Dear GI community.
As you all know,we're losing playerbase,it's also the playerbase adjusting itself like it's normal with any other exploding,but it's still going to drop even after it adjust.
We've seen it with PUBG,Forknight,LoL,Valorant,LoR,WoW..everytime here with WoW.
We need to look at solutions to keep the playerbase here,or reduce the losing.
Mihoyo is listening,they're going to give us lots of primos in this patch.
A housing system which was wanted for a long time,with the possibility of placing our characters in,like Sucrose replacing Timaeus.They've listened.
If I may suggest of you to write in feedback system that you'd like a hourly(s)dungeons and daily raids utilising the format of domains for story or those that give us keys for shrines!
With various rewards ranging from prototypes,to acquaint fates(not even intertwined,calm down whale),mora,exp books,ascension mats,talent books,food ingredients...etc.
This would keep the playerbase engaged and connected.
They could also add 2 more co-op dailies,for 20 primos each,giving you 100 primos per day for all dailies.
Hard dailies,to truly be co op,if you're worried you won't find competent players or simply you're too amazing,after 5 minutes or so in queque you may solo them whenever you want!
This are some of mine suggestions as I think miscelanous systems won't keep us engaged that long compared to a dungeon system.
Thanks for reading my post,have a nice day!

