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[6.7 Beta] Sugary Starburst Battlesuit Guide

UID: 202030258 (EU)


Welcome to this v6.7 Beta Guide where I'll talk about the newly added Battlesuit [Sugary Starburst].

Please read this article in Dark Mode for the best experience

INDEX


1. INTRODUCTION


2. SKILLS


3. RANK UP


4. PLAYSTYLE & LINEUP


5. EQUIPMENT


6. SUPPORT COMPARISON


7. GAMEPLAY


8. CONCLUSION


Let's dive in~


★ INTRODUCTION ★


Today we will be looking at the mechanics of the newly added SP Battlesuit [Sugary Starburst].

She is a new Ice MECH-type, A-Rank, SP battlesuit.

Her role will be that of an Ice Sub-DPS support.

She is a pistol user and provides a lot of benefits to the team, like freeze, SP recovery and various DMG buffs.

Kira is also able to inflict direct HP loss, which will be important for some newly added Bosses and can cast QTE while being off-field.


★ SKILLS ★


The skills mentioned below are all based on level 80 SSS-rank [Sugary Starburst].

✦ Leader Skill - Forward, Ocean of Stars


✧ +20% Team Ice DMG

✧ +12% Total DMG to QTE, Combo ATK & Charged ATK



This leader skill, while being good, is worse than any other DPS and thus won't be used.

However if playing the full support Team it can be used if Sushang is at a low rank.

✦ Passive Skill - Turning, Retrospect


✧ +1000 Self max HP

✧ +2000 Team max HP




✧ +25 Self starting SP

✧ +15 Self SP if Teammates deal DMG, CD: 3s


✦ Basic Attack - Unveiling, Celestial Image


✧ 5 SEQ Ice DMG ATK

✧ Restores Cheer on hit

✦ Special Attack - Shift, Otherworldly Dance


Special bar - Cheer

(Hold [ATK] to perform Charged ATK at 150 (one bar) Cheer)

Cheer starts at 300 (at S-rank or higher)


✧ Deals Ice DMG

✧ Manifests as HP loss

✧ +15 Self SP on hit

✧ Increases Self Ice & Total DMG

✦ Ultimate - Roller Dance, Shining Now


SP: 125 | CD: 20s


✧ Stops stage and skill timers


✧ Fire 3 bullets

• Deals Ice DMG

• Inflicts 4 Rime Trauma for each shot

• +20% Team Elemental DMG for 15s

• +7 Team SP for each shot

• -1s Ultimate CD for Teammates on the field, for each shot

• +16% Ice Vulnerability if an Ice DMG Dealer causes HP loss, 15s after hitting the last shot




✧ Ultimate can be used immediately on entry

(Valkyrie will still switch into battle, not entirely off-field)


This grants following benefits:

• Consumes all Encore stacks

• +1 Rime Trauma to the last shot for every stack consumed, max 6

• +0.5 Team SP for every stack consumed, max 3SP

• Deals Bonus Ice DMG


Feature can be turned off


✦ QTE - Fighter of the Proud Wolf


TF: None


✧ QTE can be casted while being off-field


✧ Can be used after reaching 10 Encore stacks

(Clears all stacks if QTE is used)


Stacks can be obtained if:

• Teammate on the field hits an enemy = 1 Stack, CD: 1s

• Teammate on the field uses Weapon Active = 3 Stacks, CD: 2s

• Teammate on the field uses Ultimate = 5 Stacks, CD: 10s



• Deals Ice DMG

• Restores Cheer

• Inflicts 6 Rime Trauma



✧ Hitting QTE and/or Ultimate Bonuses

• +12% Ice Vulnerability for 15s

• +3 Team SP

• CD: 5s


✦ Evasion Skill - Sidesteps, Stalked by Past


CD: 15s | TF: 3s


✧ Restores Cheer


✦ SP Skills - Staging, All Eyes on Me


A-Rank


Shiny Sugarcoating

✧ Enabeld by entering with QTE or casting Ultimate

• Duration: 15s

• Restores HP

• +10% Team Total DMG

• Can be refreshed



S-Rank


✧ During Shiny Sugarcoating:

• Increase Self Ice & Total DMG of Charged ATK & Ultimate



SS-Rank


✧ During Shiny Sugarcoating:

• +12% Total DMG Vulnerability for 15s if Ultimate hits



SSS-Rank


✧ After activating Shiny Sugarcoating:

• +30% Team Total DMG for Weapon Actives

• Enemies take additional Ice DMG from their Weapon Active

• Duration: 10s, CD: 5s




QTE + SP Skill

The field is the SP Skill Shiny Sugarcoating

★ RANK UP ★


As an SP Battlesuit she is farmable through:

• Adventure Tasks (OW)

• Asterite Shop

• Various Events in v6.7


Or available in the SP Valkyrie Gacha

- Rotation -


HoH charged, Sushang QTE, Weapon, Sword Slam, Ult, hold ATK, Kira Ult, Charged (A rank can't use this Charge), HoH QTE, Weapon, Charged, Weapon, Weapon, Ult, Weapon, ATK until Charged, Charged, Weapon, Ult Finisher


S-rank enables the fast rotation thanks to higher Self SP recovery.

Otherwise casting ultimate will be tough.


SS-rank adds Team SP recovery and increases the DMG output of the Team immensly.


SSS-rank adds some minor Team Buffs and even more Self SP recovery.


All Ranks increase the HP loss effect which will come in handy against the newly added Bosses.



Overall I would say she is usable at S-rank but should be upgraded to SS-rank as soon as possible because this Rank up increases everything for the Team from SP to DMG.

★ PLAYSTYLE & LINEUP ★



[Sugary Starburst] is not hard to play but her unique mechanics might take a while to be mastered completely.


She can use her QTE off-field but once her Ultimate is usable, she will always enter with it and the QTE cannot be casted on its own anymore.

However this can be turned off so that she can always use the QTE, however this might slow down rotations as there will be a short delay before she can switch in after QTE to cast the Ultimate.


When using her in Abyss I sometimes had to cast QTE fast enough or try to not get too much SP so that I can use the QTE without the Ult for shorter rotations.


However this will always depends on the Boss and Disturbance.



Her rotation should always involve using her QTE off-field for short rotations or the Ultimate for longer ones.




The combinations you will mostly use will be:


• Charged ATK to trigger Sushang QTE or cause HP loss.


• Enter with Ultimate, use all 3 shots to freeze the enemies and activate all Buffs, sometimes another Charged ATK will be casted after that


• Cast QTE when it is available



Rotation example

I didn't include the whole DPS rotation, because the GIF would've been too big.



Note!

These are just some example to get an idea how she can be played.

This always varies with the situation and Boss.

[Sugary Starburst] will be a staple in almost every Ice Team and thus be used a lot.

Boss Coverage

Her usage is huge thanks to the variety of Ice / Freeze Bosses that exist, while also having a place in Ranged, Type Counter Weather, because of Silverwing: N-EX and Herrscher of Human: Ego.

★ EQUIPMENT ★


✦ Recommended Weapon


✦ Alternative Weapons

For a detailed look at her signature weapon and alternatives please check out my Weapon Guide


[6.7 Beta Guide] New Weapons: [Star Dance] & [Star Dance: Enlightenment]
1,634

✦ Recommended Stigmata


✦ Alternative Stigmata

For a detailed look at her signature stigmata set and alternatives please check out my Stigmata Guide


[6.7 Beta Guide] New Stigmata Set: Yesterday's Longing [Cecilia: Youth]
1,739

★ SUPPORT COMPARISON ★


Kira vs Felis Skills


Analysis


Overall both Valkyries have very good buffs.

Felis takes the edge in terms of freeze and can potentially recover more SP than Kira.

However Kira is way faster, has time stop and provides instant SP recovery instead of an amount over a certain period of time.

This alone makes her superior to Felis.


Triggering freeze is still significantly easier with Felis than it is with Kira, because the latter requires her Ultimate to be able to trigger the Trauma.


Another thing Felis has over Kira is her versatility.

She can be used for any type of Elemental or even Physical Team because all her Buffs increase Total DMG.



Overall Kira is the better Ice support, while Felis is the best choice for beginners because of her versatility.



Note!

Please keep in mind that these are only the initial Valkyrie skills and do not include any stigmata or weapon buffs.

Test Runs


Note!

All following tests were done using the signature equipment for every DPS and Sushang.

Silverwing: N-EX is using her full signature stigmata set: Bronya N-EX.



Herrscher of Human: Ego

- Rotation -


HoH charged, Sushang QTE, Weapon, Sword Slam, Ult, hold ATK, Kira Ult, Charged, HoH QTE, Weapon, Charged, Weapon, Weapon, Ult, Weapon, ATK until Charged, Charged, Weapon, Ult Finisher

Silverwing: N-EX

- Rotation -


Kira Charge, Sushang QTE, Weapon, Sword Slam, Ult, hold ATK, Kira Ult, Charged, SW QTE, hold ATK, Weapon, ATK until Special, Ultimate, ATK until Special

Herrscher of Reason

- Rotation -


Kira Charge, Sushang QTE, Weapon, Sword Slam, Ult, hold ATK, Kira Ult, Charged, HoR Weapon, Ult, Charge Spin, Weapon until the next Spin (x3 Spin total)



Analysis


As seen in the Tests, S-Rank full gear Kira already outdamages Felis by a good amount. However her SP recovery is below that of Felis.

When reaching SS-Rank this turns in favor of Kira as well.

In some cases SSS-Rank Kira can even beat full gear Felis with alternative gear.


I would say the performance of SSS-Rank alternative gear Kira is around the same as SSS-Rank full gear Felis.


She definitely provides a huge upgrade in terms of DMG and Rotation speed.

General Tests

- Rotation -


The same as for the Herrscher of Human Test!


Analysis


The Tests show that getting her complete Stigmata set has the highest impact on the Team DMG, as without it she loses a lot of self and Team Buffs.

However she can perform decently well without any of her signature gear, although she does not have many F2P options unfortunately.



Full Stigmata = Higher DMG

Signature Weapon = Better utility thanks to increased Rime Trauma



I personally would say her Weapon is more important because otherwise beating various Bosses, which require Freeze will be tough.

★ GAMEPLAY ★

★ CONCLUSION ★


Is it worth to invest in her?


For Ice Teams it sure is a huge upgrade!



If you are looking for an upgrade for your Ice Team, especially if using Herrscher of Human, it will be worth to invest into [Sugary Starburst].

She will also be mandatory against the 3 new upcoming Bosses, Wardens of Tower (MA & Abyss) as well as the new Nihilus.

However those can be fought as well if using Alternative gear.



Felis or Kira?


For new players I would still highly recommend to get Felis instead of Kira.

She is much more F2P friendly, as she only really needs her signature weapon to function well.

On top of that she can be used on every Elemental or even Physical Team because of her high Total DMG Buffs.


Kira is tailored for mostly supporting Ice Teams.


For Veteran players who want to increase the power of all their Ice Teams, Kira will be worth your investment.


If you want to save Crystals and have Bastet + Echo of Paradise PRI you can use those as fine Alternatives and skip her gear.


Note!

Please keep in mind that her Rime Trauma will decrease without her signature weapon which might cause issues against certain Bosses!

That's it~

Thanks to every captain who will read my guide and I hope it will be useful to you!


As always I wish everyone lots of fun in Honkai and may Ai-Chan bless you with luck in the gacha!


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