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Deja vu

1 million players take part and we get some primogems. Just 30 primogems.


I have to say it is a little better than last year's Lantern Rite where people almost rioted over the 108 primogem prize. It's definitely better than when the haters used a Chinese player's mock image of a higher primogem reward to pretend that players were getting different rewards.


But it's still far from a good publicity event. First of all if you make an event that requires a specific amount of players to get involved before you reward them they'll take it in 2 very bad ways: 1. MiHoYo only cares about how many players they can get to promote their game not about how players are also fans of their games and 2. The longer it takes this event to get those players to participate shows how hard it is for MiHoYo to get players interested.


If players don't think MiHoYo cares about its playerbase it's a good argument against them. If players see that just getting 1 million players to participate takes longer than a week for a game that has almost 60 million players it might look like the game isn't actually as popular as the numbers show. (I mean the real reason is because this game's players tend to only play the game and not really interact and 30 primogems isn't really important to even the people who buy the Welkin Moon.) Neither of these things is a good look for Genshin.


Seriously 30 gems and we had to wait for 1 million of us to join up? I think that was a hard pass for many players. They did get over 9 million of us to do the Lantern Rite thing but the 108 primogems is likely what caused 8 million of these players to not show up this time. [emoji]


I did actually have a suggestion for what might have gone over smoother last time. That wouldn't have worked for a 30 primogem prize though. I'd say MiHoYo shouldn't try to attract a big number of participants if it's only going to be for something small like that. Leave these kinds of prizes for those web events that don't take much effort to complete.

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