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2025 [Masterlist] UX Optimization ⚙️ Quality of Life (QoL) Improvements 🎮 Through the YEARS | Petition to Change 📋 ✏️

From Survey & Optimization

#Survey #2025 #GenshinImpact #QoL

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User Experience In-Game Optimization


>>urgent priority! (Enable:)

Banner System

☐ take old (ver1.x batch) 4☆s out of limited-time banner

Map System

☐ sync up interactive map, display unopened chest/puzzle

□ teapot coin full indication (in open-world map)

Character System

☐ combine Traveler's 1st Talent as 1, across all elements

□ toggle on / off specific constellations

□ for freebie 4☆, if player already owns c6, convert freebie to 4☆ selector instead (can be of same region).

Gadget System

☐ auto-switch compass based on region

Dialogue System

□ batch skip option

□ remove pointless Traveler dialogue options (example: choice between "..." or "!!!")

Mailing System

□ send forage inventory stuff to friends

Coop System

☐ self-assigned auto-accept join (only allow specific users we pre-approved ourselves)

☐ show condensed resin in map

☐ show condensed resin in map

Accepted!

☐ domain 2x event unlocks all material type everyday 6.2

☐ skip trials of already owned characters 6.2

☐ auto-teleport to next event stage if in open world + different locations 6.2

☐ slightly better increase in storytelling quality and ui 6.1

☐ introduce playable characters in open world = anecdote 6.0

☐ no longer need to do trials for owned characters 6.0

☐ no longer need to condense resin for domains redemption 6.0

☐ free choice c1 constellation freebie every 2 patches 6.0

☐ 4th substat preview 6.0

☐ increase condensed-resin allowance 40 > 60 per fragile 6.0

☐ change voice setting during quest dialogue 5.8

☐ integrate more playable characters are NPC in open world 5.8

☐ show condensed resin owned, in map 5.7

☐ custom gear pre-sets 5.7

□ retry button for Act 10 Theater 5.6

□ improve more immersive story mechanism 5.6

□ direct teleport ability from domain to nearby alchemy table 5.5

□ hire better script writer 5.5

□ crafting table> easy material view for selected character 5.1

□ bonus exploration rewards 5.1

□ abyss floor 9 & floor 10 auto-skip 5.1

□ story director & storytelling experience improvement 5.1

□ bonus archon quest rewards 5.0

□ free standard 5☆ character per year 5.0

□ more multiple free 4☆ weapons 5.0

□ nerf weapon banner cost 5.0

□ map system: auto-detect material 5.0

□ custom artifact (but only 2 substats) 5.0

□ battle pass system: skip enhancement ores 5.0

□ battle pass system: select any past talent books 5.0

□ increase 50/50 odds in character banner to 55% > 55/45 5.0

□ artifact system: condense fodder / convert to sanctifying bottles 5.0

□ inventory system: allow 9,999 enhancement ore 4.8

☐ achievement-commission priority 4.4

☐ team preset increased 10 > 15 4.4

☐ artifact filtering 4.4

☐ artifact presets 4.4

☐ expedition shortcut / instant repeat-all 𝗯𝘂𝘁𝘁𝗼𝗻 4.3

☐ increase cap on artifact dodder auto-add (not 100x, only able slight), fodder priority 4.3

☐ gadget swap shortcut 3.6

☐ filtering locked & not maxed artifacts 3.3

☐ copy / import custom furniture set 3.2

☐ billet conversion 3.1

☐ achievement search bar 3.0

☐ increase team slot 3.0

☐ region switch shortcut 2.3

☐ menu wheel (PC = 2.3; PS = 1.0)

☐ increase artifact capacity 2.2

☐ guaranteed pity on weapon banner 2.0

☐ increase map pins 2.0

☐ Crafting during co-op (open world) 1.6

☐ 2FA 1.5

Q: What do you think should be changed or added to the game? 🤨


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