This is a compilation of new content in Version 5.0 CN Beta
Global and SEA are projected to get 5.0 on August 12

✦ New Battlesuit: Herrscher of Flamescion
✦ Character: S-rank Kiana
✦ Attributes: PSY | Fire | DPS | Pistol
✦ Skill Translation by Akayuki

✦ New Pistol: Key of Flames and PRI-ARM Domain of Blazing Flames
✧443 ATK 19 CRT
✧[ACTIVE SP:0, CD:18s]
Deploy guns forward as AoE turret, deal 20% ATK Fire DMG every 0.5 second for 24 hits, restore 5 sp and then explode for 750% ATK Fire DMG.
When used by HoF, an additional 5 sp can be restored, and explosion damage additionally causes enemies marked by [Ember] to explode
✧ PASSIVE 1
Fire DMG +30%. Combo and Ultimate attacks Total DMG 35%.
✧ PASSIVE 2
Enemies hit by active skill take 20% more Fire DMG for 8s. Can be refreshed. Effect can also be triggered when [Ember] explodes.
✧ Weapon Translation by Akayuki

✦ New Stigma: Murata Himeko
✧ TOP ATK 117. Total DMG +20%. Under Herscherr form, Fire DMG +50%
✧ MID Max HP +25%. When the user loses HP, all enemies on-field receive +20% fire DMG (unique) for 8s.
✧ BOT ATK 66. Total DMG +10%. For each 10% HP lost, gain 10% Fire DMG up to 4 stacks.
✧ 2SET Under Herscherr form, B stig's stacking effect is further increased by an additional 15% per stack. When HP falls under 60%, incoming indirect DMG -45%.
✧ 3SET Total DMG +20%. On hit, deal 100% Fire DMG to surrounding enemies, self Total DMG +10% for 15s, CD 2s.
✧ Stigma Changelog. Translation provided by Akayuki dalao from HI3 Central Discord.

✦ New ELF: Sirin
✦ Role: Fire DPS, Healing, Debuff, Team buff
✦ Skills:
Basics
Deal 2x300% ATK Fire DMG or 4x150% ATK Fire DMG in an AoE
[2*] After entering combat, ELF restores 2 SP/s. Duration undefined.
[3*]Landing an attack grants +50% TDM for 10s.
Ultimate 75 SP, CD: 35s
Deploys a magic field, ignite and bind enemies within field for 2.5s, then deal 3x700% + 1800% ATK fire DMG. Enemies within magic field receive 10% more Fire DMG for 13s All valks recover 200 HP.
[2*] Starting SP +50.
[3*] Fire DMG +60%.
[4*] Using ultimate skill grants team Fire DMG +25%.
Passive
After using ultimate skill, team shares a healing spell of 20 charges. Any valk, when HP is below 100%, landing a hit on enemies consume 1 charge and heal 60 HP.
[2*] Healing effectiveness +20% for valks below 50% HP.
[3*] If team has 2 or more fire DMG valks, fire received debuff increased to 15%.
[4*] If team leader is Fire DMG valk, team gains Fire DMG +10%
Passive 2
After a valk uses weapon skill, ELF casts a black hole and fires 6 magic missiles each dealing 140% ATK Fire DMG. 15s CD.
[2*] Enemies hit by this skill receives +10% more Shield DMG for 12s.
[2*] Reduce this skill's CD to 10s.
[3*] Effectiveness is tripled if this skill's hits on fixed damage shields or enemies.

✦ New rank-up skills for Stygian Nymph and Argent Knight Artemis
✦ STYGIAN NYMPH
S1 : Resonated marks +35% > +42.5% Crit DMG.
S2 : Saule > Veliona ult triggers 1 second TF.
S3 : Lead
SS0 : [NEW] Evasion stores up to 2 charges.
SS1 : Resonated marks +42.5% > +50% Crit DMG.
SS2 : Saule > Veliona ult triggers 1 second > 2 second TF.
SS3 : Lead
SSS : [New] Ult CD -50%, minimum CD capped at 12.5s.
✦ ARGENT KNIGHT
S1 : Shortens CD of Phantom Dance by 3s
S2 : [NEW] After using charged attack, Crescent Harvest +30% ice DMG for 3s
S3 : Lead
SS0 : Enemies trapped in Ice Cell receive +24% TDM (unique)
SS1 : [NEW] During burst mode, ATK SPD +15%.
SS2 : [NEW UPGRADE] When teammates hit enemies with charged/combo attacks, summon Crescent Harvest at the enemy location, striking 1 time to deal 300% ATK of AOE ice DMG and apply Hypothermia. Summon CD 12s > 6s, CD is counted separately for each teammate.
SS3 : Lead
SSS : Lunar Burst deals another 300% ATK as ice DMG. Extends ice cell duration by 1.5s (** against elite/bosses)

✦ Stygian Nymph added to Dorm, gives global Physical DMG


✦ Battle Pass Optimization
✧ New Crystallum for v5.0-5.3: Copium Crystallum
✧ More Crystallum: Starting in 5.0, Vanguard gets a total of 5 Crystallum every patch; Knight-14, Paladin-16 (Dorm shop included)
✧ Battle Pass EXP Level up rewards:
v5.0 - 5.1: Knight: 5 SN frags per patch. Paladin: Total of 15+5 SN frags per patch
v5.2 - 5.3: Knight: 10 AE frags per patch. Paladin: Total of 30+10 AE frags per patch
✧ BP missions removed. Daily missions now provide BP EXP.
✦ Battle Pass: Elite Works

✦ Battle Pass: Vintage Shop

✧ Fallen Crystallum vintage shop opens in 5.0
✧ Contains all equipment in Elite Works from patch 4.6 to 4.9
✧ Fiery Crystallum expires to Torus after 5.0
✧ You can exchange Copium to Fiery. 1:1 exchange, max 8 exchanges.

✦ Summer Event: Honkemon League
✧ In 5.0 summer event, collect characters, upgrade them, fuse them and use them in battle!
✧ Currently, the reward for this event is not known.

✦ Summer Costumes!

✧ 5.0 summer vostumes are here!
✧ Herrscher of Sentience [Yay! Summer!] - Outfit Gacha
✧ Fallen Rosemary [London Holiday] - Spending Event
✧ Stygian Nymph [Stygian Waves] - Free
✧ Divine Prayer [Sea Breeze] - Free
✧ Currently, we do not know how to obtain any of the costumes.


✦ New Big Game Mode: Previous Era Sanctuary
✧ Sanctuary Mode is a brand new permanent game mode that gives weekly crystal!
✧ Its gameplay is almost similar to Threshold Breach, where you get buffs that change a valkyrie's skill. Use the uniquely enhanced valks to clear a set of stages.
✧ 8 valkyries are available in v5.0 - HoT, HoR, HoF, AKA, SN, IR, VG, Fischl. More valkyries will be added every patch.
✧ USE YOUR OWN BATTLESUIT TO PLAY THE MODE
✧ There are 4 difficulties - Normal, Hard, Nightmare and Hell. In Hell Mode, you can add modules to make everything more challenging. The weekly reward is locked behind a certain difficulty level.
✦ Sanctuary Mode: Rewards
1. Max Weekly Rewards (unconfirmed, check again in v3 or live version):
✧ Crystal x500
✧ Wafer Stabilizer x40
✧ Spatial Convectron x10
✧ Torus x10
✧ Keep in mind that the rewards are split across multiple difficulties. If you're lacking gears, PRI-ARMs, ranks, skills etc, you might not be able to get all the rewards.
2. First Clear Reward
✧ Every valkyrie has a reward for clearing Normal, Hard and Nightmare modes for the first time.
✧ Reward: Crystal x100.
✧ Total Crystal x300 for every valk.
✧ Total Crystal x2400 if you have all eight valks!

✦ Sanctuary Mode: Herrscher of Reason Stamp!
During its launch, you also get an extra reward - Herrscher of Reason stamp x12 = 120 frags!
✧ HoR stamps can only be used if you already have a HoR
✧ You only have to play the mode repeatedly to collect the materials for the stamps.
✦ LITE Event Available in 5.0
To allow captains to focus on this new mode, LITE event will be available in 5.0
✧ LITE event allows you to complete Memorial Arena attempts, Daily Missions, Raid missions and more with the click of a button!

✦ Leeuwenhoek G3 added to Forge


✦ NEW ENEMIES

✦ EX Abyss - Yae Kasumi - Type Counter
✧ This Yae Kasumi is a bit different from the Arena version
✧ At the start of the stage, you can choose the shield type for Yae Kasumi and her mobs - Fire Shield or Ice Shield. She will only have that shield for the whole fight - no shield change like in Arena mode.
✧ Basically, you can choose to use Herrscher of Flamescion or Starchasm Nyx on this boss.

✦ EX Abyss - Hellmaru, PSY mobs - Ice UP
✧ Hellmaru boss stage with a few PSY mobs and a fire stone that always shoots a fireball.

✦ MHT-3B Paradise (MECH)
✧ Tank is back with a new look, name and extra health phase.
✧ MHT-3B is a boss in both Memorial Arena and EX Abyss (Fire UP)

✦ OTHERS
✧ Entente (Season Reward) removed. The rewards are transferred to Abyss and Arena.
✧ Added Fischl bridge interaction.
✧ Ritual Imayoh buffed: Crit Rate +25%. On entry, every 4s, Phy DMG +16% and TDM +8%. Max 5 stacks. Removed on exit.
✧ White Comet gameplay optimized
There's more, but I'll add them later. Keep in mind this is Beta content, and are subject to change in live version.
For more gameplay footage, check out this playlist

Hi, this is Marisa Honkai~Thank you for reading. For more info on future guides.


