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[V3.4] Solo Combat & Burst Main DPS! [Phainon] Pull & Build Guide

Tips: I'll also be updating this guide in other language regions at the same time, make sure to check out the posts and leave a comment! Your feedback is greatly appreciated!


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The first [Phainon] rate-up banner is live in V3.4 first-half banner! Featured 4-star characters include Lightning Harmony [Tingyun], Ice Preservation [March 7th], and Imaginary Harmony [Yukong].


In this post, we'll be focusing on the pull recommendations for Phainon~

Phainon's Role and Strength


Phainon is a Physical Destruction main DPS.


● Solo Combat Mechanic. After using Phainon's Ultimate, allies exit the field. Phainon fights alone, creating a distinct combat rhythm.


● Self-Buffing & High Burst. Several of Phainon's skills have extremely high multipliers. Combined with his built-in CRIT DMG, ATK, and DMG bonuses, he's capable of dealing massive, nuke-level DMG.


● Exceptional Survivability. Upon transforming, Phainon gains increased Max HP and death immunity, significantly boosting his survival power.


● Flexible Team Building. Buffs applied by allies remain effective during Phainon's transformation, allowing a wide range of Support characters to synergize well.


● Efficient Mob Clearing. Phainon's Technique can instantly eliminate groups of mob, making him ideal for fast farming.

Core Mechanic – Transformation


After using his Ultimate, Phainon enters a transformed state: all allies leave the field and cannot act (though any active buffs remain in effect). All enemies permanently gain a Physical Weakness during this phase. While transformed, Phainon gains 8 extra turns. On the final extra turn, he unleashes a devastating finishing attack, with the total DMG evenly distributed across all enemies.


Ultimate Activation


Phainon's Ultimate is activated by collecting 12 points of [Coreflame].


[Coreflame] Gain:


① [Coreflame] can overflow by 3 points beyond the cap. When transformation ends, Phainon regains [Coreflame] equal to the overflow amount.


② Gains 1 point Phainon is the target of any target's skill.


③ Gains 2 points upon casting Skill.


④ Gains 1 point at the start of battle and 3 points when transformation ends (requires unlocked Bonus Ability).


⑤ Gains 1 point when receiving Energy regeneration ability effects provided by teammates (requires unlocked Bonus Ability).


Transformation Skill


During transformation, Phainon has access to 3 unique skills: Creation: Bloodthorn Ferry (Blast Skill), Calamity: Soulscorch Edict (Enhance Skill), Foundation: Stardeath Verdict (Bounce Skill).


Special Energy: [Scourge]


When casting the Bounce Skill, Phainon can consume [Scourge] to deal bonus DMG on top of the skill's already high output. Spending 4 [Scourge] triggers a significant extra burst.


[Scourge] Gain:


① +2 upon entering battle via Technique.


② +4 upon transformation.


③ +2 upon casting Blast Skill.


④ Gains [Scourge] by an amount equal to the number of enemy targets present upon casting Enhance Skill.


Tips


① Apply all possible buffs before casting Ultimate.


② If Phainon has already activated his Ultimate, during another character's turn, you can cast their Skill normally, and then queue Phainon's Ultimate right before their skill ends.


③ If you've accumulated 4 [Scourge], prioritize the Bounce Skill for DPS. If not at 4 [Scourge], choose the Skill that generates more [Scourge]: Use Blast Skill against single targets. Use Enhance Skill against multiple enemies.

Team Comp


Phainon relies on teammates to generate [Coreflame] via: ① Targeting Phainon with their Skills; ② Providing Energy regeneration for Phainon; ③ Advancing Phainon's turn to let him cast Skill earlier.


Recommended teammates include:


● Character with skills that can target Phainon: Sunday, Remembrance Trailblazer, Sparkle, Ruan Mei, Bronya, Tingyun, Asta, Hanya; Hyacine, Huohuo, Aventurine, Luocha, Bailu, Gallagher, Lynx, Natasha, March 7th - Preservation.


● Energy Regen: Sunday, Huohuo, Tingyun.


● Action Forward: Sunday, Robin, Remembrance Trailblazer, Sparkle, Bronya.


Since Phainon already has high built-in ATK and DMG boosts, stacking too many similar support buffs leads to diminishing returns. Instead, consider bringing allies who apply DEF Reduction, Vulnerability, PEN, or Additional DMG, such as Cipher or Tribbie, etc.

Pull Recommendations


● Should You Pull for Phainon?


Beginners: First, Phainon is not picky about teammates. He can deal massive DMG even when paired with non-limited or free characters. Second, Phainon is not restricted by enemy weaknesses. Lastly, his transformation grants increased Max HP and death immunity. As a main DPS who is easy to build, outputs high DMG, works across all weakness types, and has strong survivability, Phainon can significantly improve the experience for beginners.


Veterans: If you enjoy solo-carry gameplay or seeing huge DMG numbers, Phainon is also worth pulling.


Diehard Fan: A must-pull!


● How to pull his Eidolons? Phainon's core Eidolons are E1, 2, 6. E1 boosts SPD during transformation and greatly increases CRIT DMG after using his Ultimate; E2 increases Physical RES PEN and grants additional extra turns; E6 significantly improves transformation uptime, starting speed, and adds bonus DMG. E2 offers the highest value. If possible, it's recommended to go for it. Whales or dedicated fans can aim for E6.


● Should I pull his signature Light Cone? Absolutely. It's currently the only Light Cone that increases base SPD, which in turn boosts Phainon's SPD during transformation. It also provides DEF Ignore and high DMG boosts, massively enhancing his overall DPS. If you can afford it, it's highly recommended.


● Pull Priority: Signature Light Cone > E1 (if you only have enough for 1 additional copy beyond the base character).

E2 > Signature Light Cone (if you have enough for two additional copies beyond the base character).


That's all we have for this post! Feel free to leave a like and a comment!


Honkai: Star Rail • Guides & Analyses
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