Introduction

The [Herrscher of Finality] is an all new [Kiana Kaslana] battlesuit, an S-Rank Imaginary fire DPS.

She uses dual pistols and a sword to aid her in combat. She sports aerial combat abilities, three different battle stances, the ability to freely jump in battle, and the never before seen ability to "[Absolute Time stop]" where she creates her own domain making her completely invincible while stopping time completely for up to 30 seconds!
Some of her abilities are enhanced if she teams up with [Herrscher of Truth] and [Herrscher of Origins] granting them additional effects or changing them entirely.
Abilities
⭐Leader Skill

Leader Skill
[May Flames Burn Ever Bright]- Her leader ability boosts the teams All elemental damage by 35/40/45% (S0/S3/SS3) If Mei is on the team this effect is increased for the both of them by an additional 35/40/45% (S0/S3/SS3).

⭐Passives

Passive I- Celestial Memory Featherized
This causes enemies to take 17% more fire damage from [Herrscher of Finality] This is an "independent multiplier" meaning it's different from the other multipliers which normally stack additively with itself while multiplying with the others.
"Independent" means that it's not only separate from all the other multipliers but it also multiplies with itself while being undiluted, this makes her passive very strong.

Passive II- Finality Power
This passive makes [Herrscher of Finality] always in herrscher form.
After hitting an enemy with basic attacks, upwards slash, downwards slam or using her ultimate evasion skill she will gain a stack of "[Descent]" she can gain up to 8 stacks.
All "Descent" points will be cleared if she uses [Absolute Time fracture] or switches to another character.
[Time Wave]: In [Time Flint] stance and [Moon Blade] stance,
[Combo ATK] grants 1 stack of Time wave on the first hit (2 stacks maximum) Exiting resets "[Time Wave]"
[Herrscher of Finality] can dive ATK enemies nearby when exiting.

Jaded Crescent Sharpened
Gaining "[Descent]" Increases elemental breach, 1.65% per stack.

⭐Evasion

Evasion
[Herrscher of Finality] can use up to 2 [Air Evasion], with the limit resetting if she touches the ground.
Her [Ultimate Evasion] skill will trigger 1.5 seconds of global time fracture while giving her 1 stack of [Descent].


[Absolute Time fracture] - With max [Time Wave] hold the [Evasion] button to trigger [Absolute time fracture]
She will gain 5 stacks of [Descent] and deal damage in a large AoE.
During this mode she will trigger a Time-frozen Domain effect for up to 30 seconds, attacks while in this form will consume [Descent].
If you run out completely, switch character or reach the 30 second limit she will perform her combo attack and exit this form while going into cooldown for 25 seconds.
She cannot gain any more [Time Wave] during this 25 second cooldown.
[Time-frozen Domain effect]: All skill and stage timers are paused, character is invincible.

Evasion I- Stygian Phantasm Bestowed
[Herrscher of Finality] will gain 32.5% fire damage, during [Absolute Time fracture] this effect will be doubled.

⭐Combo Attack

Combo Attack:
At maximum [Descent] points hold the attack button to use her combo attack, she will alternate between two stances
[Time Flint] ( Gun ) and [Moon Blade] ( Sword )
[Time Flint] deals 1030% damage and causes enemies to take more fire damage from Finality
[Moon Blade] deals more damage and restores SP
In [Absolute Time Fracture] Combo attack consumes no Descent.

Time Flint combo attack

Moon Blade combo attack
When both [Herrscher of Truth] and [Herrscher of Origins] are in the team this effect will be boosted, dealing additional damage.
Combo attack will give you 1 point of [Time Wave].
When you hit two stacks you can hold [Evasion] to perform [Absolute Time Fracture].
During this time she will enter her third stance [Finality Stance] while altering her combo attack to [Finality Combo Attack] dealing extra damage in a large AoE.
[Finality Combo Attack] will be automatically triggered if she runs out of Descent, but you can use it early by holding the attack button.

Finality Combo Attack

One Stack of [Time Wave]

Two Stacks of [Time Wave]

Combo Attack I- Equinox Sigil Bestowed.
When combo attack in [Time Flint] stance hits, enemies will take 30% more fire damage from Herrscher of Finality.
When combo attack in [Moon Blade Stance] hits she will recover 12 SP.

Combo attack II- Astera Petals Bestowed.
If [Herrscher of Truth]'s [Joint Burst] hits the enemy they will take 6.9% more total damage.
If Herrscher of Origin's [Joint Burst] hits She recovers 13 SP.
After entry through [Joint Bursting] the character will deal 13.1% more total damage.

⭐Ultimate

Ultimate
[Herrscher of Finality] jumps into the air before landing a kick on enemies dealing a large amount of damage and triggering "[Time-frozen Domain]"

Her ultimate is boosted if she has her teammates [Herrscher of Truth] and [Herrscher of Origin] present in the team.
[Time Wave] will no longer be removed upon switching characters.
Her ultimate will be enhanced and replaced by [Joint Burst] dealing more fire damage, but additionally lightning and ice damage.

Ultimate I -
If Ultimate hits IMG enemies, All the damage the Nihilus shell takes will be transferred to the Nihilus seed or "core"

Ultimate 2-
When both [Herrscher of Truth] and [Herrscher of Origin] are in the team gain 15% elemental damage.

⭐Basic Attack

Basic attack:
[Herrscher of Finality] has a five sequence attack which changes depending on if she is in the air or on the ground.
When not attacking, press her ultimate button to jump.
She can jump twice with it counting as an evasion and being able to trigger her ultimate evasion skill.

[Upwards Slash] - After using a ground attack press the ultimate button to use upwards slash, this can be linked to air basic attack sequence 2.
[Downwards Slam]- After an airborne attack tap ult to do a damage slam into the ground, this can be linked into grounded basic attack sequence 3.

Upwards and Downwards slash

Basic attack 1
[Herrscher of Finality] QTE is triggered on Ignite, time slow, enemy launched into the air, or hit by Mei combo attack.
She will trigger a 2S time fracture deal fire damage and launch enemies on the ground.
Her QTE can directly connect to her Basic attack (Air) third sequence.

QTE

Basic attack II
This enables her basic and combo attacks to charge 4 points of ignite trauma with a 6 second cooldown.
This enables her to ignite enemies on her own which is very helpful against the ignite Benares stage.

Team Lineups
It is greatly recommended to get [Herrscher of Truth] as a teammate for her, if you do not have her she will not perform as well as there are no suitable replacements.
From a performance and comfort aspect no other character comes close.
That being said if you do not own her you can use Reverist Calico or Azure Empyrea as an interim, just don't expect that the performance will be remotely close. Also keep in mind that the trio team will not work at all without all three of them.

A fire team with Chrono Navi and Herrscher of Truth
This is one of her two best in slot teams alongside the "Trio" this team focuses on making her into a strong fire DPS.
You have Chrono Navi as the leader here due to her leader skill being better if Mei is not present in the team, you also have the ability to keep the enemy ignited which enables you to get the maximum out of her leader skill.

As you can see, this potent leader skill (SSS rank) is a large increase.

The Trio Herrscher team
This team enables a new faster dual dps gameplay style where you alternate between all 3 characters.
More information available here
How to play
Now that we have gone over her abilities it's time to go over an example of how you would rotate in a team.
⭐Large Rotation
This is the rotation you will do when you have enough SP to do so, and there aren't any conflicting cooldowns, this may often be used at the beginning of a fight.

ty to my friend nonovana for making this for me
- Use Chrono Navi Weapon active, knock the chakrams back and use her charged attack, this can sometimes be done before boss spawn, after that use her ultimate.
- Swap into Herrscher of Truth ( QTE off ) use her weapon active, attack once to connect into the 4th basic attack sequence for additional SP.
- Transform into her "Mech mode", you can do so during the 4th basic attack sequence animation without needing to allow the entire thing to play out.
- Combo attack ( Can be skipped on the transformation ) to activate her passive, then use her ultimate.
- QTE onto [Herrscher of Finality], use her weapon active then basic attack full sequence, followed by combo attack
- Use her weapon active then basic attack full sequence, followed by combo attack
- Hold Evasion to trigger her [Absolute Time fracture] and enter [Finality mode] if done right you will have entered this mode before her buffs run out.
- Weapon active, then basic 5 sequence once more, followed by combo attack
- Use her ultimate before the Absolute time fracture ends.
⭐Small Rotations

ty to my friend the legendary nonovana for making me this
This will be an example assuming you have the SP for Chrono Navi ultimate.

- Herrscher of Truth weapon active -> attack twice to connect into the basic attack 4 Sequence, then perform combo attack.
- Chrono Navi QTE and reflect her chakrams, her QTE can be done while [Herrscher of Truth] is performing combo attack, then use her ultimate.
- [Herrscher of Truth] swap in -> enter mech mode -> combo attack.
- [Herrscher of Finality QTE], rotate as normal.
This will be an example assuming you don't have the SP for Chrono Navi ultimate.

- Herrscher of Truth weapon active -> attack once to connect into basic attack 4 sequence.
- Enter Mech mode and use combo attack.
- QTE on Chrono Navi and reflect her chakrams.
- [Herrscher of Finality QTE], rotate as normal.
Weapon
⭐Domain of Genesis



Her signature weapon sports high raw damage with a low cooldown.

The weapon active CD reset here is quite large for her, there's also some CD reduction.
Weapon active "Resets weapon active CD" when it switches between [Time Flint] and [Moon Blade]

Simply put alot more damage.
Overall, her signature weapon is Imperative to her overall gameplay due to a few points.
- When she uses her weapon active she gains 3 Descent points. Without this she simply cannot rotate fast enough to make use of teammate buffs to do a complete rotation while they are active.
- The Weapon Active deals a high amount of damage that no weapon can hope to replicate.
- The weapon has buffs and passives tailor made to enhance her damage by a large amount.
- Switching stances resets cooldown of her weapon active, this is a very large enhancement that enables her to speed up her rotation even more.
- Entering Finality stance reduces weapon active CD by 40% which enables you to use her weapon active again in finality stance.
Damage comparison
Without her signature weapon it is simply not possible for her to rotate properly, she will not be able to trigger her combo attack twice so she can use [Absolute Time fracture] before her buffs expire.
⭐Comparison to Domain of Incandescence

Due to this I highly recommend you get her weapon if you wish to have a fun experience on her!
Stigmata

Kiana Kaslana T
Increases Fire damage by 30%
Casting Weapon active boosts total damage by 16% for 8 seconds.
The total damage effect is doubled while in Herrscher form.
Due to how often she uses her Weapon Active and since she is always in Herrscher form, this will be a large gain on her.

Kiana Kaslana M
After QTE or weapon active hits all enemies take 20% more fire damage from the character for 8 seconds (Independent) retriggering refreshes duration.
After entry through [Joint Bursting] all enemies take 3% more fire damage from the character for 8 seconds (Independent ) retriggering will refresh duration.
Two Independent multipliers to enhance her damage, the first passive should always be active, but the second passive will only come into play when you are in the "Trio" team which is what enables [Joint Bursting].
Independent multiplier: it's different from the other multipliers which stack additively with itself while multiplying with the others.
"Independent" means that it's not only separate from all the other multipliers but it also multiplies with itself while being undiluted, this makes "Independent" effects very strong.

Kiana Kaslana B
In Herrscher form, weapon active and combo attack deal 50% more fire damage, casting weapon active restores 1 SP per second for 8 seconds, this can stack two times.
During [Absolute Time Fracture] the character deals 50% more fire damage.
This gives a large amount of SP which helps with sustained damage. The thing is although you may see the comparison to sets like Lee TB Thales M later on, it doesn't properly reflect...
- If you ever miss an ultimate, or don't have the SP to use your Ultimate on Lee TB Thales M set there's a large loss due to you being reliant on Ultimate to trigger buffs while having a weird cooldown you need to play around (12s duration 20s cd )
- This set gives you "1 SP per second for 8 seconds" and can stack twice, since she is always in Herrscher form this will be giving her roughly 20 SP per rotation!
2 Set Bonus
Landing basic attack or [Joint Bursting] grants one stack of [Trace of Moon] cooldown 6 Seconds.
Casting weapon active grants one stack of [Dust of Time] cooldown 3 seconds.
When you possess both [Trace of Moon] and [Dust of Time] combo attack consumes both on hit to temporarily deal 45% more damage, character also gains 45% total damage for 8 seconds. Triggering it again refreshes duration.
3 Set Bonus
In Herrscher form, weapon active and ultimate deal 55% more fire damage.
After casting weapon active all enemies take 18% more total damage from the character for 8 seconds, retriggering refreshes duration.
During absolute time fracture the character deals 40% more total damage.
Her set bonuses just offer large damage increases, it's worth noting that without her weapon you will have a hard time "Casting" weapon active because it's not an on-hit effect. The 18 second cooldown of Domain of Incandescence will not enable you to make use of her gear, properly rotate, or game style.
⭐Alternate Stigmata Testing
To ensure proper testing all affixes will remain the same throughout this test.
Keep in mind this is not flawless, it is a fixed rotation on a stationary target, it does not directly portray performance as it's not multiple rotations and does not reflect any non damage effects such as SP regeneration which her B piece has.
Nor does it consider how much damage is lost if you don't manage to use her ultimate early on with Lee TB Thales M
Kiana Kaslana TMB
14,405,312 Damage
This is her strongest set, it comes with the added bonuses of excess SP, Independent multipliers... and way more damage.

Kiana TM + Newton B
12,984,808 Damage
Keep in mind that Newton B cannot work on multiple enemies, when it tri***** it will only trigger on one then immediately go into cooldown, due to this the performance will drop significantly against multiple targets.

Kiana TB + Thales M
12,701,416 Damage
This remains the best M piece replacement for her, although this time it's performance is not exceptional this time around.

Kiana TM + Cezanne B
12,664,736 Damage
The significant loss here is due to the duration of Cezanne, you will not be able to properly make full usage of it during these extended rotations, It actually loses to Newton B on a single target, but it's a good time to remind you that Cezanne will work on an entire group of enemies without the single target restriction on it's overall performance.

Kiana TM + Collodi B
12,455,592 Damage
Kiana MB + Himeko T
12,176,608 Damage
Kiana MB + Ragna T
11,937,440 Damage

Kiana TB + Mei - Beach Party M
11,736,808 Damage
Similar to Newton B, Beach Party Mei - M cannot work on multiple enemies, when it tri***** it will only trigger on one then immediately go into cooldown, due to this the performance will drop significantly against multiple targets.

Lee TB + Thales M
12,166,552 Damage
Keep in mind that if you ever have SP issues the DPS will drop, especially on longer rotations.
you may also run into performance issues if your cooldowns don't line up properly due to rotational inflexibility.

In addition, since she doesn't have any ways to intentionally lower her health you cannot trigger the Total damage boost from following without her ultimate.


Collodi TB + Thales M
11,084,936 Damage
Himeko TMB
9,626,576 Damage
Alot of people have mentioned their intention to use this set on her, I know you are most likely attempting to recycle, but it performs pretty poorly on her... she cannot make use of most of the effects given by Himeko which leads to a large damage and performance drop!

⭐Overall Stigmata Ranking

Kiana Kaslana TMB - 100%
Kiana TM Newton B - 90.1%
Kiana TB Thales M - 88.1%
Kiana TM Cezanne B- 87,9%
Kiana TM Collodi B - 86.4%
Kiana MB + Himeko T - 84.5%
Ieeuwenhoek TB Thales M - 84.4%
Kiana MB Ragna T - 82.8%
Kiana TB + Beach Party Mei M - 81.4%
Collodi TB Thales M - 76.9%
Himeko TMB - 66.8%
Rank Up Guide
A rank up damage comparison will be added later for your convenience, just know that she is plenty strong at S0 and does not need any rank ups to properly function.
S1- Damage increased from 14.7 million to 15.3 million.

The Independent multiplier is increased from 17% to 20% making this a pretty decent increase in damage.
S2 - Increased damage from 15.3 million to 16 million


This gives her more self SP, makes enemies take more damage from her, and enhances her Elemental breach by 2.4% which may not seem like much, but is a rare powerful multiplier.
S3 - Increased damage from 16 million to 16.1 million

Since you do not use her as the leader this unfortunately did not actually do much of anything, any damage increase was due to the raw 20 attack + fluctuations.
SS - Increased from 16.1 to 17 million damage.


Unlocks new skill - [Celestial Favor Bestowed] Basic and Combo attack deal 20% more total damage and the character takes 30% less total damage.
Deal 40% instead of 32.5% more fire damage, during [Absolute Time Fracture] gain an additional 40% instead of 32.5%
SS1- 17 to 17.1 million damage

If entry through Herrscher of Truth's [Joint Bursting] hits, Enemies will take 8% instead of 6.9% more total damage.
If entry by Herrscher of Origins [Joint Bursting] hits, The character recovers 16 SP instead of 13.
After entry though [Joint Bursting] the character deals 15% instead of 13.1% more total damage.
As you can see, this only actually has an effect (besides slight ATK boost) if you are in the Trio team.
SS2- Increased from 17.1 to 18 million damage

Gaining [Descent] increases elemental breach, each stack increases Breach by 2.25 instead of 1.95%
SS3 - Increased to 18.2 million damage

Leader Bonus Improved- Team gains 45% instead of 40% more elemental damage, If Mei is on the team this effect is increased for the both of them by an additional 45% instead of 40%
SSS - Increased damage from 18.2 to 19.6 million

Unlock- Increases total damage by 10% and total damage that enemies take from Mei and [Herrscher of Finality] by 5.2%

Gameplay
This gameplay is not indicative of the maximum potential score , it is just for fun to showcase her unique playstyle on my favorite stages, all stats will remain the same throughout the video.


8% SP cost reduction

Closing
That's all for this guide, as you can see she's an extremely fun new DPS I can't wait for you to be able to try~
If you have any questions feel free to message me on discord Kithi#0254 And if you want to learn more about the beta watch for my upcoming guides!

