Hello dear Captains and welcome to this guide~
With me Neko-san here, I'll show you about my analysis of the new Battlesuit - Fenghuang of Vicissitude.
Note: This guide based on the Beta Test. The content in live version might differ.

✦ Table of Contents ✦
Introduction
Source
Skills & Mechanics
Equipment
Team, Rotations & Analysis
Comparison
Gameplay
Conclusion
Let's just start Captains~ ![]()

✦ Introduction ✦
Fenghuang of Vicissitude

Rank: S
Type: Biologic
Role: DPS
Damage Type: Fire
Fenghuang of Vicissitude - FuHua, let's just say "Garuda", is a newly added Battlesuit released in v7.2.
She acts as a DPS in Fire Team and she is a Fist user.
She inherits the "ever-changing' characteristics of Fu Hua's moveset. Considering that, her cycle ability is outstanding.
Similar to Shigure Kira, Garuda can stably unleash her special attacks to deal high damage in each rotation.
Thus, she basically does not have a mini rotation of small burst. All of which are large burst.
As she is a meele Bio type Fire DPS, she definitely taking over Dea Anchora's bosses.


✦ Source ✦
She can only be obtained from her Expansion Supply that'll be available in v7.2.

Like usual Expansion Supply, you're guaranteed to get her within 100 pulls (or depends on your pity right now).
And this supply comes with extra bonuses that will make you easily fullset her.
Within 190 pulls, you can S3/SS her or even SS+ and it's fullset without spending any crystals in the Focused Supply. Very nice supply, right?

✦ Skills & Mechanics ✦
Based on S0-Rank
She is a new Bio type Valkyrie for Fire Team who uses a Fist.
She deals large burst of damage from her skills.
While she has excellent damage output capabilities, her powerful cycle ability is also a highlight.

Entry

Idle

★ Leader Skill ★
~ The Same Moon Still Shines ~
★ 18% Fire DMG and 10% Total DMG dealt by team members
★ Their Basic, Combo and Charged ATKs deal 32% more Total DMG

★ Weapon Skills ★
~ Together the Sun and Moon Shine ~
Garuda has 2 combat stances that each stance has its own Kinetic Energy respectively.
Those stances are Punch stance and Kick stance.
The Weapon Active Skill of Garuda is stance switching.

Punch stance to Kick stance

Kick stance to Punch stance
Tap [Weapon] to switch stances and strike, dealing 65% ATK of Fire DMG (counts as Basic ATK). CD: 1s.
Effects
★ Deals 12.8% Bonus Fire DMG for 12s
★ Basic ATK deals 50% more Fire DMG
★ Gains 6.2% Elemental Breach for 12s
★ Gains Ignore Interrupt for 12s
All of above effects are obtained by entering or switching stances and refreshable.
It should be noted that even though switching stance is a Weapon Skill, it doesn't release the active skill of the corresponding weapon.
So basically a non-signature weapon doesn't affect her gameplay.
In addition, the current stance of the character will not change due to the character exit. For example, if Garuda leave the field in the Kick stance, she will still be in the Kick stance the next time she enters the field.

★ Basic ATK ★
~ Looking Back on Vicissitude ~
Basic ATKs are divided into 2 kinds according to the stance, Punch and Kick stance.
Each stance has 5 Basic ATK sequences.
Punch Stance
SEQ 1: Deals 72% ATK of Fire DMG
SEQ 2: Deals 34% x 4 of Fire DMG
SEQ 3: Deals 70% + 80% ATK of Fire DMG
SEQ 4: Deals 90% x 4 of Fire DMG
SEQ 5: Deals 140% + 375% of Fire DMG

Kick stance
SEQ 1: Deals 48% + 50% ATK of Fire DMG
SEQ 2: Deals 60% of Fire DMG
SEQ 3: Deals 40% x 3 + 80% ATK of Fire DMG
SEQ 4: Deals 120% x 4 of Fire DMG
SEQ 5: Deals 100% x 4 + 355% of Fire DMG

Although the multiplier for each stance sequence is different, the total damage multiplier caused by the Punch and Kick stances' Basic ATKs is the same, which is 1593%.

★ Kinetic Energy (KE) ★
~ Qi ~
Garuda has Kinetic Energy which can be filled.
Her KE is a bit unique compared to other Battlesuits.
It has 3 different KEs, 2 of them are each stance's KEs and one more is a Special KE if I would say.

The 2 stances' KE are called Qi and the Special KE is called Heart Flame.
Qi starts at 0 and caps at 300 points.

Qi is being fiiled
Qi can be restored in the following ways:
★ After entering, the current stance regens 8 points per 1s and the other stance regens 12 points per 1s
★ After exiting, regens 28 points per 1s
★ Switching stances restores 20 points on hit
★ Basic ATK of each stance also restores Qi of the respective stance. The details are:
Punch Stance:
SEQ 1: 14 points; SEQ 2: 4x14 points; SEQ 3: 2x14 points; SEQ 4: 6x4 points; SEQ 5: 2x7 points. The total is 136 points.
Kick Stance:
SEQ 1: 2x14 points; SEQ 2: 14 points; SEQ 3: 4x14 points; SEQ 4: 4x4 points; SEQ 5: 5x4 points. The total is 134 points.
And for Heart Flame, to fully charge it, casting Combo ATK, Joint ATK or Parry ATK 3 times.


★ Special ATK ★
~ Awaiting Dawn in the Long Night ~
Garuda has 3 Special ATKs that is Combo ATK, Joint ATK and Enhanced Joint ATK.
Each Special ATK has its own differences but in rotation with party, all of it is used in sequence.

Full Sequence with Combo ATK, Joint ATK and Enhanced Joint ATK
Let us break down this animation, Captains.![]()

Combo ATK
When Qi is full, hold [ATK] to consume all Qi to cast Combo ATK of the current stance.
Combo ATK can be connected into 2 different Joint ATKs of either the current stance or the other stance.
Punch Stance - Falcon Strike

Deals 700% + 50% x 5 ATK of Fire DMG.
Kick Stance - Hawk Sweep

Deals 190% x 3 + 380% ATK of Fire DMG.

Joint ATK
After casting Combo ATK, the [Weapon] and [ATK] buttons will light up at the same time then:
★ Tap [ATK] to connect into the Joint ATK of the current stance or,
★ Tap [Weapon] to connect into the Joint ATK of the other stance and switch to the other stance.
Joint ATK can be enhanced to become a more powerful attack with consuming Heart Flame.
Heart Flame will be ignited after performing Combo ATK, Joint ATK or Parry ATK 3 times.
In Punch Stance
Tap [ATK] to cast Joint ATK - Scrorching Sun Strike, dealing 250% ATK of Fire DMG.

Tap [Weapon] to cast Joint ATK - Swirling Uppercut, dealing 450% ATK of Fire DMG.

Tap [ATK] with full Heart Flame to cast Enhanced Joint ATK - Scrorching Sun Strike, dealing 300% x 5 + 440% ATK of Fire DMG.

In Kick Stance
Tap [ATK] to cast Joint ATK - Burning Wind Sweep, dealing 170% + 40% x 2 ATK of Fire DMG.

Tap [Weapon] to cast Joint ATK - Vigorous Strike, dealing 130% + 150% + 170% ATK of Fire DMG.

Tap [ATK] with full Heart Flame to cast Enhanced Joint ATK - Burning Wind Sweep, dealing 780% + 60% x 7 + 700% ATK of Fire DMG.


Effects
★ Combo ATK, Joint ATK and Enhanced Joint ATK deal 11% more Fire DMG.
★ During Combo ATK and Joint ATK, she gains Iron Body and 65% Total DMG Reduction.
★ During Enhanced Joint ATK, she is invincible.
★ Grants 1 stack of Seal of Rosefinch's Blaze when the character uses Combo ATK, Joint ATK or Parry ATK.
★ Using Combo ATK, Joint ATK or Parry ATK restores 8% of max HP and 2 SP.
Seal of Rosefinch's Blaze
Max at 3 stacks.
Using Enhanced Joint ATK increases Total DMG by 20% x the current stacks and remove all stacks (min interval between obtaining stacks: 0.1s). Exiting also removes all Seal of Rosefinchs Blaze stacks.

★ Ultimate Evasion ★
~ The Light From Fiery Plumes Remains ~
Garuda has 2 types of Evasion. She can:
★ Quickly dodge incoming attacks, up 2 times in a row or,
★ Perform Parry Stance to block or strike preemptively.
Ultimate Evasion - Dodging

Tap [EVA] while touching the joystick will perform Ultimate Evasion Skill and trigger 3s of Time Fracture. CD: 12s.
Ultimate Evasion - Parry Stance

Tap [EVA] without touching the joystick make Garuda enters Parry Stance.
After that, she can do Parry ATK based on the current stance by successfully blocking an attack or tapping [ATK] and instantly trigger Ultimate Evasion Skill to deal massive damage.
Parry ATK
During Parry ATK, she gains Iron Body and 65% Total DMG Reduction and triggers 3s of Time Fracture CD: 15s.
If Ultimate Evasion Skill is not ready when blocking an attack, automatically connects to Basic ATK SEQ 4 of the current stance.
Punce Stance - Fiery Cloud Impact
Deals 900% ATK of Fire DMG. If Parry Stance is maintained, perform a special move at the end to deal 100% ATK of Fire DMG.

Kick Stance - Rampant Blades
Deals 50% x 9 + 450% ATK of Fire DMG.


★ QTE ★
~ Lifelong Sincerity ~
Triggered when an enemy is Time Slowed or Ignited.

Smashing down enemies in the current stance.
Effects
★ Deals 1200% ATK of Fire DMG
★ Triggers global Time Fracature for 3s
★ Restores 10 SP
★ Increases Total DMG by 30% for 20s

★ Ultimate ★
~ Eruption That Chums Tides and Clouds ~
Become Invincible and Time-frozen Domain is triggered which all timers are paused during doing Ultimate.
SP 100 | CD 17s
Garuda uses herself as a furnace for phoenix fire and burns away her life to deliver an unparalleled blow.
Wow, delivering such an epic attack with throws her life away. ![]()

But don't worry Captains, after using Ultimate, she will enter a new life and recover her HP through phoenix fire. ![]()
Effects
★ Deals 2500% ATK of Fire DMG
★ Recovers 25% of max HP
★ Increases 12% up to 60% Ultimate's Fire DMG for every 7% HP lost

★ Important Additional Things ★
~ Reminiscence of Plumes Above ~

Basically Garuda can't even die but on the other hand, she will suffer from Cinders state. So you don't have to worry if she died.
However, in Abyss, Memorial Arena and others where the timer is racing, reduced damage and loss of SP mean a decline in scores, so it is still necessary to prevent her HP from being too low.
Thus because the score will drop rapidly if she die, Captains can just restart the battle.
Rekindle
Triggered when her HP drops to zero. Restores 30% max HP and induces Cinders state for 30s.

Cinders
A status given after triggering Rekindle. Garuda deals 50% less Total DMG and loses 1 SP per second.

~ A Lone Plume Cannot Fly ~

When Garuda casts Combo ATK, Parry ATK, or Ultimate, the shield restores 500 points.

✦ Equipment ✦
★ Weapon ★
The best option and recommended weapon for her is her signature weapon - Torch of Eons and its PRI-ARM version - Torch of Eons: Skyfire.


For further details about her signature weapons, Captains can check out the following guide.

★ Stigmata ★
The best option and recommended Stigmata set for her is her signature Stigmata set - Flavors of Time.

For further details about her signature Stigmata set, Captains can check out the following guide.

✦ Teams, Rotations & Analysis ✦
★ Her Support ★
Bronya - Herrscher of Truth aka HoTr

The best support for Fire Team for now.
She's an S-rank Valkyrie and gives Fire and Lightning DPS in the team Elemental Breach buff.
Ai-Chan - Chrono Navi aka CN

Ai-Chan is an SP Valkyrie and a must-have Valkyrie because of her buff and ignite kit.
You can easily farm her to SSS-rank through the Shop though.
FuHua - Azure Empyrea aka AE

Honestly, she is an outdated Valkyrie and should be not used again (no hard feelings).
But in case you don't have Bronya, just use her.
Why Raven wasn't included?
It's because her SP recovery is terribly slow and to recover SP faster she need to do Basic ATKs which is also terrible.
Why? The reason is her Ignore Interrupt is barely noticeable or even there isn't, so she is easily knocked over.

★ Rotation ★
Fu Hua (FoV) - Bronya (HoTr) - Ai-Chan (CN)
HoTr Weapon Skill -> CN QTE -> Weapon Skill / Basic ATK 3x -> Ultimate -> HoTr Ultimate -> FoV QTE -> Tap [EVA] then tap [ATK] to Parry ATK-> Hold [ATK] to Combo ATK -> Weapon Skill to Joint ATK and switch stance -> Hold [ATK] to Combo ATK -> Tap [ATK] to Joint ATK -> Ultimate -> Basic ATK till the buffs is disappeared

Garuda's rotation is very flexible, you can put her Ultimate in the beginning, middle or even ending.
From what I tested, the above rotation is the most efficient rotation in terms of damage. With this rotation, you can maximize the number of Basic ATK you can deal. ![]()

✦ Comparison ✦
Just raw damage, doesn't take into account the attack pattern of bosses
In this comparison, the tests are done without ELF, Gene Limit buff and emblem. The details are:
Divine Key: +104 ATK
Dorm Squad buffs:
★ +85 ATK
★ +6% Total DMG
★ +28% Elemental DMG
Leader: Fire DPS
Equipment:
- Fenghuang of Vicissitude: Torch Eons: Skyfire & Fu Hua: Ordinary Day TMB
- Dea Anchora: Sagittarius Astra & Shakespeare: Adrift TMB
- Miracle ✰ Magical Girl: Dream Cutter: Polar Star & Little Joys set
- Herrscher of Finality: Domain of Genesis & Kiana Kaslana TMB
- Helical Contraption: Tower of the Past: Silk Ladder & Carlo Collodi TMB
- Herrscher of Flamescion: Domain of Incandescence & Murata Himeko TMB
- Herrscher of Truth: Domain Ascension: Truth Continuity & Bronya Zaychik TMB
- Chrono Navi: Rudder in Dream Λ-I & Ai TMB

What a huge gap between them. You know what it means right? ![]()
With a neutral-type enemy, damage dealt by other Fire DPS such as the following.


✦ Gameplay ✦
Thanks for your videos Cry Andoric. You are very generous. ![]()

✦ Conclusion ✦
Is Garuda worth to pull?
Well, aside from her being your waifu or not, if you don't have a proper Fire DPS such as the newest Sirin or the still relevant Herrscher of Flamescion, I would recommend you getting her, provided that getting her fullset. There is some reasons for that, the first is her first character supply comes with bonuses such as her equipment selector. With it, you can easily fullset her.
The second is she can be your Fire DPS and she deal massive damage, powercreep Dea Anchora approximately by 32% which huuuge and with neutral-type enemies, she still catch up with other Fire DPS and even surpass them by around 15%. So you can still brute-force enemies as long as it is not counter-type.
The third is as long as your crystals are enough. If your crystals are tight then you can just skip her because in 7.3 we will get Big Spending Event. As you know, Big Spending Event is a very nice time to spend all your crystals. Maybe Garuda will rerun immediately in 7.3 except for the bonuses if you still want her.
And if you don't fulfil any of the above reason, you can skip her and just dive into 7.3 and spend your crystals in it.

Credit
Big thanks to Cry Andoric for letting me use your gameplay videos
And the website Miyousheherefrom CN. ![]()

That's all Captains that I can tell you about Garuda.
I hope this guide will help you to understand gameplay of her.
See you in the next guide.

If you still want to read it...

