**Reposted to enter event correctly
The purpose of this is to provide useful information, gameplay examples, and my general strategy regarding Zenless Zone Zero's true endgame: Snake Duel. More specifically, obtaining the points required for the "World Devourer" achievement. I assume players are familiar with the very basics of the game, so I'll avoid the redundant details, such as going over the basic controls or the function of the items players may find in game. Let's get started!

Important Must-Know Game Information

The timing of snake and item spawns are fixed. They will always appear in roughly the same order, which will become recognizable with repeated gameplays.
Your snake increases in length every time it eats a bean or diamond. You can decrease the length of your snake by clashing with other snakes.
- Longer = Easier to kill enemies, more points received when killing
- Shorter = Harder to die
There are generally 4 ways to kill an enemy:
- Force them to become stuck
- Use the Star item and touch them
- Use the bomb item
- Clash with them head to head, literally.
The first 3 methods of killing a snake will grant you the 'regular' amount of points, which is simply:
Normal Points Multiplier * Current Base Points
Each type of snakes have their own multipliers, listed below in the encyclopedia. The current base points is simply the amount you would get, if you ate another bean. For example, if you ate a bean and you see +900, that means your current base point is 1000, as that is what you would get if you were to eat another bean.
The last method, however, will provide an increased amount of points. Calculating it is not as straightforward:
(Upgraded Points Multiplier * Current Base Points * Hidden Factor) + Amount per block destroyed
Yeah, I can't say with certainty what actually affects the 'hidden factor' here, but the important idea is that by clashing with enemies, you will get access to a higher multiplier, an extra bonus multiplier (could be dependent on kills, kill streak, speed, etc. --Not too important) and on top of all of that, you gain 1000+2000+3000+... more points the longer the destroyed snake is.
DO Note:
- You trade one block for each block of the enemy snake when you destroy by clashing. Meaning that you won't have enough to butt heads with everyone, and you will also earn less from future kills due to reduced length.
- Unless you can guarantee the butting of the heads (see methods from GIFs and gameplay below), it is a risky maneuver that can quickly end your run as most non-purple snakes will attempt to juke you.
Gameplan

The focus of my strategy is to take advantage of the insane 1000x multiplier that the yellow snake provides. The strategy is split into two parts: Early game and End game.
Early game represents the time from the start of the game until you kill the first yellow snake. The strategy here is to play as fast and aggressively as you can. During this time, the game will throw weaker snakes at smaller quantities to you, leaving the board spacious and making it easier to move around and survive. You want to take advantage of this by growing as much as you can through eating all the beans and diamonds you see, as well as killing the pink and red snakes as they spawn. The goal is to grow big enough, so that when the yellow snake spawn, you can kill it for a massive headstart in points. Only kill the yellow snake through clashing. The difference in the point multiplier you get from killing it any other way is 200:1000.
Example: If your base point is currently 5,000, you will only get 1,000,000 points if you kill it by using a star, bomb, or making it collide into a body VS. 5,000,000 points if you kill it by clashing with your head. A whole 4 million points difference.
End game represents the time after the first yellow snake until you reach 30,000,000 points. You should be roughly about 1/3 of the way to your goal by now. You want to play on the safer side. Give yourself time to plan out your movements by slowing down, but remember to speed up so that the red and black snakes don't get the chance to surround and kill you. The game will throw more of the nastier snakes against you and will lay more blocks and spikes to inhibit your movement. You want to find the sweet spot in the your snake length that allows you maneuver smoothly while still giving you a decent base point multiplier for kills. (This is all up to personal preference). You'll have the chance to kill a 2nd yellow snake with the same clashing method as before, before it starts getting real hectic. After the 2nd yellow snake, you're really just surviving through killing other snakes until you reach your goal.
Personal Tips

- I would prioritize killing White Snakes>Red/Black > Yellow > Pink/Purple
- Blue snakes are a thing, but you shouldn't really encounter them if you're following the strategy in this guide as they occur much, much later in the game
- You can attempt the other achievements before trying this one, which can help get you more comfortable with the controls in the game
- Strategy and execution >>>> Technical skills. Anyone at any skill level can get this achievement with enough time
- It is absolutely fine to slow your snake down to make more precise turns or give yourself time to think and plan your escape
- Alternatively, against red, black, and white snakes, speed is the key to overcoming them. Do get comfortable with using small bursts of boost
- The game gets more challenging as time goes on. Maximizing your point gains with the yellow snake will greatly reduce the ingame time it takes to reach the goal
- What controls you use will matter: I personally find that a keyboard is much easier to handle vs gamepad/phone
Video

Snake Encyclopedia

This section provides information on the types of snake, in the order you'll encounter them. Each entry will include information about the snake's stats, AI behavior, ways to kill the snake, and their point multiplier.

The Snakiest Snake
That's you, Champ ![]()

The Purple Snake
Basic Info: The basic snake. Slower than the Player's regular speed and doesn't turn often.
Gameplay Notes: This snake will mostly just aim for the beans, but it can sometimes switch its target to you. It moves like a noob and will often commit suicide against yours or other snakes' bodies, but be careful, as even noobs can get lucky surprise kills.
Points Multiplier: 5x normal, 20x upgraded



Pink Snake
Basic Info: Basically an upgraded version of the purple snake. It is both longer and a tiny bit faster than purple, but still slower than player's regular speed.
Gameplay Notes: Will target beans or player, depending on either's proximity. It is recommended to kill these snakes early game in order to harvest their beans.
Points Multiplier: 20x normal, 40x upgraded


Red Snake
Basic Info: Like its color may imply, this snake is out for blood. Its good at turning and also is faster than the player's regular speed, so you will need to boost to outrun it.
Gameplay Notes: It will target you from the moment it spawns and pursue you relentlessly. A natural-born hater. The silver lining is that their behavior makes it very easy to lure and trap/bump them, as seen below. They should be priority targets to take down whenever they're on board.
Points Multiplier: 50x normal, >100x upgraded


Yellow Snake
Basic Info: Basically the Golden Snitch from Harry Potter. Very high value kill. Small body but very quick and twitchy.
Gameplay Notes: Unlike the Snitch, this one will chase after you and try to block you out. The preferred way to deal with this little guy is to position yourself to be closer to the middle of the board than it is. Speed slightly past it and form a 1-block long tunnel with the wall, encouraging it to enter. If it enters, turn around and quickly kill it for a massive point boost.
Points Multiplier: 200x normal, 1000x upgraded


Black Snake
Basic Info: It's essentially a combination of red and pink snake.
Gameplay Notes: Like the pink snake, they will focus the beans until you get close enough. Get close enough and it will aggressively attack you in similar ways to red snake. 2nd best multipliers in the game, making it a high value target.
Points Multiplier: 100x normal, >200x upgraded


White Snake
Basic Info: Snake with very slow speed and turns. Does not target beans or player, tries to take up as much space as it can.
Gameplay Notes: This snake will grow without eating beans. Highly recommended to take it out early on as it becomes harder to kill and deadlier the more it grows.
Points Multiplier: 50x normal, don't bother trying to clash heads with this one



