SEA UiD: 10722436







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★INTRODUCTIONS★
Hi there, once again I was privileged to be given a beta access. So naturally I'll be diving in on the new Valkyrie to get a glimpse of its Competitive Performance.
★ First Impression ★
She has a horse, a freaking Horse!! come on man!, that's really dope! Now Bianka's nickname Durandal isn't for show anymore, she's officially living up to her nickname. And yeah, she's the first S-base iMG type valkyirie in the game.

★ BREAD & BUTTER ★
Palatinus Equinox, or PE is a Physical DPS Lance user that deals physical damage when she's on the field. Her gameplay is sort of mix assets of SN, HoR, BK:E & HoS.
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★ Here lies Ai-Chan's ★
In Game Tutorial
( These tutorial will be available upon 5.5 release )
( Skip this if you already mastered the basics of PE )

★ADVANCE STUFF★
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★Key features that piqued my interest★
These are the things or quirks (for me at least) that stand out and are necessary
(the following samples are GiF Images, if you don't see them, try to refresh this article)
(the Gif images I provided have text in them, to further expound my expression)


( Yee-haw...! )
✓PE has two FIGHTING STYLES
Guardian mode:
In this mode, PE fights with a lance & shield.
Knight mode:
In this mode, PE's armor turns into a war horse (nani.? how.?), to fight with a mounted combat style with her lance.


( Guardian mode - 4 strings basic attacks )

( Knight mode - 4 strings basic attacks )
✓Combat styles: BASIC ATTACKS
Guardian mode:
SEQ 1: 150% + 200% ATK of Physical DMG
SEQ 2: 220% ATK of Physical DMG
SEQ 3: 8 x 80% ATK of Physical DMG
(throw lance animation gathers enemies briefly)
SEQ 4: 300% ATK of Physical DMG
Knight mode:
SEQ 1: 150% + 200% ATK of Physical DMG
SEQ 2: 3 x 120% ATK of Physical DMG
SEQ 3: 400% ATK of Physical DMG
SEQ 4: 600% ATK of Physical DMG


( yeeeee-haaw..!! )
✓QTE ( Cow-girl time entry )
QTE: Symmetry Breaking
Triggered when an enemy is Time Slowed or Knocked airborne,
Also has a time fracture of 2 secs.
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Note:
Activating the QTE auto initiates Knight mode, regardless on what mode you last used.


( Guardian mode: meter charging... )

( Knight mode: meter charging... )
✓Special Meter: ICHOR
Guardian mode or Knight mode
Though they look different, they are the same Ichor meter.
Also the Ichor meter restores overtime.
Max charge at 300 units.

( back to zero.... )
Switching modes:
Switching modes or valkyries resets the ICHOR meter.
Thought this can be bypass by Genius passive
(more info about this in the Passive: Genius Section)

( Guardian mode: Weapon samples )

( Knight mode: Weapon samples )
Guardian mode or Knight mode
Weapon Active:
Casting weapon skill, (regardless of lance type and current mode), restores 50 units.

( Rapi-dash )
Knight mode only:
Passive: Walking Slowly
Nothing special about this, It's just dudu strolling with her horse and asserting dominance to nearby folks. :))
Passive: Regular movement
In Ichor meter charging state, movement speed is a bit slow but in this state the Ichor meter charges faster as long as PE is moving.
Passive: Flash State
In full Ichor meter, movement is considered as Flash State. movement speed is noticeably faster. Ultimate evasion skill also activates flash by moving the directional button. This state also unlocks the ability to use Stomp & Sprint attacks.
(more information on this in the charge attack section)
Passive: Sprint
In this state movement speed is faster compared to Flash state.
This is actually considered as a charge attack.
(more information about this in the charge attack section)
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Note:
Basic atk's, Charge Atk's, Qte, evades & Ult are not considered as movement. spamming atk's does not help charge the Ichor meter.

✓Special Evasion Skill
Guardian mode or Knight mode
Ultimate Evasion Skill:
Triggers 2secs of Global Time Fracture and fully charges ICHOR meter. CD: 15secs

( bunny hop? lol... )
Knight mode only:
Passive evading (even evading on nothing) triggers Ultimate evasion skill.

( come at me bro... )

( a.k.a. Heatcliff... )

( wooosh... )
Guardian mode only:
Evading, Shield ramming and blocking with shield can trigger the Ultimate evasion skill, but only shield ramming and blocking have a parry damage (Retaliation)

( no really, call me Heatcliff )
Shield ramming or blocking can be followed up
by two types of attacks:
Up Thrust when you don't have meter
Equinox Severance when you have full meter
(more information about this in the charge attack section)
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Note:
I have no Up Thrust Guardian mode GiF image, since this move is (for me) kind of impractical.

✓Charge attacks, Bread & Butter
Two types of (viable) Charges attacks:
Of course there are two types since PE has two modes, both are very VERY powerful.

( boom.. boom.. hiya... POWAH.!! )
Guardian mode:
Charge attack -- Equinox Severance
Hold attack button to activate
has 4 sequences (no need add attack inputs)
Full ICHOR meter required to trigger.
Depletes the ICHOR meter to zero.
3secs of TF upon activation
300% + 300% + 200% + 1200% ATK of physical DMG.

( boom.. boom.. hiya... POWAH.!! )
Knight mode:
Charge attack -- Sprint to Elite Thrust
Has 2 sequences.
Holding attack button will consume ICHOR meter for Sprint attacks, ( caps at 10 hits ). letting go of the attack button (even early release) will deplete deplete the ICHOR meter to zero, After that Elite Thrust will follow up Automatically
Flash State required to trigger.
Full ICHOR meter required to trigger.
Sprint: N x 110% ATK of physical DMG.
Elite Thrust: 800% ATK of physical DMG.

Knight mode:
Charge attack -- Stomp
Has 1 sequence.
Gathers enemies nearby, Charge attack with evasion properties
Flash State required to trigger.
Does not consume ICHOR meter
Chainable to Sprint
350% ATK of Physical DMG


( wow magic... cheats.. )
✓Passive: Genius The real Bread & Butter
Passive -- Genius
Switching modes resets Ultimate evasion skill cooldown, can only be triggered once every 12secs.
Though this skill scales on rank (next upgrade on SSS rank, hello whales).


( as you can see, "cheats"... )
Passive -- Genius
So in practice not only you can reset the evade, this now allows us to chain two charge attacks in any order you want. (man.. the MA lords gonna love this, no doubt...)



( This town ain't big enough for the two of us DXY )
✓Yeeee-Haaw KABOOM-BABEH
ULTIMATE: EQUINOX MARCH
SP cost: 100 -- CD: 20s
Hold Ult button to activate
Performs a mighty blow to deal 2000% ATK of Physical DMG and suspends all skill timers as well as the stage timer.
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Note:
After Ultimate, PE will come back to her last mode she used.
(Ultimate animation respects on what mode PE was coming from)

★BUILDS & LINEUPS★
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★VALKYRIE BUILD DAMAGE COMPARISONS★
In this comparison, we used Sweet N' Spicy Carole & Herrscher of Sentience as our supports since where only after the raw damage results

( most probably PE's go-to lineup..)

✓MOVESET SEQUENCES
HoS wep.A, spear c.A > QTE SnS, wep.A, F.c.A, ULT > QTE HoS, evade, chain c.A, ULT, Cataclysm > QTE PE, evade, c.A, ULT, wep.A, SM, c.A, wep.A


✓Damage Comparisons --- Stigma sets
In my time testing, it seems that Semi F2P build Ely(T)(B) Dante(M) takes the cake here. its not that far of to the signature set Equinoctial Wonder.
One thing to note the one with newton(B) is inconsistent, timing is need to achieve that result (timing newton buff to charge attacks and ultimate is needed) and in some cases, it beats the Equinoctial Wonder set.
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Note:
I've made an add-on information and insights regarding this Stigma Set: EQUINOCTIAL WONDER, in which includes each and every detail on every individual piece and set effects, more of this here:
【OVERVIEW】A tidbit guide on EQUINOCTIAL WONDER


✓Damage Comparisons --- Weapons
Ok regarding this, first of all the signature weapon is tailored fit to PE,
(chaining weapon actives to basic & charge attacks for extra EXTRA dmg).
And second, all the other weapons here in regards to the Sequence of attacks I used, "Throw weapon active" via Knight mode is the one I've gone into.
(so no weapon active on the final sequence).
Lastly the "Abyss Flower", the only Lance weapon (at the moment) that doesn't have a Throw ability. really scaled low on this chart for PE, Even on Knight mode the weapon does not do a Throw move, instead the regular 2 hits that gives sp.
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Note:
I've made an add-on information and insights regarding this Weapon: MIDNIGHT LANCE, in which includes each and every detail on its passive's and active skills, more of this here:
【WEAPON】A tidbit guide on MIDNIGHT LANCE

★LINEUPS★

✓These are your main go-to teams on PE:
★Palatinus Equinox, Sweet N' Spicy and Herrscher of Sentience. This team by far, is the most recommended setup, PE really shines in this team composition. But you also replace Sweet N' Spicy to Starlit Astrologos, but will take more in-field time or rotation.
★Lightning Empress / Herrscher of Thunder, Palatinus Equinox and Herrscher of Sentience. This team is specifically for Memorial Arena quick burst strat. (PE is viable even at base-S on M.A. but she shines at rank S2 since in the rank unlocks extra sp for PE, combine to our batteries LE/HoT, PE can insta ULT, once again, Hello whales..)
★Other Physical support Valkyries like Celestial Hymn & Knight Moonbeam, also works great with PE but requires either more in-field time or rotations.

★DEMO SHOWCASE★
These are Pleb runs, and are subjected for more improvement
and/or new rotation methods
✓NOTATION LEGENDS
VALKYRIES
Lightning Empress : LE
Sweet N' Spicy : SnS
Herrscher of Sentience : HoS
Starlit Astrologos : SA
Palatinus Equinox : PE
INPUT COMMANDS
Evade : evade
Basic Attack : b.atk
Weapon Activation : wep.A
Starting Valkyrie : ★
Next Sequence : ,
Switch Valkyrie : >
Quick Time Entry : QTE
Ultimate : ULT
Combo/Charge attack : c.A
Elf Summon : (ELF)
PALATINUS EQUINOX SPECIAL COMMANDS
Switch modes : SM
✓Timestamps and Notation Sequences
Dark Jixuanyuan
- Memorial Arena : 00:00 ~ 01:04
- Sequences:
★LE wep.A, > HoS evade, wep.A, (ELF), chain c.A, ULT, > QTE PE, evade, c.A, SM, c.A, ULT
Hephaestus
- Memorial Arena : 01:05 ~ 01:54
- Sequences:
★LE wep.A, > HoS evade, wep.A, (ELF), chain c.A, ULT, > QTE PE, evade, c.A, wep.A, SM, c.A, ULT
Saha Assaka
- Exalted Abyss : 01:55 ~ 03:20
- Sequences:
Phase 1
★PE, > SnS wep.A, c.A, ULT, > HoS evade, wep.A, sword c.A, ULT, > QTE PE, (ELF), ULT
Phase 2
PE evade, c.A, b.atk, wep.A, SM, c.A, > SnS evade, ULT, > HoS wep.A, sword c.A, spear c.A, evade, chain c.A, ULT, > QTE PE, ULT, evade, c.A, SM, c.A
Saha Assaka
- Exalted Abyss : 03:21 ~ 04:40
- Sequences:
Phase 1
★PE, > HoS evade, wep.A, chain c.A, (ELF), ULT, > QTE PE, ULT
Phase 2
PE evade, (QTE SA) c.A, b.atk, wep.A, SM, c.A, > HoS chain c.A, wep.A, sword c.A, evade, spear c.A, (QTE SA), ULT, > QTE PE, ULT, evade, c.A, SM, c.A
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Note:
My rotation are unoptimized new methods and rotation might arise in the future
(who knows, you might be the one to discover it)

★Closing Statement★
So this concludes my initial impressions on PE, I got to say (at least for me) she feels great to use, I mean her kit, different modes, different attacks and saying explosive DMG is an understatement. she really is a must have.
And to remind you guys, She is our first S-Base iMG type valk, so expect new iMG type bosses soon in the future. Do you remember SN when she was released?, yeah that's right, PE might take same path as SN from way back then when SN was first introduced, dominating in her respective type advantage since no other type was like her.
( I'm just saying things, take it with a grain of salt.... )
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★And Thank YOU!★
for reading my take and sticking to the end of this thread
Feel free to drop by on my gaming page:
Arigatou~


