[emoji] Yae Miko [emoji]
Electro Off-field/Burst DPS Guide

Welcome to my Yae Miko Guide! This guide will focus on her Off-field DPS and Burst playstyle, covering basic info to advanced tips.
If you need help building your characters you can join our small community at https://discord.gg/uZeRYTU

Full Infographic (TL;DR)


Talents Overview
Normal Attack: Spiritfox Sin-Eater

• Basic and average attack sequence among Catalyst users
• You can jump and dash cancel her Charged Attack
Elemental Skill: Yakan Evocation: Sesshou Sakura

Moves swiftly leaving a Sesshou Sakura (Totem) behind, when there're other totems nearby their level will increase, dealing more DMG. 1 totem = level 1, 2 totems = level 2 and 3 totems = level 3 (+1 level at C2). This skill has 3 charges and 4 second cooldown.
• A maximum of 3 totem can exist simultaneously (even in coop)
• 3 totems summoned right away will attack a total of 15 times
• Totems have a 100% chance to generate 1 Electro Particle every 3 seconds, the cooldown is shared between them so the same energy will be generated if 1, 2 or 3 totems are on the field
• Each totem needs to be linked with the other 2 to reach the highest level (fairly easy)
• Totems DO NOT snapshot
• Ascension 4 will make totems scale off EM, you will appreciate EM substats but shouldn't build towards it. This multiplier works the same as Elemental DMG bonus, 187 EM (a Sands) will be equal to a 28.05% DMG increase
• You can pass through smaller enemies with her skill
• Totem's attacks have a very tiny AoE (similar to Albedo's E)
Elemental Burst: Great Secret Art: Tenko Kenshin

Summons a lightning strike, dealing AoE Electro DMG. When cast it will consume every totem on the field and summon additional lightning strikes based on the number of totems consumed
• Thanks to her Ascension 1 each totem destroyed by the burst will reset the cooldown for 1 charge of Elemental Skill
• Her opening rotation is unfortunately a bit slow, having to summon 3 totems just to destroy them with her Burst and re-summoning them right away

Artifact Sets

• 2 Thundering Fury / 2 Shimenawa / 2 Gladiator
Any combination of the above will be ok for a 2 piece flex option. 2 piece Emblem is also very good since she needs very high amount of ER% (more about ER later), 2 piece Wanderer's or Noblesse can work but as always the focus is on good main/sub stats
• 4 piece Thundersoother
Works only in mono Electro and Electro-Charged teams but has potential to out damage any other option
• 4 Emblem of Severed Fate
This option will help with her ER problems and boost her Burst damage but totems average higher DPS so the longer the fight the worse this set is
• 4 Tenacity of the Millelith
100% buff uptime at cost of your damage
• 4 Noblesse Obliege
Not a great option because of the long cooldown on your Burst
Main/Sub Stats
• Sands is ATK % or ER % depending on your team and weapon
• Goblet is Electro DMG; ATK % can be used for lower AR players
• Circlet is Crit Rate or DMG depending on what stat you need the most
Your substats will focus on Crit and having enough ER %
ATK % > EM > flat ATK are ok but they are not a priority

Weapons

Assumptions
• Total average damage of 15 hits of level 3 totem + 1 Burst
• 2 TF + 2 Shimenawa set
• LV 80/90 C0 vs LV 90 enemy (standard resistances)
• 70% Crit rate 140% Crit damage base (balanced according to weapon bonus)
• Mid/High investment substats with level 8 talents
• Atk Sands, Electro Goblet, Crit Rate or DMG Circlet
• No external buffs/reactions
• Energy recharge weapon will perform better depending on your substats
• *Widsith buff downtime is taken in consideration (10 sec uptime)

The best weapon for you might be different depending on your stats, team and artifacts. But this list will give you a general idea on Weapon power.
A brief comment on a couple of important weapons:
The Widsith • 10 seconds uptime with 30 seconds cooldown is what holds back The Widsith, remember that Yae's Elemental Skill does not snapshot so your uptime cannot be "extended". Also note that her Burst has 22 seconds cooldown and that doesn't align well with your Widsith buff, making you want to either lose the buff on the 2nd Burst or delay it for 8 seconds
Oathsworn Eye • This F2P weapon is actually among Yae's best weapons. It has around 85%~100% uptime on the ER buff, the downside is that it provide no Crit value

Teams
In my opinion Yae has many similarities with 2 other Electro units: Fischl and Beidou. It's similar to Fischl because of her Single Target off-field damage but it fits teams the same way Beidou does, high energy cost / low energy generation
The teams below can be mixed a lot but remember that Yae usually wants energy and Anemo shred.
Raiden Hyper Carry

This team runs with either Bennett or Sara as ATK buffers. It is possible to insert a Hydro unit resulting in a Taser team or removing Raiden and using Yae as a Main DPS
Taser Teams
F2P

Probably Yae's best 4 star only team. Unfortunately this team doesn't have space for a proper healer or shielder, the issue gets fixed with the team below
PREMIUM

You can basically freely mix the teams with other Electro and/or Hydro units. An anemo unit with Viridescent Venerer set is recommended, especially Sucrose for the EM share or Kazuha for the Elemental DMG boost (and EM share at C2). Some nice ideas (to be tested) are Hakushin Ring and TTDS for Kokomi/Sucrose.
Eula Teams

Basically replacing Beidou with Yae in this commonly used Eula team. Fischl and Diona provide energy to Yae and Eula, but they will still need past 150% ER to burst off-cooldown.
Raiden instead of Fischl is an option but it will make your rotations even longer at the cost of less ER requirements.
Note that most combinations of this team are not ideal in the current abyss (as in late 2.4 / early 2.5)
Other good units for Yae
• Yoimiya/Klee/Hu Tao/Xiangling Overload. Yae acts as a "more damage less energy" version of Fischl
• Jean/Sayu. Provides VV and heal in one pack
• Keqing. A way to battery Yae but a not very efficient one
• Electro MC. Who?

Constellations
C1 • 24 energy back after a full Burst (3 totems), an amazing Constellations making half your ER problems go away~
C2 • Access to level 4 totems multipliers (25% DMG increase) + a big increase to her range
C3 • + 3 levels on your Elemental Skill, a ~20% increase
C4 • Basically a permanent +20% Electro damage for the entire party. A good buff for almost every team she is in (Fischl, Raiden, Sara, etc)
C5 • + 3 levels on your Elemental Burst, again ~20% increase
C6 • Her totems will ignore 60% of enemies DEF, an insane boost to her damage

[emoji]Done![emoji]
This is everything I know about Lady Guuji!
P.s. I will keep this updated during this patch if anything new pops up, make sure to join discord if you have any question! https://discord.gg/uZeRYTU


