The Version update for Honkai patch 7.3 will bring us quite a few changes to Elysian Realm, featuring the addition of Sendina, Helia and Coralie! Plus the new boss Homu Magician!

Welcome to Elysian Realm

Elysian Realm Update

Patch 7.3 Elysian Realm Update
Stage Effects

Patch 7.3 Stage Effects
With the new update to Elysian Realm, enemies on elite floors will be replaced with HOMU, HOMEI, and HOLA.
Next, Enemies take 8% Less Total DMG but they lose 8% Total damage reduction If you hit the enemies with a Combo attack. This effect isn't too harsh especially in comparison to some weathers we have seen in the past.
That being said this will give a slight boost to Valkyries who are able to use Combo ATK.
After enemies take Fire or Lightning DMG, they will take 15% more Total damage for 10 seconds.
This buff is easy to trigger if you have a source of Fire or Lightning DMG including your character, ELF or Support Valkyries.
Finally, Weapon Skill damage increases by 50% This buff is essentially a large boost to any Valkyrie who has their Weapon Skill as their main source of damage. You additionally gain a +2 Boost on Gold and Bodhi Normal Signets.
Buff List

New Buff list
We have some changes this time around, in the last patch the boss was only vulnerable to Fire.
In patch 7.3 it now has a shield vulnerable to both Fire and Lightning.
Enemies on Floor 17 will be replaced with No-Type HOMU Magician - This costs no energy, and lets you to fight the typeless boss HOMU as an alternative to that pesky Husk Mysticism.
Max HP increases by 500 - Another low costing buff that provides more health for characters who benefit from Kalpas Signets.
When deployed Valkyries attack enemies of the same type, they deal 8% more Total DMG. - If chosen, this low cost buff provides characters with a small but sometimes welcomed boost of 8% Total DMG provided you are fighting the same type enemies which is highly situational and will not have an effect on the typeless boss HOMU for instance.
Deployed Valkyrie deals 10% more Total DMG, disabled for 5s after taking DMG. - This buff will reward you with a small Total DMG boost if you are able to avoid getting hit.
Whenever an enemy dies, the deployed Valkyrie gains a 5% Total DMG bonus (max: 20%) Expires after every floor. -
This will be a nice added buff for mob floors, but keep in mind it is also restricted to mob floors and will not provide any benefits on most boss stages. That being said, the buff stacks up to 20% and lasts for the entire floor so it's nice if you don't want to pay any attention to buff uptime~
After the deployed Valkyire deals 500 Elemental DMG at once, increase Physical Breach by 40% and Elemental Breach by 20% for 10s. Retriggering refreshes duration. - This buff provides you with a nice increase in Elemental Breach as long as your character is able to deal 500 Elemental DMG in a single hit. Unfortunately this is restrictive and cannot be cheated with ELF.
Using a weapon skill or hitting an enemy with a weapon skill increases Valkyrie Total DMG by 20% for 15s. Retriggering refreshes duration. - This gives a comparatively large ( compared to the other buffs ) amount of Total DMG as long as you use a weapon skill or hit an enemy with a weapon skill, this is easy for most Valkyries to take advantage of for a nice boost!
Deepspace Anchor: First Light

LV. 15 Stats
Recommended Gear: Red Star Thunderbolt: Breaking Dawn + Perfect Morning TMB
Alternative Gear: The Value of Pi + Handel
Boss Chosen: Elysia
Exclusive Flamechaser Signets of Ego

Senadina's Ego signets

Elysian Realm Adjustments

- Entering Battle activates her Astral Ring: World Star.
- During Thunderous Blazar, take 50% Less Total DMG.
- Ultimate Evasion skill can be triggered one more time. ( omg free SS!! )
- Domain Resonance mark can resonance 2 more times.
- Character deals 50% Bonus DMG in Stellar Outburst (independent).
- Outside Thunderous Blazar, Basic ATK SEQ 4 reduces Ultimate Evasion Skill CD by 5s on hit, Thunder in Clear skies with Thunderous Blazar consumed always lasts 2s.
- Casting Ultimate and Lightning Flash Anchor induces Thunderous pulse status.
- Thunder in Clear Skies can activate the Domain Resonance mark.
- Aerial evasion can be performed 1 more time. Ultimate Evasion Skill restores 5 Astral Ring Intensity, reduces Ultimate CD by 5s, and resets aerial evasion chances.

Sena Build Infographic:

Chosen Buffs

Buffs for Senadina
She should take the HOMU Magician since she can destroy his shield quite easily.
She also constantly gains the 20% Elemental Breach and 20% Total DMG from the selected buffs just by playing normally.

Support Valkyries

At The Start.

Before Floor 12.

Before Floor 17.
Using both Azure Empyrea and Blood rose for the entire run will be ideal.
Azure Empyrea brings grouping, causes enemies to take more elemental damage, gives breach and provides SP.
Each one of those effects is quite valuable, you could optionally replace Azure with Pardo if you feel your grouping is good enough and would rather go for more damage.
But What about Heimdall?
Heimdall works like this, he has 4 shield layers called "Energy Shield DEF" which can be broken with certain charged attacks, abilities or Ultimates that have strong interrupt effects. If he gets hit too many times he will charge up his Energy field and enter Overdrive mode, in such mode he has a "massive ATK boost" attacks faster with increased frequency, and reduces all damage taken by a significant amount.
Senadina's ultimate DOES have the ability to break his shield, but it comes with an extremely long cooldown.
If you aren't geared, bringing Bright Knight: Excelsis would help you.

Songque or Kiana ELF with Sena~

Flamechaser Sigil

Start with this.
Since the first signets you will be going for are Helix, I would recommend starting off with "Pseudo Miracle" which increases your chances to find Helix portals. You will take "Falling in Past Light" due to how often you use your weapon active. You also intend to double down on the Weapon Active related buffs this patch. When the Support Sigil is charged up you can unleash a devastating attack dealing massive damage to all enemies hit.

Mid Game.
After you finish working on Helix Signets, next is Bodhi which has good synergy with Senadina.
Change out Psuedo Miracle to "Light as a Bodhi Leaf" since you will be working on Su signets next.
Due to the Elysian Realm weather, it's also +2 to Normal Signets which is good for you!
Keep "Falling in Past Light" however, you don't want to replace it~

Before Floor 17.
Since you don't normally get to take Kalpas signets, you will not be benefitting from the Max HP gain of Tin Flask.
Because of that, I would recommend switching to "Heavy as a Million Lives" instead which provides you with some nice buffs.
"Combo Count will not be reset"
"First hit grants 50 Extra combo hits"

Playstyle
Imagine her normal playstyle, now greatly reduce her cooldowns and let her Spam her weapon active.
She doesn't have anymore overheat either provided you take Blessing of Initial Dawning and use Ultimate Evasion to clear it.

Build Priority
Elysia - Signet of ■■

Senadina Ego Signets.
VillV- Signet of Helix

Helix Signet Priority
Su - Signet of Bodhi

Su Signet Priority
Pardofelis - Signet of Reverie

Praise the cat
Pardo's Shop:
Griseo - Red paint at a high priority, can also take Yellow or even get core 1.
Sakura - Both Total Damage buffs, can get core 2.
Kalpas - Both damage boosts, can complete core 2

Ideal early game
Start with Blessing of Initial Dawning then Reset for Elysia door and take Blessing of Stellar Drive.
Next choose a Helix door and on the following door use the bonus reward to pickup core I, go to shop at round 6 and change Psuedo Miracle to Light as a Bodhi Leaf then buy important signets from the shop.
You may also opt to use "Because of You" from the start, then take advantage of the double round on floor 7 to grab both Blessing of Stellar Drive and Blessing of Effortlessness if you don't want to reset for an ego door. Just keep in mind your current capabilities and if you would be able to clear the bonus round within 80 seconds.

Gameplay Video
No resets, would you believe i didn't go for any Kalpas but he kept being on every single door?

Valkyrie Blastmetal:

Lv. 15 Stats
Recommended Gear: Fu Hua Ordinary Set + Blast Hammer: Blazing Red
Alternative Gear: Tsiolkovsky Set + Blast Hammer: Blazing Red
Boss Chosen: Elysia
Exclusive Flamechaser Signets of Ego


Elysian Realm Adjustments

Coralie Elysian Realm Adjustments
- Entering battle triggers Astral Ring: Rite of Oblivion
- Astral Ring recharges 3 times faster, duration reduced to 8s.
- When entering the first floor of Deep Sequence, Astral Ring Intensity is maxed, the current Astral Ring Intensity carries over to the next floor on higher floors. Subskill "Wanna Dance?" no longer requires Astral Ring: World Star to be activated.
- Aerial Weapon Enhanced ATK gathers enemies, and it's range increases. The character has Iron Body during the skill.
- Every stack of Hammering Feel consumed restores 100 HP
- Character has Iron Body during Combo ATK.
Notes:
Having Iron body really helps you not get knocked out of your abilities!

Coralie Build Infographic:
why is her build so similar to Sena

Chosen Buffs

Buffs for Coralie
She should take the HOMU Magician since she can destroy his shield EXTREMELY easily.
She also has the 20% Elemental Breach and 20% Total DMG activated 100% of the time just by playing normally.

Support Valkyries

At the Start

Before Floor 12 (Optional)

Before Floor 17~
Azure Empyrea brings grouping, causes enemies to take more elemental damage, gives breach and provides SP.
Each one of those effects is quite valuable, you could optionally replace Azure with Senadina if you feel your grouping is good enough and would rather go for more damage.
Remember to swap to Bright Knight: Excelsis before Heimdall on floor 12 if you aren't very geared or speedrunning.
Heimdall works like this, he has 4 shield layers called "Energy Shield DEF" which can be broken with certain charged attacks, abilities or Ultimates that have strong interrupt effects. If he gets hit too many times he will charge up his Energy field and enter Overdrive mode, in such mode he has a "massive ATK boost" attacks faster with increased frequency, and reduces all damage taken by a significant amount.
That's where Bright Knight: Excelsis comes in, her ability can break all 4 shield layers forcibly removing him from Overdrive mode and causing him to take more damage while the shields regenerate. Remember to only use her ability when he enters Overdrive mode so you can promptly break it.
Late game when you no longer need the grouping you could switch to Senadina.

Flamechaser Sigil

Start with this.
Since the first signets you will be going for are Helix, I would recommend starting off with "Pseudo Miracle" which increases your chances to find Helix portals. You will take "Falling in Past Light" due to how often you use your weapon active. You also intend to double down on the Weapon Active related buffs this patch. When the Support Sigil is charged up you can unleash a devastating attack dealing massive damage to all enemies hit.

Mid Game.
After you finish working on Helix Signets, next is Bodhi, Ironically also having a really strong effect and due to the +2 it's priority.

Before Floor 17
I would recommend switching to Tin Flask.

Playstyle
Her playstyle here is fun but repetitive. For her rotation you Jump twice Weapon Active -> Weapon Active -> Repeat.
You really take advantage of her first Ego Signet, but more on that later in the next section.
Notes:
I recommend mapping the jump to spacebar to make it easier since you will be spamming it
You can dash in the air to reposition yourself too!

Build Priority
Elysia - Signet of ■■

Coralie Ego Signets.
VillV- Signet of Helix

Helia Helix Signets
Su - Signet of Bodhi

Helia Bodhi Signets
Kalpas - Signet of Decimation

Kalpas Signet recommendations.
Pardo's Shop:
Griseo - Red paint at a high priority.
Pardofelis - Both damage boosts, can get core 1.
Ideal early game
Start with Blessing of Primer then Reset for Elysia door and take Blessing of Proficiency.
Next choose a Helix door and on the following door use the bonus reward to pickup core I, go to shop at round 6 and change Psuedo Miracle to Light as a Bodhi Leaf then buy important signets from the shop.
You may also opt to use "Because of You" from the start, then take advantage of the double round on floor 7 to grab both Blessing of Proficiency and Blessing of Bolt if you don't want to reset for an ego door. Just keep in mind your current capabilities and if you would be able to clear the bonus round within 80 seconds.
Gameplay Video
I didn't get third Ego until bonus round on the last floor lmao, bad run but still super fast!

Valkyrie Boltstorm:

Lv, 15 Stats
Recommended Gear: Von Neumann + Electrifying Arc: Azure Sky
Alternative Gear: Von Neumann + Ta-Da! The Blow
Boss Chosen: Elysia
Exclusive Flamechaser Signets of Ego.

Helia Ego Signets

Elysian Realm Adjustments

Helia Elysian Realm Adjustments
- Entering battle triggers Astral Ring: World Star.
- 150 Astral Ring Intensity is restored when the character enters.
- Entering Rapid Shot and casting Targeted Bombardment are considered casting a Weapon Skill. Targeted Bombardment resets Weapon Skill CD. Stellar Outburst's CD is reduced to 6s, but DMG dealt when it's active drops by 50%.
- Inflicts Thunder Tangle on all enemies when a Homing Blast is detonated and gathers enemies nearby briefly.
- During Rapid Shot, recovers 100 HP per second. Tapping [Weapon] to end Rapid Shot at any time triggers Targeted Bombardment.

Helia Build Infographic:

Chosen Buffs

Helia Buffs
She should take the HOMU Magician since she can destroy his shield quite easily.
She also constantly gains the 20% Elemental Breach and 20% Total DMG from the selected buffs just by playing normally.

Support Valkyries

At The Start.

Before Floor 12

Before Floor 17
Azure Empyrea brings grouping which helps Helia alot in the early game. AE also causes enemies to take more elemental damage, gives breach and provides SP.
I highly recommend you swap to to Bright Knight: Excelsis before Heimdall on floor 12 with this character even if geared.
Just save yourself the struggle, trust me it's so much easier.
Heimdall works like this, he has 4 shield layers called "Energy Shield DEF" which can be broken with certain charged attacks, abilities or Ultimates that have strong interrupt effects. If he gets hit too many times he will charge up his Energy field and enter Overdrive mode, in such mode he has a "massive ATK boost" attacks faster with increased frequency, and reduces all damage taken by a significant amount.
That's where Bright Knight: Excelsis comes in, her ability can break all 4 shield layers forcibly removing him from Overdrive mode and causing him to take more damage while the shields regenerate. Remember to only use her ability when he enters Overdrive mode so you can promptly break it.
Late game when you no longer need the grouping switch to Pardofelis.

Flamechaser Sigil

Early Game
Since you will be starting off with Gold Signets (Finally something that's not reliant on Helix Spam)
I would recommend starting off with "Gold Goblet" which increases your chances to find Gold portals.
You will take "Dreamful Gold" not only for the +1 to Gold Signets which you start off with, but additionally because of how fast you are able to gain charge to obtain the 50% Total DMG buff while dealing HP loss AoE damage.

Mid Game
We managed to escape the Helix signets, but didn't quite escape the Bodhi signets. You see, due to her fast attacks and high hit-count this would be perfect on her, after finishing Gold Signets I would recommend building Bodhi next.
Thus, Light as a Bodhi Leaf is back.

Before Floor 17
Next I would you finish this off with Key to the Deep so you can scale better with Eden signets!

Playstyle
She has a machine gun type of playstyle where she essentially just keeps shooting the target until they die lol.
Her rotation would be Weapon Active -> Attack and fill bar -> Weapon Active when it glows -> Evade
Never use your ultimate, it's a large DPS loss since you could of kept shooting them down and kept higher SP for Eden signets.

Build Priority
Elysia - Signet of ■■

Helia Ego Signets
Eden - Signet of Gold

Eden Signets for Helia
Su - Signet of Bodhi

Su Signets for Helia
Sakura - Signet of Setsuna

Setsuna Signets for Helia
Hua - Signet of Vicissitude

Hua Signets for Helia
Pardofelis - Signet of Reverie

PRAISE THE CAT!!
Pardo's Shop:
Hua - Broken Dream if you get lucky enough to see it
Griseo - Red paint at a high priority
Vill-V - Act 1/2/3/5 are good to buy
Ideal early game
Start with Blessing of Sparkling Lightning then Reset for Elysia door and take Blessing of Improvisation.
Next choose a Eden door and on the following door use the bonus reward to pickup core I, you aren't going to be using her Ult. Next go to Pardo shop at round 6 and change Gold Goblet to Light as a Bodhi Leaf and buy important signets from the shop.
Gameplay Video
Really bad luck, didnt get Bodhi til the end, kept getting bad signets too, I didn't optimize Ultimate Evasion as much as I should.

Closing
That's all for this guide~ I hope this helped!
Thanks to everyone that follows or leaves a like I really appreciate it!
If you have any questions feel free to message me here or on discord "Kithicide"

