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[5.5 Beta] Spina Astera character overview

UID: 102131765 NA

Heyas, Frann here, Welcome to my first battlesuit guide

Here's what we'll be going through in this




1- A Brief introduction

2- Stats and Skills with their animations

3- Rank ups

4- Gear and some alternatives for abyss

5- Miscellaneous

6- Conclusion

Introduction

Our beloved Rita will be getting a battlesuit in Version 5.5 and she's free! Spina Astra, being a Mech Fire dps, she can deal with a variety of bosses in Abyss, although the bosses respective counter valkyries still hold the top and she only excels at Argent Knight: Artemis, she can still help hold up your score if you dont have those valks!



-You can get her for Free by doing missions in Version 5.5 as you can see in the picture

-Free Stigma of choice for her!

-She's like Dea Anchora in the way that she relies on Astral Harness form to deal damage

-You need atleast her weapon since there's no other Fire damage Scythe, stigmas can be worked around to an extent

-You can buy 7 stamps for her from spending event, 3 from Elysian realm shop in 5.5, and another 3 in 5.6 ER shop, no other known way for now

you can either:

1) Buy all 7 stamps from spending event and 3 from 5.5 ER to SS rank her in 5.5

2) Buy 4 stamps from spending and 3 from ER to S2 her for now and SS in 5.6

3) Buy 2 stamps from spending and 3 from ER to S2 in 5.5 (S2 rank is pretty good)

4) just buy ER stamps and S2 in 5.6


Stats, Skills with animations

Stats at level 80 S2 rank


Leader Skill: Thuban: Circumpolar star

-Combo/Charged attack from team members deal 28% bonus TDM

-Having 1 non Mech Valkyrie on team makes your team deal 34% bonus fire damage

this condition is pretty much free damage since none of the fire comps consist of 3 Mechs

Passive: Eridanus: Riverflow

-She Has the Astrum bar which caps at 600 Astrum and is the main basis of her kit

(a bit incomplete because of missing text)

Filled Astrum bar

-She uses Astrum to induce her Astral Harness, further details at charged attack section

-Additional skills:

Blessing of the Holy Blade: Enemies within Starshine Circle take 20% of bonus fire dmg from Spina Astra which doesnt stack

a Eridanus: In normal state, landing attack of 4th atk restores 50 Astrum on hit

b Eridanus: fire dmg increases by 80%, Spina Astra deals 20% bonus fire dmg to ingited enemies

Starshine Circle, forms around her after entering Astral Harness (bottom circle) and after first Charged atk (stars above bottom)


Basic Attack: Canis Major: Sirius

Outside Astral Harness:

1st atk: Deals 80% atk of fire damage and restores 10 Astrum

2nd atk: Deals 40% + 100% atk of fire damage and restores 20 Astrum

3rd atk: Deals 40% + 100% atk of fire damage and restores 25 Astrum

4th atk: Deals 3x20% + 100% atk of fire damage and restores 45 Astrum



In Astral Harness: Increases base attack amount to 5

Astral Flare: Deals 30% atk of fire damage on certain hits

1st atk: 80% atk of fire damage and 1 bonus Astral Flare dmg

2nd atk: 40% + 100% atk of fire damage and 1 bonus Astral Flare dmg

3rd atk: 40% + 150% atk of fire damage and 2 bonus Astral Flare dmg

4th atk: 4x20% + 100% atk of fire damage

5th atk: 150% + 300% atk of fire damage

-In Astral Harness, each hit of basic atk grants 1 Blazar stack, with hits of 5th atk giving 5 stack

-With the hitcount mentioned above, you will get 1+2+2+5+10 (20) stacks which is max Blazar stack in 1 full basic atk combo

Now for what Blazar stacks do, each stack increases the damage of your Astral Flare Erupt by 30%, AFErupt, which is your main source of damage, is the stab she does in Astral Harness

-Casting Ultimate gives full Blazar stacks, casting AFErupt or exiting Astral Harness removes all stacks


-Additional skills:

Canis Major: In Astral Harness, 4th atk ignites enemies on hit and makes them take 30% of fire damage every 0.5s for 8s. Triggering again refreshes duration

QTE: Canis Major

-Triggered by enemies thrown into air or ignited

-Induces 3s of global Time Fracture and deals 5x250% atk of fire damage, restoring 5 sp

Charged Atk: Coma Berenices: Cluster

-At 600 Astrum, Hold Atk to do Astral flare: Ignite, Inducing Astral harness and unleasing Void Vortex to deal 12x20% + 200% atk of fire dmg

-In Astral Harness and with Void Vortex present, hold Atk again to do Astral flare: Combust to deal 4x30% atk of fire dmg and unleash Void Vortex EX to deal 12x30% atk of fire dmg.


-In Astral Harness and with Void Vortex EX present, hold Atk again to do Astral Flare Erupt to push Void Vortex EX forward and gather enemies in a large area, dealing 4x20% atk of fire dmg and then deal the final blow, a rapier stab dealing 1300% atk of fire dmg, which ends Astral Harness and resets Astrum, make sure to do this atk at 20 Blazar stacks

How it looks in 1 go:

-Additional skill:

b Coma Berenices: Astral Harness grants 35% bonus TDM, boosts ignore interrupt, and reduces TDM taken by 30%

Ultimate: Pisces: Alrescha


-Spina Astra restores 600 Astrum and enters Astral Harness, unleashing a massive Void Vortex using the holy blade to deal 1500% + 11 x20% atk of fire dmg during which all skill and stage timers will be stopped, when Ultimate ends, a Void Vortex EX is created in front of her

SP cost: 100. Cooldown: 20s

-Additional Skills:

n pisces: Entering Astral Harness triggers 2s of global time fracture

y pisces: Void Vortex ignites enemies on hit and make them take 30% atk of fire damage every 0.5s for 8s. triggering again resets duration



Evade: Andromeda: Nebula

-Triggers 3s of global time fracture and grants 5 Blazar stacks if in Astral Harness

-Restores 200HP if there's ignited enemies within Starshine Circle

Tap atk immediately after Ultimate Evasion to connect into 3rd basic atk

evade into 3rd atk


Astral Evade giving 5 Blazar stacks

Rankups

I'll be going through her rank ups here since a few of them are free to get.

Rankups you can get relatively free

-S1: Simple damage upgrade rank, basically gives you 7% more fire damage in Astral Harness

-S2: It gives 2 second global Time Fracture when you enter Astral Harness

-S3: Upgrades leader skill, 3% more TDM and fire damage bonus

-SS: Astral Erupt gives 10 SP after you use it. this is pretty handy and I recommend it if you can afford the spending event stamps

the ranks after this point cant be got for free as of yet and to get them you'd have to roll

-SS1: 5% more TDM in Astral Harness and 10% less TDM taken

-SS2: Ultimate Evasion gives 15% TDM for 3 seconds and restores 5 SP

-SS2: 3% more TDM and fire damage bonus

-SSS: Astral Erupt deals 150% atk bonus fire damage

I'd say S2 is a good stopping point if you cant afford spending event tokens for SS



Gear and some alternatives + lineup


Spina Astera will come with her own signature Weapon and Stigmatas, which, unlike herself, are not free (except 1 stigma):

Weapon

Astral Rend: White dwarf, 300 atk and 12 crit

-Active Skill: Planetary Nebula: 6sp cost, 16s cd

An Underground blaze erupts and explodes near wielder, dealing 800% + 200% atk of fire damage and inflicts Flared state lasting 10s on hit. Flared enemies take 15% bonus fire damage.

Spina Astera equip bonus: Astral Flare deals 10% atk of bonus fire damage on Flared enemies

-Passive skill: Electron Degeneracy:

Basic, Charged and Combo atks deal 20% bonus TDM to Flared enemies

Spina Astera Equip bonus: She restores 10 Astrum per second.

Astral Divide: Pisces. 415 atk, 39 crit

-Active Skill: Gamma-Ray Burst: 0 sp cost, 16sec cd

An Underground blaze erupts and explodes near wielder, dealing 1200% + 200% atk of fire damage and inflicts Flared state lasting 10s on hit. Flared enemies take 20% bonus fire damage.

Spina Astera equip bonus: Astral Flare deals 15% atk of bonus fire damage on Flared enemies

-Passive skill: Electron Degeneracy:

Basic, Charged and Combo atks deal 20% bonus TDM to Flared enemies

Spina Astera Equip bonus: She restores 20 Astrum per second.

-Passive skill: Relativistic Jets:

Charged atk deals 20% bonus TDM

Spina Astra equip bonus: Charged atk or Ultimate boosts her fire damage by 25% for 10s, during which Basic, Charged and Combo attack inflict Flared state lasting 10s on hit


Stigmata

White: Traveler Ragna:

T: 386 HP, 113 ATK, 66 DEF. Preaching: Increases TDM by 25%, Charged and Combo atks boost host's fire damage by 40% for 10 sec. triggering again refreshes duration

M: 459 HP. 221 DEF. 8 CRT. Teaching: Landing Charged atk 10 times makes all enemies take 20% bonus fire damage from host and reduces their damage dealt to host by 30% for 10s. triggering again refreshes duration (Void Vortex/EX count as charge atk for this piece)

B: 423 HP. 66 ATK. 66 DEF. 8 CRT. Enlightening: TDM increases by 20%. on hit, Charged atk boosts host's fire damage by 30% and restores 30 hp per second for 1s. triggering again refreshes duration

2 Piece bonus: Senior: On hit, Charged atk boosts move speed by 40% and fire damage by 30% for 10s. triggering again refreshes the duration.

Rita equip bonus: 20% bonus TDM

3 piece bonus: Legacy: Charged atks deal 30% bonus TDM.

Rita equip bonus: Charged atk deals 50% bonus fire damage

Abyss Lineup

Azure Empyrea is the backbone of most elemental teams, because of her Elemental Breach, help with sp recovery and inflicting more elemental damage on enemies, gather and ignite

Midnight Absinthe is the best Fire support for now, she gives a lot of buffs just by standing by, and ult contributes hugely to fire damage


Alternatives supports:

Sakuno Rondo with Salvation of Sakura incase of going against an enemy with high hitcount shield vulnerable to fire or similar cases, with good buffs from Turgenev TB and aslaug M. Could also use Jin Shengtan TM Newton B if you dont have Turgenev or Aslaug


Vermillion Knight: Eclipse carrying Blood Dance, Stigmas same as Sakuno Rondo, Turgenev TB Aslaug M or Jin Shengtan TM Newton B

tho timing Spina Astera with blood dance and specially newton B can be tight so you might want to do your rotation quick, or do Astral Erupt with less than 20 stacks so you can get ult and second Erupt in the blood dance timeframe (it can be used to just pop Ult + Erupt without doing first charged rotation)


Memorial Arena:


Lightning Empress gives good starting SP to everyone in team and therefore she's very good for memorial arena support

Second Support can be Midnight Absinthe with her gear, Blood Dance VKE with Turgenev TB aslaug M or jin shengtan, or Sakuno Rondo with Turgenev TB Aslaug M for high hitcount shield enemy

few different gear damage test

Rotation used: Raven ult + Active > AE active and ult > Spina Charge attack 1, charge attack 2, 20 blazar stacks, Erupt, Ult, Erupt again

gif of rotation


Full Signature gear is best but Thales M comes very close so if you run out of funds to roll but get T from gacha, you can get B from free stig select and vice versa

even if you dont get any stig and just weapon, Ragna T Thales M Lwh B is a close alternative, with 2 of them being craftable


Here's a few scores i got with differing gear on Argent Knight Artemis, just to give an idea, coulda prolly scored a bit better on some

(special thanks to PumpkinEater69 for helping me with this picture)


gameplay video:

characters used: S2 SpA, SSS Raven, SSS AE (no skill unlocked in SS/S)

basic rotation includes:

normal black stack or mix combo on ae to buff ele dmg or help with sp

raven charged atks to farm sp

raven ult + weapon > ae weapon + ult > SpA charged > weapon active> charged > 20stack charged > ult > charged

rotation can vary on different bosses, like you'd want to do SpA weapon active on AKA after ignite bar fills



4- Miscellaneous

Sorry but Spina Astera doesnt have Bridge Animations in beta as of yet so no footage for that


You can have her Chibi in dorm vibing with the other Ritas tho

5- Conclusion

Spina Astera is a pretty powerful valk for being semi free, and good boss coverage as stated as start, and you need atleast her scythe for her to perform, while she has an special supply where you get 5 focus tix back for every 10 rolls (caps at 80 rolls for 40 ticket return), it is very good supply to get tokens for the upcoming spending event and good for vets with good crystal stashes, but if you are rather new and dont have many valks you might want to skip the gear for now and stick to azure storm and craftable stigma options, and save your xtals for meta stuff like HoFs, HoS etc, unless you really like her

good luck to anyone rolling in 5.5 and thanks for reading!

(gonna sss my own Spina)

[emoji]


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