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#Hollow Adventure# Uncle Lee's Guidebook to Hollow Zero Exploration Part 2: Withering Garden - v.1.0 Edition

From Zenless Zone Zero

This is Part 2 of Guidebook to Hollow Zero Exploration. Part 1 can be found here

Introduction

Comparison: CBT2 vs CBT3 vs v1.0

aaah Nineveh. Uncle Lee's archnemesis. we go back as far as CBT 2. back then she just pure evil. spamming one move after another with very short pause. the hornets are keep spawning immediately after being killed, and doesn't matter how hard Uncle Lee trying to survive, she either spawn an instakill move or just simply make Uncle Lee ran out of parry counter (back then we only given THREE parry counters instead of current 6)

things didn't go well in CBT 3 either . the Dev is still trying to find the sweet spot for this particular boss. they reduced the attack spam, but not as "tame" as in v1 now. the attacks were still quite hard.

in v1 however... Uncle Lee found her ... calmer. there are plenty window of attack, she doesn't spam as bad as before, new skills though... but still... much more bearable even when Niece and Nephew increase the Ether Activities.

Enemy Dossiers and Team Recommendation

Nineveh doesn't have any weaknesses, nor resistance. she's truly neutral so Niece and Nephew can bring anyone really. However, Uncle Lee wholeheartedly recommend to bring at least someone who can run fast, fly fast, or extremely agile to make life easier really... so if Niece and Nephew got anyone that fulfills the criteria such as Rina , Nekomiya , Ellen .. those kind of group, bring them. because Dodge and Shield Resonia don't always want to appear.


the Hornets and Tentacle Horrors also doesn't have any weaknesses, nor resistance. their HP is kinda squishy, but the most annoying thing about them is that those thing can ruin the auto aim function of the game. one moment Niece and Nephew are hitting Nineveh, whenever these 2 appear, suddenly the aggro changed into either the hornets or the tentacles. so yeah either kill them quickly or stay away

White Star Institute Bullying Trio and How to Deal with them

First Encounter - Managing Pressure and Corruption

the moment we enter, this will pop out. Uncle Lee always pick the Trigger Instinct because ... well ... HP gonna drain either way either by combat or by the 3 bullies, might as well take the buff no?


these 3 will offer a selection of 3 buff that "helps" Niece and Nephew. Uncle Lee always pick Pressure Reduction Plan

why? this is why. you do not want to see this.... ever... remember ALWAYS keep Niece and Nephew's pressure low. PTSD is high with this one...

then these 3 will bite you in the rear and force you to pick one debuff. Uncle Lee recommends either Pressure Risk (which later can be negated either by shower tile or Pitch Dark Cape Resonium) or Bankruptcy Risk (again, this can be circumvented by just keep picking resonium gacha tile or fight the monsters)

if Niece and Nephew ever find this resonium in the Artifice Resonium Gacha, take it. it's better to suffer at the start than just before fighting Nineveh. because there are plenty of ways to reduce pressure and occasionally the shower tile that removes corruption

and if Niece and Nephew survive, the resonium remake make this really REALLY beneficial in the long run.

Second Encounter - Sedatives and Corruption

after clearing Floor 1, Niece and Nephew will find these 3 again. for the buff, Niece and Nephew can pick any really... but Uncle Lee prefers Concentrated Sedatives just in case something cause massive pressure buildup. but if Niece and Nephew already got the Pitch Dark Cape, well ... pick whatever you fancy really. since Uncle Lee got the Cape, Uncle Lee picked a Resonia

and ofc as always, these 3 will force us to pick a debuff. Always pick the Corruption! this is the only time Niece and Nephew can get the smallest amount of corruption. after this rest area, he will offer 2 and 3 corruption... which is bad for survivability.

Third Encounter - Last Chance

well... on the third encounter, whatever remains from the previous buff will be doubled. so if Niece and Nephew picked a resonium back then, then the amount of Gear Coin and Sedative will be doubled and vice versa.

and if Niece and Nephew didn't pick corruption at previous floor ... well ... he's gonna start being a pain to deal with. and should Niece and nephew didn't get the Pitch Dark Cape, this is the last chance to get 2 instead of 3 corruption.

Final Encounter - Every Actions has Consequences

this last encounter will basically force Niece and Nephew to pick whatever remaining of both the buff and debuff

the loan shark is literally the one that cause least amount of damage... because you can't rob an already broke man

now, we're ready to Fight Nineveh.

Nineveh Attack Patterns

Laser Beams (No Warning)

well of course we all start with the all time classic Laser beams... though unlike in CBT, this one has NO WARNING

Tornado Spin

is it a crocodile? is it a wild Herta? nooo ... it's just Nineveh doing kuru-kuru

Hornet Attack

is usually just 2 pewpew of Ether missiles. can be parried. but dodge often time more convenient.

Wind Cutter

this is typically happen when Niece and Nephew engage her in a melee.

Silent Ether Starfall (No Warning)

this also has no marker whatsoever. so be careful with it while engaging the Hornets

Right-Left Hook

this is also happen when Niece and Nephew are trying to engage her in a melee

Homing Ether Missile (No Warning)

no. you can't parry this either m8 . what's the difference with Starfall? this one is slower in speed, but it homes like a heat seeking missile. really annoying and harder to escape without Vital View or Zhu Yuan Auto Dodge.

Ether Ball Blast

Nineveh ... erm ... how to put it ... buildup an ether ball and shoot it in Niece and Nephew general direction.

yes... it's exactly what you're thinking

Low Flyby Sweep (No Warning)

occasionally, Nineveh will do a low flyby sweep without warning.. so uh... really don't get too close.

The Infamous Insta-kill Wave (No Warning, 5s Instakill duration, non-lethal blast afterwards)

the only warning is when she spawn several barriers... it's time to hide. also different from CBTs, her Hornet stay still. back then the Hornet will annoy Niece and Nephew while hiding. often yeets you out the barrier.

Tentacle Spawn + Silent Ether Starfall Barrage

this moveset only spawn on Ether Activity 3 and beyond. as Uncle Lee said earlier in the Dossier, the tentacle itself is not bulky or anything ... just quite annoying.

it'll attack when approached. so uncle Lee really suggest to focus on the barrage instead... those are deadlier than the tentacles being a nuisance. Niece and Nephew can clear it later or whenever convenient. if Niece and Nephew has Vital View, just get outside the killzone.

Team Highlight: Zhu Yuan, Nicole, Rina

Zhu Yuan excels in hunting Nineveh down due to her Auto Dodge Function (for those who are not familiar, visit here). Making things so much easier when combined with Rina exceptional agility. basically creating a lot of attack opportunities.

and if Niece and Nephew timed it right, the Disorder damage is pretty nice too

for slightly higher Ether Activity, here's a video. there should be quite a handful of Zhu Yuan auto-dodges

Ether Activity 6

Ether Activity 10


well... that's pretty much it folks. Happy Hunting!


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