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Dreamweaver (Astral Body Build) Elysian Realm Guide

From Honkai v6.6 Guides

Dreamweaver (Astral Body Build) Elysian Realm Guide by Reinbex

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Hey, Captains! In this guide, we will go over Dreamweaver’s Ego-Signets in Elysian Realm and cover her recommended selections (Astral Body build) so you can defeat Deep Sequence at difficulty Corruption (22000; 2.5x) in v6.6. For the sake of convenience, the following will be abbreviated in this guide:

“Dreamweaver” - “DW” 

“Weapon’s Active” - “WA”

“Summoned-Entity” - “SE”

“Astral Body” - “AB”

“Physical Body” - “PB”

In addition, this ER guide assumes you have your bases covered, including your valkyrie ranked at S.0 and Path: Feast’s +50 Initial SP. If you need an in-depth guide on how Dreamweaver functions, check out this guide!


✦TABLE OF CONTENTS ✦

1- SUMMARY & BATTLESUIT NOTES

2- RECOMMENDED GEARS

3- RECOMMENDED SUPPORT

4- Ego SIGNETS & SELECTION PRIORITY

5- GENERAL SIGNETS SELECTION PRIORITY

6- PLAYTHROUGH RUNDOWN

7- CLOSING STATEMENT


✦ SUMMARY & BATTLESUIT NOTES✦

✦ Summary


✦ Battlesuit Notes

✦ Two Forms

DW has two forms; different forms have different ATKs & Wep Skills. (This guide focuses on Astral Body).

Astral Body (AB)

• Cast Ult SEQ 1 to enter

• Melee ATKs

• Has Charged ATK

• Not Burst Mode


Physical Body (PB)

• Default form

• Ranged ATKs

• No Charged ATK


✦ Summoned-Entities

• DW in AB is considered a single summon, despite being able to control the summon.

• Seeds of Ideas (PB-only) all also count as only 1 summon. They leave when upon ULT-cast or going to the next floor.



✦ RECOMMENDED GEARS ✦

✦ Weapons

Prophetic Dreams: Self-Fullfilling is DW’s signature and recommended weapon. The Javelin provides Physical DMG, Crit DMG, and SP regen bonuses! The PRI-ARM also provides extra Total DMG!


For DW, she has Cosmic Dominance while her Astral Body’s Spear Meter is full or while Seeds of Ideas are summoned.


✦ Stigmatas

The As You Wish set is DW’s new signature and recommended stigmata set. Alexandra stigs provide Physical buff/debuffs, Total DMG, Total DMG Vulnerability, and Crit DMG bonuses! This set is ideal for Physical Entity-summoning battlesuits such as Dreamweaver!



The stigmatas selected for DW fulfill the following conditions:

  • Charged ATKs and Basic ATKs
  • Not required to proc Ult nor Ult-Evasion
  • Not concerned about being hurt
  • Raising Combo Counts aren’t an issue for DW


Do NOT pick Dirac (M) or any similar stigmatas that require Burst Mode. DW in AB is not considered Burst.


✦ ELFs


✦ RECOMMENDED SUPPORT ✦


✦Ego SIGNETS & SELECTION PRIORITY✦

✦ Skill Adjustments

Additional Details/Analysis:

Increased Crit Rate: 

  • The 50% Crit Rate is very crucial; it increases the consistency of DW’s DMG output. 
  • If you spend 100 SP to enter AB, the extra 50 SP spent will also provide 25% Crit Rate. 
  • DW’s summons passively gain 15% Crit Rate (39% instead for PB)


In ER, AB lasts forever. So you only need to cast ULT once per floor and do not cast ULT-finisher (exits AB). Since AB lasts forever, you want to spend that extra 50 SP (total 100 SP) for max bonuses when switching forms.


AB‘s WA-CD is reduced from 12s→4.2s, thus allowing you to have WA ready per gameplay routine.


Kaleidoscope Charged ATK

Spear Meter (full)

Normally, having a full Spear Meter is enough to cast Kaleidoscope Charged ATK. Once you’ve selected Legacy and/or Absoluteness Ego-Signets, the requirement to cast Kaleidoscope will change.


Selecting Legacy and/or Absoluteness will require you to throw 4 or 8 short spears (Anguish of Eradication Charged ATK) before you can cast Kaleidoscope.


The AB timer-icon will also display your current number of thrown short spears. So when this counter is max, you can cast Kaleidoscope


Further details about this will be included in the Ego-Signets.


✦ Ego Signet(s) to select first

Start: Adds a “must perform 4 short spears” requirement before you can cast Kaleidoscope Charged ATK. 

(If you already have Absoluteness before selecting Legacy, the requirement is now 8 short spears.)


DW also gains 10s 10% Physical DMG (refreshable) per short spear thrown (cap based on max number of short-spears). This means she can gain a max of 40% Physical DMG or 80% Physical DMG.

Notice the 4 total short spears thrown before Kaleidoscope

Hold ATK (while counter not full) → Tap ATK to throw a short spear per tap


An standard routine is usually:

  1. Enter Floor, Spent 100 SP with Ult-Tap and switch to AB
  2. Tap WA → Hold ATK → Tap ATK 4x (Short Spears) → Hold ATK (Kaleidoscope)
  3. Repeat Step 2


Aside from the Physical DMG buffs, this “requirement” is actually a good thing since it enables you to perform the short-spear Charged ATKs easily and more often. With up to 4-8 Short Spears thrown enables for more DMG output.=


✦ Ego Signet(s) to select next

First Reinforcement: Adds a “must perform 4 short spears” requirement before you can cast Kaleidoscope Charged ATK. (If you already have Legacy before selecting Absoluteness, the requirement is now 8 short spears.)


The +50 Combo Counts is great for Bodhi Signets. DW isn’t a fast hitter but the Combo Counts provided by Absoluteness enables her to easily gain and refresh Bodhi bonuses.


Notice the 8 total short spears thrown before Kaleidoscope

When you have both Legacy and Absoluteness, you can and must perform 8 short spear Charged ATKs before you can perform Kaleidoscope Charged ATK.


Second Reinforcement: Since this guide focuses on AB, we’ll only focus on the AB-only part of Oneiromancy. Performing 50 Combo Hits inflicts enemies with a powerful 35% Total DMG Vulnerability 10s. 


The debuff is extremely strong but requires Absoluteness to inflict 50 Combo Hits consistency and frequently to maintain. It’s highly recommended to get Absoluteness if you want Oneiromancy.


✦ Ego Signet(s) to disregard

Don’t bother: These two Ego-Signets are exclusive to DW’s PB build. Since this guide focuses on AB, you won’t need to concern yourself with Thousand Thoughts and Forms.


✦ GENERAL SIGNETS SELECTION PRIORITY ✦

The signets portion of the Summary-Infographic from earlier


✦ General Signet(s) to select first

✦ Infinity signets provide buffs while you have summons/ELF/Support out on the field. DW in AB form will always be considered 1 summoned entity active at all times. This makes her the one and only perfect user  for Nexus II signets. 


Normal: TDM for Summons/ELF/Supp> TD Vuln > TDM

Enhanced (II): Collapsed > Immortal > Sacrificial


Note: Don’t upgrade the normal signets; upgrades only increase the summons limit but DW cannot summon more than one.


✦ Bodhi Signets have signets designed to provide bonuses after reaching 150 Combo Count. You can consider Bodhi Signets once you’ve obtained Absoluteness Ego-Signet (provides 50 Combo Counts per Short Spear; 1s CD).


Normal: TD Vulnerability > TDM > SP-regen (good for Gold Signets)

Enhanced (I): Anatman > Anitya


SP-regen works well with DMG-buff Gold Signets and DW does not need the Combo Increase Bodhi Signets. Meanwhile the Nexus I Signet also inflicts TD Vuln debuff upon Melee DMG. DW-AB inflicts melee DMG but not PB.


✦ General Signet(s) that reinforce your performance

✦ Reverie signets are a safe option, especially after earning a lot of coins late in the run. The [HP/SP cap increase] signet synergizes well with Gold Signets.

• Normal: TDM > Phy DMG > [HP/SP cap incr]

• Enhanced (I): Breach


✦ General Signet(s) that can also be selected

These are the signets you don’t need to build for Core & Enhanced signets. Picking any of these signets as one-offs are great additional buffs when you’re not sure what else to pick. 


✦ Gold signets provide plenty of buffs so long as you have a lot of SP. Once in AB form, you can stockpile SP with the Bodhi signet. 

• Normal: Initial SP* >> TDM > Phy DMG 

• Enhanced (I): None


Note that the Initial SP signet has high priority. As mentioned earlier, DW wants to have 100 SP before casting Ult into AB form. With this signet, you can switch out Lightning Empress Support for another character.

✦ Helix signets provide powerful short-lasting buffs after casting WA. Although only 4.5s, the short spears will be able to enjoy some of the buffs if you don’t have any other good signet options to select.

• Normal: TDM stacks > TD Vuln >  TDM > Phy DMG (Charged ATKs only)

• Enhanced (I): None

✦ Stars signets provide bonuses so long as you taint the enemies. Just don’t select Black until you’ve gotten Red.

• Normal: Red > Black

• Enhanced (I): None


✦PLAYTHROUGH RUNDOWN ✦

✦ Weather

In v6.6’s weather, enemies will have a lot more shields and dealing Crit DMG provides a Phy & Elem melee DMG buff; ideal weather for DW.


✦ Buffs to select

It’s highly recommended to replace Husk: Mysticism with Huodou. Select both 15⚡︎ buffs since DW-AB is a Melee & Javelin user.


Dreamweaver - 4/4 (S0) Elysian Realm | 24200 Finality | Astral Body Build

✦ First Boss: Son of Darkness

There’s nothing too crazy about Son of Darkness. Just focus on breaking his arm first while dodging his quake attacks. Once/if his arm breaks, you can quickly destroy him.


✦ Second Boss: Heimdall

Heimdall will be simple to defeat as long as you constantly break his shield while avoiding his rage-mode attacks.


It’s recommended to bring Bright Knight: Excelsis in the fight against Heimdall if you want an easier time against the boss. Although DW can break Heimdall’s shields, BKE can still make your fight run smoother. Save BKE for whenever Heimdall goes red-rage mode to get yourself out of a sticky situation.


✦ Third Boss: Huodou

Huodou is the new optional boss in v6.6’s ER. The BIO-boss has a Physical Shield instead of a Rime Shield. Huodou should be easy for DW to take down, but try to take down his Physical Shield asap at the start of P2.


✦Flame-Chaser: Aponia

Aponia isn’t too difficult of a boss for DW to face. With sufficient buffs, you can easily take her out on both P1 and P2. Since during P2, Aponia will fly up (making it annoying to hit her), it’s best to make sure all your supports and buffs are available at the start of P2. The sooner you defeat her, the better.


✦CLOSING STATEMENT ✦

You’ve reached the end of this Elysian Realm guide for DW in v6.6! In ER, DW (Astral Body) is a summon-oriented Physical battlesuit who can WA and Charged ATKs for massive DMG. Hopefully this guide helped you understand how to play with Dreamweaver in the Elysian Realm and thanks for reading!

UID: 100005819 (GLB)

Credit goes to mumo_jiyeon#3975 for the title cover

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