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[5.5 Beta] Midnight Eclipse and Midnight Ataegina review-guide

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UID: 201498175 (EU)

1. Introduction

2. How to obtain

3. Skills and analysis

4. Comparison with other weapons

5. Gameplay

6. Conclusions

Introduction

In 5.5 we got new equipment. In this post i'll show 2 weapons: Midnight Eclipse and Midnight Ataegina.

Let's look on mechanics and skills on those weapons.

Midnight Eclipse


Midnight Ataegina (pri-arm)



Recomendation for:

Palatinus Equinox

Both weapon are signature for Palatinus Equinox.

How to obtain?

Palatinus Equinox's weapon has 2 methods to obtain:


1. Expansion supply

50 pulls guarant for every piece, 200 pulls guarant for full gear.


2. Focus supply


Pri-arm have usual conditions to craft, you should reach 81 captain lvl and have non-pri version of this weapon in collection and can use for craft any 50lvl gacha lance.

Full list of materials that you need to upgrade Astral Rend: White Dwarf to pri-arm and 65 lvl.


Skills and analysis



Midnight Eclipse (287 ATK, 11 CRT)


Active skill (0 SP, 25s CD):

- Launch a thrust attack, dealing 50% of physical damage. If it hits enemy without Invincibility or Iron Body, it triggers Throw attack, controlling the targed and deals 90% + 1000% ATK of physical damage.

- When enemies doing special moves, wielder can unleash a Throw Counter when weapon skill button is flashes, disabling the enemy and dealing 20% + 400% ATK of physical damage; This attack has no CD.

- Palatinus Equinox equip bonus:

In Knight Form, weapon skill become Throw attack.

In Guardian Form, weapon skill become Cannon Blast:

Tap Weapon to unleash 3 hits:

1st hit: 300% ATK of physical damage.

2nd hit : 300% ATK of physical damage.

3rd hit: 300% ATK of physical damage.

Tap Weapon after Special Attack to unleash Joint Cannon Blast:

4th hit: 400% ATK of physical damage.

Shield Ram Joint Cannon Blast: 400% ATK of physical damage.

Equinox Severance Joint Cannon Blast: 3 x 350% ATK of physical damage.


Passive skill:

Wielder's Crit Rate increases by 10%. Weapon skill deals 12% bonus total damage and 12% bonus physical damage.

Midnight Ataegina (436 ATK, 23 CRT)

Active skill (0 SP, 25s CD):

- Launch a thrust attack, dealing 50% of physical damage. If it hits enemy without Invincibility or Iron Body, it triggers Throw attack, controlling the targed and deals 90% + 1400% ATK of physical damage.

- When enemies doing special moves, wielder can unleash a Throw Counter when weapon skill button is flashes, disabling the enemy and dealing 20% + 800% ATK of physical damage; This attack has no CD.

- Palatinus Equinox equip bonus:

In Knight Form, weapon skill become Throw attack.

In Guardian form, weapon skill become Cannon Blast:

Tap Weapon to unleash 3 hits:

1st hit: 300% ATK of physical damage.

2nd hit : 300% ATK of physical damage.

3rd hit: 300% ATK of physical damage.

Tap Weapon after Special Attack to unleash Joint Cannon Blast:

4th hit: 400% ATK of physical damage.

Shield Ram Joint Cannon Blast: 400% ATK of physical damage.

Equinox Severance Joint Cannon Blast: 3 x 400% ATK of physical damage.


Passive skill:

Wielder's Crit Rate increases by 15%. Weapon skill deals 30% bonus total damage and 15% bonus physical damage.


Passive skill:

Wielder's total damage increases by 20%. Triggering Ultimate evasion skill reduces damage taken from the rear by 35% for 12s. Triggering it again reset the duration.


Weapon active in Knight Form


Weapon active in Guardian form


Equinox Severance Joint Cannon Blast

Analysis

-Can you use this weapons on other valkyries?

. Pri-arm version have huge ATK stat, Total damage buff and Active skill that dealing physical damage.

. With Total damage buff this lance can be used on all lance users as temporary replacement:

DA

BKE (also can use weapon active since BKE is physical dps)

VG

. Unfortunately not pri-arm version doesn't have Total damage buff and have only buff for weapon active, outside of Palatinus Equinox better to use craftable lance that buffing Total damage.


-How effective use it with Spina Astera and how much it better than other cannons?

. Weapon active have 2 different mode in Guardian and Knight form, in Knight form it's common Throw, in Guaradian it's Cannon Blast

. In Knight form better to use weapon active after charge attack

. In Guardian form better to use weapon active after charge attack for special attack (Equinox Severance Joint Cannon Blast), also each shot restores ICHOR for PE, it can help you deal fast multiple charge attack that will cover all HoS buffs in full rotation.

Comparison with other weapons


This team i will use for comparison


Damage test

This test count only 1 active skill from signature since only in Guardian form it have special attack

This test not using full rotation that covers all duration from HoS buffs

With weapon skill in Knight form results for signature weapons will be even better

Gameplay


This lineup i will use in abyss test:

PE s0

HoS s0

SnS sss


Basical main rotation for abyss: HoS spear > SnS qte > charge > ult > HoS ult > PE qte > charge > tap ult > attack > weapon active > ult > weapon active x3 > charge

Main rotation can be slightly different, it depends on Boss.

Conclusions

Even if result's not so good compare to other weapons Midnight Ataegina still have highest priority if you want to build Palatinus Equinox, it have huge buff for PE and gives special attacks in Guardian form that improves and upgrades gameplay. 5.5 Will have much free bonuses so build first IMG dps after you pulled HoS is pretty good idea. Also pri-arm can be used as universal lance and temporary replacement for valks like BK, DA and VG due to total damage buff but can't compare with their signature lance.


Good luck for captains who will pull Palatinus Equinox and her weapon![emoji]



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