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Genshin on Nintendo Switch

is it really that hard for companies to post updates for their games? I mean all they have to say is either the port is cancelled or the port is still in the making and fixing issues regarding something that affect the game.


I dont get it why people think Switch can't handle Genshin because of the PS4 port. First of all PS4 port was based on PS5, because console doesn't give us the ability to lower the settings, it runs really bad since PS4 is running the PS5 version. In the end, PS4 runs the game a lot better than it was released.


Switch port in the other hand is different. You see, Fortnite on nintendo switch uses assets from mobile because there is NO WAY Fortnite (with PC, XBOX, PS asset) will run on the switch, so instead, they used their mobile assets for it to be less taxing for the Switch, thus running it on atleast 30fps.


There's a lot of games that my laptop can't run but Switch can. for example: Naruto Ultimate Ninja storm series can't run on my laptop but Genshin can. Guess what, the storm series runs on the switch pretty well which some graphical down grades. The Switch is more powerful than you think. Dying light can't run on my laptop on the lowest settings but Genshin can. Dying light runs on the switch at consistent 30fps with major graphical down grades.


You see, if Mihoyo/Hoyoverse really cares, PS4 lunch wont be as bad. We can see how lazy they are waiting for thier fans to complain before fixing it. If only they really optimized it just before the release.


Maybe Nintendo is the one to blame, we ain't sure. Thats why im so confused why Hoyoverse can't just release statements regrading the game state on the switch, I mean, It wouldn't hurt the fanbase if they announced it as cancelled since most fans played it on Phones instead. All we need is the actual statement from Nintendo or Hoyoverse and Im not sure why can't they just start being honest with their loyal fanbase.


In conclusion: Yes, Genshin might be struggling with performance issues for the Switch but just what I said earlier, big companies managed to squeeze the game on the Switch for it to run atleast 30 fps 720p/1080p. Genshin is no exception. It is less demanding, they have a mobile version that they can use for the Switch instead, and they have the money to complete this port. They are just being greedy, Acting all blind and stupid.


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