysis: The team Crit DMG is nice but the Physical DMG is strictly for DW. On teams where DW is the only DPS and initial SP aren’t a concern (such as Abyss), do you assign DW as leader.

✦ Passives
✦ Two Forms

DW has two forms; different forms have different ATKs & Wep Skills.
Physical Body (PB)
• Default form
• Ranged ATKs
• No Charged ATK
Astral Body (AB)
• Cast ULT to enter temporarily
• Melee ATKs
• Has Charged ATK
• Not Burst Mode

✦ Different Summoned-Entities

• Seeds of Ideas (PB-only) all count as only 1 summon. They leave when ULT or switch-out.
• DW in AB is also a summon.

It’s pretty important to have an SE on-field; enemies get a Total DMG Vuln debuff.

✦ Cosmic Dominance
Cosmic Dominance is a special state that activates equipped-weapon’s bonuses. The following below are how DW activates this state.

PB: The presence of SoIs activates Cosmic Dominance. Also provides 50% TD Reduction.

AB: While the Javelin meter is full. (Charged ATK will still enjoy Cosmic Dominance bonuses).

✦ Weapon Skills (PB)
As a Javelin user, DW’s Wep Skill is unique to her, regardless of her equipped weapon.
✦ Assemblage of Ideas (Summon Seeds of Ideas)

Tap WA for SoIs to dive bomb atk enemies and restore 5 SP upon hitting (8 SP instead if SS1). If SoIs aren’t present, this will summon SoIs.

WA-button will flash if you can use Assemblage of Ideas again
If SoIs are present, you must Basic ATK SEQ 4 or WA’s Protective Appearance to use Assemblage of Ideas again

✦ Protective Appearance

While SoIs exist, the new default Weapon Skill will be Protective Appearance (CD: 6s).

Tap WA for SoIs to defend and attack afterwards. Being hit or tapping ATK after WA will early-launch the defensive attack.

✦ QTE (Summon Seeds of Ideas)

Triggered by enemies affected by Time-Slow or Impair. QTE also
• Summons SoIs
• Restores 10 SP
Note: QTE can be affected by any form of Time-Slow despite “Time-Fracture” wording. QTE is also a good way to save time from summoning SoIs.

✦ Basic ATKs (PB)

Tap ATK 4x to deal ranged Physical DMG & slight gather.
• 4th Basic SEQ requires SoIs

✦ Evasion (PB)

Tap EVA to Ult-Evade for 3s Time Fracture & restore 7 SP.

This evasion-subskill:
• Allows Protective Appearance Wep-Skill to proc Ult-Evade if hit
• Procs Weaving State 15s (Ult SEQ 2 buffed)
• Ult SEQ 1 resets Ult-Evade CD

✦ Ultimate SEQ 1 (PB→AB)

Tap ULT to spend 50-100 SP and change to AB.
• Ult SEQ 1 counts as ULT-cast.

Spending beyond 50 SP provide bonuses (from start of Ult SEQ 1 until end of Ult SEQ 2):
• ExtraSP x 0.70% ATK of Physical DMG - (max 35%)
• ExtraSP x 0.50% Crit Rate - (max 25% Crit Rate)

AB lasts 20s, depicted by this timer. It can be prematurely ended if switched out or Ult SEQ 2

While in AB, DW has a Javelin meter. Throwing short spears fill up this meter and a full meter is required for the Kaleidoscope Charged ATK.

✦ Basic ATKs (AB):

4th Basic ATK SEQ is the “mid-air somersault” in the gif
Tap ATK 4x to deal melee Physical DMG.
• Only the 4th Basic SEQ (fully) fills up Javelin meter

✦ Weapon Skill (AB): Residual Dream

Tap WA to fully restore your Javelin meter.

✦ Charged ATK (AB)
✦ Non-Full Javelin Meter

Hold ATK → Tap ATK to throw a short spear (fills up 1/4 Javelin meter) per tap
• Optional: After fully charging Javelin Meter, tap ATK to connect to 4th Basic SEQ

✦ Full Javelin Meter (Kaleidoscope)

Hold ATK to pull and inflict massive Physical DMG. Consumes all Javelin meter afterwards.

✦ Evasion (AB)

Tap EVA to Ult-Evade for 3s Time Fracture. Any evasion will thrust an attack, and you can tap ATK afterwards to Basic SEQ 2.

This SSS evasion-subskill:
• Ult-Evasions restore 10 SP instead
• Procs Ult-Evasion if evasion hits enemy
• Tapping ATK connects to Basic SEQ 4 instead (drastically quickens Javelin meter regen)
• This Basic ATK SEQ 4 can also proc Weaving state 15s (to ensure Ult SEQ 2 gets buffed)

✦ Ultimate SEQ 2 (AB→PB)

Tap ULT to stop all timers (Time-Frozen Domain), switch back to PB, and inflict massive Physical DMG.
• Side note: This skill is NOT considered an ULT-cast!

✦ RANK-UP DIFFERENCES ✦

DW can only be obtained (as of v6.6) via Expansion Supply. Apart from her first drop, every extra copy of DW Character Card yields 30 fragments.

Note that rank S2 provides extra Initial SP, which helps towards getting your Ult sooner and procing Perpetual Dream ult-subskill.

Above is simply a rank-up table based on new skills and required fragments.

✦ Testing


In these tests, there’s a noticeable increase in performance from S0 to S2, very likely due to the increase in Physical Vulnerability debuff. Meanwhile, Wep-Skill and Charged ATKs are improved when going from SS to SS2. However, the most drastic improvement in DMG performance comes from ranking to SSS. There’s a ~15% difference between SSS and SS2. This is due to the extra Charged ATK and buffed Ult SEQ 2 bonuses that come from ranking up to SSS.

✦ RECOMMENDED GEARS ✦

In v6.6, Prophetic Dreams and its PRI-ARM variant Prophetic Dreams: Self-Fullfilling are DW’s new signature and recommended weapons. The new weapon type Javelins provide Physical DMG, Crit DMG, and SP regen bonuses! The PRI-ARM also provides extra Total DMG!

The As You Wish set is DW’s new signature and recommended stigmata set. Alexandra stigs provide Physical buff/debuffs, Total DMG, Total DMG Vulnerability, and Crit DMG bonuses! This set is ideal for Physical Entity-summoning battlesuits such as Dreamweaver!
Listed below are some recommended loadouts for DW:


✦ RECOMMENDED TEAMS ✦

DW‘s ideal team requires support effects that last a long time. Herrscher of Sentience and the new Terminal Aide 0017 both provide long lasting support bonuses that DW utilizes throughout her long rotations.
Provided here below are team-references for gameplay and gear-lineups:
Exalted Memorial Arena | vs Flame-Chaser: Aponia | 47440



Exalted Memorial Arena | vs Kallen | 31893



✦ Closing Thoughts ✦
DW is the newest Physical DPS who utilizes summoned entities to devastate her foes. With her ranged ATKs and Seeds of Ideas, DW in Physical Body focuses on building up SP while also dishing out some DMG. With sufficient SP, she can switch to Astral Body, where DW focuses on spamming out melee DMG and her Kaleidoscope Charged ATKs.
There are various ranks to reach for that will significantly improve DW, such as S2 and SSS but DW at S0 is also fine. In conclusion, if you want a Physical Mech DPS, I highly recommend obtaining Dreamweaver!

UID: 100005819 (GLB)
(credits to mumo_jiyeon#3975 for cover)


