Good morning, good evening and good night, New Eridu!
Now, I don't know about you guys, but the moment I stepped into Godfinger on 6th Street I knew I was in for a treat. I had so much fun playing at the arcade that I almost forgot to do my commissions! As any good Proxy, I knew that after finishing them I had to go back there for even more fun (and that sweet sweet polychrome)! I've spent a handful of hours learning as much as I could. So, if you want some insight on how to get all achievements on Snake Duel (and even fight for the ranking), you've come to the right place!
First things first,
At the time of writing this guide, Godfinger has two games: Soul Hounds III and Snake Duel. This guide focus solely on Snake Duel and its achievements. There are two game modes: Snake Duel and Snake Duel - Clash. The first being a singleplayer experience and the former a multiplayer one. For the purpose of getting the achievements, the singleplayer mode is not only necessary, but mandatory for some achievements. So don't worry about Snake Duel - Clash. (Except for a single achievement that will be discussed later).

Snake Duel is singleplayer and all achievements can be acquired by playing in this mode
The basics, briefly
You play as an orange Snake that can only move forward in 1 of 4 directions: up, down, left or right. The Snake starts off with a size of 5 units.

Playable Character
The Snake can grow in size by eating Beans or Diamonds. These appear in the arena at random intervals, Diamonds appearing less often.

A single Bean

A single Diamond
Beans increase the Snake's size by 1, while Diamonds increase the Snake's size by 5. Picking any of these up grant a few Points, but they're not the best source of points in the game.
Hitting WALLS, HAZARDS or the bodies of OTHERS SNAKES, as well as the body of the Snake itself will result in a GAME OVER.

Snake losing from hitting a wall

Snake about to lose to a hazard

Snake losing from a collision with another snake

Snake losing to itself
If any two Snakes run into each other head-on they enter a DUEL:

Both snakes reduce in size and the player gets a big amount of points.
Power Ups will appear and can be picked up to provide significant buffs to the Snake.

Invincibility and speed up power ups
Now that the very basics are covered,
Let's start from the bottom
There are a total of 30 achievements in SnakeDuel, 15 of which will be referred to as Passive Achievements. These are achievements that have Bronze, Silver and Gold Tiers and will be passively completed in the process of getting arguably the hardest achievement in Snake Duel:

rewards 20 polychromes upon completion
Let's get all the Passive Achievements out of our way. These are their Bronze Tiers. The higher Tier versions will only ask for higher amounts:





These achievements and their variations across all 3 Tiers will most likely be completed Passively. So we only need to worry about them if they're the last ones left.
Achievements to get right away
Some achievements require the player to lose the game a certain way. Because of that, it's interesting to start a run of the game (i.e. an attempt) with a specific achievement in mind, since most don't require you to go really deep into a run.

Start a run and go straight for the barrier. Losing this way will grant the achievement.

Start a run and go for the purple snakes. Losing to any snake grants the achievement.
And just like that, we don't need to worry about Bronze achievements f because there are only Passive Achievements left. We should only worry about them again if they're some of the only ones left.
Silver is where things get interesting
Time to talk a bit more about the most important mechanic in Snake Duel:

The Duel
THE DUEL is the most important mechanic in Snake Duel. If two snakes run into each other head-on they enter a DUEL: for every hit, both snakes lose 1 in size and the player is granted a huge amount of Points. This serves two purposes when further into the run: securing the most amount of Points possible, but it's also the only way of reducing the player's size. Managing the size of your snake is vital to achieving higher scores.

The Duel

The Duel
While in a DUEL, both snakes will completely consume one another one unit at a time, leaving only the snake with the larger size alive, unless one of the two moves sideways, ending the DUEL.

Ending a Duel
This knowlegde can be used to obtain the following achievement:

Lose the game in any way while your size is still 1.
The plot thickens
Another very important concept to get accustomed to is cutting off other snakes (as a side note: this is very useful to beat other players in Snake Duel - Clash, the multiplayer version of Snake Duel).

Cutting Off


Red snakes are the most susceptible to this because of their AI.
The important part is recognizing the pattern of leaving the other snake with no other choice but to run into a wall. Creating a corridor from which the other snake cannot escape.
Knowledge is power
The following achievement is the first one to require a bit more time invested:

The Gold Tier is shown because all 3 Tiers can be done in one go.
The trick on this one is to start sprinting as soon as the game starts. SNAKES and HAZARDS have a set time to start spawning, so if you don't want to use a timer, you will know that a bit more than 2 minutes have passed when you see the first stones spawning. They start spawning at around 2 minutes and 15 seconds.

A single stone. Keep sprinting until you see one of those.
VERY IMPORTANT OBSERVATION: you actually get this achievement the moment you STOP speeding after speeding for 2 minutes or more. If you lose mid-sprint you WILL NOT get the achievement.
Almost there
The next achievement will probably also requires a bit of time, since you'll have to survive until reaching 120 of size. Be careful and mindful of where the rest of your body is. This achievement might be the exception to sticking to only the singleplayer mode, given how much easier it is to rech 120 of size in Snake Duel - Clash. It's competely possible to get it in singleplayer though.


This is what 110 of size looks like. Screenshot taken in Snake Duel - Clash.
Going for the Gold
I hope that I have given you some insight into some of the things I did to get all achievements for Snake Duel. Let's talk about being able to survive until 30 million Points. Here are some tips:
- Power Ups become more and more common the further into a run you are. Use them immediately as they appear, but don't rush it, they do not despawn.
- Red Snakes are very good for managing the size of the Snake throughout the run.
- Snakes give away many more points if you take them out in a DUEL, so try to constantly increase your size and use it to DUEL.
- From my observations, YELLOW SNAKES appear every 2 minutes and they are worth the most when beaten in a DUEL.
- If you get the chance to cutt of a WHITE SNAKE early on, do it. They can be very annoying.
- I like to use the Invincibility Power Up to clear HAZARDS from the arena. It can also be used to reduce your size, since you only lose size when you take damage while Powered Up.
- Personally, I don't like the green Speed Up Power Up. I feel like it makes the snake harder to controll and the Points it gives are not worth it.
- From my observations, the Points you gain INCREASE WITH THE RUN'S ELAPSED TIME. So, don't worry if you are a bit behind on Points compared to previous runs. If you get further, you'll score higher.
- I cannot stress enough how important it is that you manage your snake size. You'll get into way less stressfull situations if you manage to keep a size that you're comfortable maneuvering.
Here is footage of me reaching 30 million Points in Snake Duel:
Thank you so much for taking the time to read this guide.
That's all I had for you today, New Eridu. I'll see you around!

