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[5.5 Beta Guide] Elysiam Realm Palatinus Equinox and Spina Astera

UID: 202030258 (EU)

Hello captains! Welcome to this 5.5 Beta guide.

Today I want to discuss the new signets and new Valkyries that got added this patch.


1. New Nexus Cores and Enhanced Signets

2. Sequence: Real Buff Rotation

3. New Battlesuits



Let's dive in~ [emoji]

⚝ New Nexus Cores and Enhanced Signets ⚝


[Decimation] and [Infinity] got a second Nexus Core and 3 new Enhanced Signets.


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[Decimation]

Nexus Signet

Soldiers, Scissors, Spoils and Slaughter

Valkyrie's current HP cannot exceed 18% of her Max HP and if the HP recovery in combat reaches 0/400/800, the recovery amount increases by 10%/80%/100% of the Bloodboil Armor charges, up to 900 for a single charge. The charge cap is 1800 and each point increases the HP cap by 1.



Enhanced Signets

Death, Life, Oblivion and Existence

The Bloodboil Armor charges cap increased by 500 (800 at +3). At over 1500 charges, Bloodboil Armor can absorb DMG equal to 1% of its charges.



Hometown, Homeland, Friends and Acquaintances

The cap of Bloodboil Armor charges increases by 500 (800 at +3). At over 1500 charges, Bloodboil Armor grants 25% Physical and Elemental Breach.



Body, Bones, Heart and Soul

The Bloodboil Armor charges cap increased by 500 (800 at +3). When its charges exceed 1500, if it gains HP recovery, when it next deals DMG to enemies, it will have a bonus 800% ATK of adaptive DMG. CD: 5s.




This new core and its enhanced Signets are suitable for Valkyrie's with HP recovery since you can only trigger the effects by healing HP.


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[Infinity]

Nexus Signet

Infinity [M]

5% transfer progress is built up every second. Reaching 100% induces Sentience Sync for 12s, during which, attacks from summoned entities or ELFs unleash Assault of Ouroboros on each hit and deal 400% of adaptive DMG. CD: .8s



Enhanced Signets

Sacrificial [M]

When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active and increases the transfer progress by 15% (30% at +3) per second when it's inactive.



Immortal [M]

When a self-generated summoned entity remains for more than 8s, the physical and elemental DMG it deals increases by 5% per second, up to a maximum of 50%. While Sentience Sync is active, Valkyrie will accumulate 50% of the summoned entity's physical and elemental DMG increase, with a cap of 30% (45% at +3).



Collapsed [M]

Each time a summoned entity deals DMG to enemies, the total DMG taken by the enemies increases by 1% (1.6% at +3) and if Sentience Sync is activated, each ATK dealt by Valkyrie increases the total DMG taken by the enemies by 1% (1.6% at +3). This effect has a 1s CD and a 30% (48% at +3) cap.




This new core and the signets are suited for Valkyries who can use summoned entities frequently and stay on the field for a while.


✸ Sequence: Real Buff Rotation ✸


5 - Non-Boss enemies have 16% more HP. Boss enemies have 8% more HP.

5 - Non-Leader enemies have 15% more ATK. Leader enemies have 10% more ATK.

5 - When enemies take elemental dmg, they take 5% less physical dmg for 5s.

5 - When enemies take physical dmg, they take 5% less elemental dmg for 5s.

10 - Non-Boss enemies have 16% more HP. Boss enemies have 8% more HP.

10 - Non-Leader enemies have 15% more ATK. Leader enemies have 10% more ATK.

10 - on the 16th floor Husk - Nihilus will be replaced by HoD Minion.

20 - Enemies have much faster ATK Speed and Move Speed.

20 - Enemies start with 15% elemental and physical dmg reduction. When using a Weapon Skill, this reduction is reduced by 8% for 8s.

30 - Enemies start with 10% total dmg reduction. If a Valkyrie enters Burst mode, enemies gain an additional 15% total dmg reduction. Resets on leaving burst mode.




It is now possible to change the Boss in Floor 16, Husk - Nihilus, into HoD Minion.

In this rotation Burst Valkyries have a disadvantage, so it is recommended to use a Valkyrie which isn't relying on a Burst mode.


✧ New Battlesuits ✧


[Palatinus Equinox] and [Spina Astera] will join the Elysian Realm roster as playable Valks.


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[Palatinus Equinox]

Special Adjustment

✦ Ultimate Evasion Skill has 1 more charge

✦ Obtains a shield at the beginning of each battle, which can resist 20% of Max HP + 25% of current lost HP DMG for 15s. Total DMG taken during the shield's duration is reduced by 80%, including indirect DMG. Triggering the Ultimate Evasion Skill refreshes the shield, grants Knight Guardian and restores 25% of Max HP. If HP is less than 20% of Max HP, an extra 25% of Max HP is recovered.


Exclusive Signets

Gallop Blessing (Priority)

The physical DMG of Valkyrie is increased by 15%/40% and the physical DMG of Elite Thrust is increased by 0.4%/0.8% for every 1% of HP lost. The physical DMG of Sprint is increased by 0.2%/0.3%. Each hit reduces HP by 5% and grants 0.6 SP/1 SP. Consumes Knight Guardian ro restore all ICHOR.



Abyssal Chant Blessing (2nd best choice)

The physical DMG of Valkyrie is increased by 40%/60%, the total DMG dealt by the Ultimate is increased by 180%/200% and the Ultimate Evasion Skill is refreshed twice after the Ultimate is casted.



Exodus Blessing (Filler)

Valkyrie's total DMG is increased by 25%/30% and the last hit of Equinox Severance will shatter the ground and consume Knight Guardian, dealing 1200%/1800% of ATK as physical DMG to all enemies and impairing them for 12s/15s, reducing the enemies' DEF by 30%/50%.



Commitment Blessing (Filler)

Valkyrie's physical DMG is increased by 50% and the total DMG of weapon skills increases by 60%/70%. The first two hits of Equinox Severance restore 1 SP/3 SP per hit and reduce Ultimate CD by 1s. CD: 20s.



Equinox Blessing (3rd best choice)

Valkyrie's total DMG is increased by 30%/50%. [Palatinus Equinox] is enhanced when switching forms and unleashing the Ultimate. Valkyrie deals 30%/50% more physical DMG for 15s, repeatedly triggering refreshes the duration.



Recommended General Signets

1st Priority: [Decimation]


Choosing the Gallop Blessing will enable [Palatinus Equinox] to loose HP with every hit she deals with Sprint in Knight Form. Kalpas Signets are the best suited for this playstyle because they give buffs for every 100 HP lost.

The main priority is to get all DMG buffs and the SP buff. The second core is perfect for [Palatinus Equinox] because she can recover HP easily thanks to her Special Adjustment.


Important signets:


Blade, Grave and Scar

Every 100 HP loss boosts Total DMG by 1.0% (1.6% at +3)


Bone, Blood and Ribbon

Every 100 HP loss boosts Physical & Elemental DMG by 0.8% (1.3% at +3)


Desireless, Mindless and Homeless

Losing HP boosts Total DMG taken by all enemies by 25% for 8s


God, Me and the Only

Losing HP restores SP equal to 1.0% 1.6% at +3) of this time's HP loss.


Nexus: Soldiers, Scissors, Spoils and Slaughter

Valkyrie's current HP cannot exceed 18% of her Max HP and if the HP recovery in combat reaches 0/400/800, the recovery amount increases by 10%/80%/100% of the Bloodboil Armor charges, up to 900 for a single charge. The charge cap is 1800 and each point increases the HP cap by 1.


Enhanced: Hometown, Homeland, Friends and Acquaintances

The cap of Bloodboil Armor charges increases by 500 (800 at +3). At over 1500 charges, Bloodboil Armor grants 25% Physical and Elemental Breach.


Body, Bones, Heart and Soul

The Bloodboil Armor charges cap increased by 500 (800 at +3). When its charges exceed 1500, if it gains HP recovery, when it next deals DMG to enemies, it will have a bonus 800% ATK of adaptive DMG. CD: 5s.




2nd Priority: [Setsuna]


[Palatinus Equinox] has 2 initial Evasion Skill charges and can easily trigger them by just pressing Evasion in Knight Form so the Signets of Sakura fit her perfectly. She can also reset her Ultimate Evasion charges after using Ultimate if she has the Abyssal Chant Blessing.

I recommend to get all the DMG related buffs, while also choosing the SP buff to be able to use the Ultimate more often. As for the core and enhanced signets I'd recommend the first one and the enhanced signet that resets the Weapon Skill/Ultimate.


Important signets:


Bountiful Blossom: Koyo

Triggering Ultimate Evasion Skill bossts Total DMG taken by all enemies by 30% (48% at +3) for 8s.


Bountiful Blossom: Botan

Triggering Ultimate Evasion Skill boosts Total DMG by 40% (64% at +3) for 8s.


Bountiful Blossom: Ayame

Triggering Ultimate Evasion Skill restores 12.0 (21.0 at +3) bonus SP.


Nexus: Setsuna Blade: Sakura ni Maku

Triggering Ultimate Evasion Skill 3 times activates Sakura Screen to render all enemies static for 3s, after which they lose HP equal to 40% of the DMG they have received during the duration.


Enhanced: Setsuna Blade: Ame-Shiko

Activating Sakura Screen resets Ultimate CD and weapon active CD.


Enhanced: Setsuna Blade: Ino-Shika-Cho

When Sakura Screen is active, moving around can pause its duration countdown for up to 3.0s



Honorable mention:

Boountiful Blossom: Fuji

Ultimate Evasion has 1 more charge and 10% (16% at +3) reduced CD.




Alternative Signets:

[Bodhi], [Vicissitude], [Gold]


As a third signet set it is fine to choose either of those 3.


[Bodhi]


[Palatinus Equinox] deals a good amount of hits during her Charged ATK in Knight Form but as a support she needs the bonus Cmobs Hits from the normal signets.

The first core is the best to choose.


Important signets:


Motto of Pubbe-Nivasanussati

Combo hits are reset at 150 to boost Total DMG by 55% (88% at +3) for 10s.


Motto of Dibbα-Cakkhu

Combo hits are reset at 150 to boost Total DMG taken by all enemies by 35% (56%) for 10s.


Motto of Ceto-Pariya-Nana

Combo hits are reset at 150 to restore 30 SP (48 SP at +3).


Motto of Iddhi-Vidha

Combo hits are increased to 60 (90 at +3) when below 60. CD: 10s.


Motto of Asavakkhaya

Attack grants 25 (40 at +3) bonus combos hits on hit. CD: 5s.


Nexus: Maxim of Bodhi

Reaching 60/100/150 combo count unleashes Karma Wheels around Valkyrie to knock enemies down and deal 500%/1000%/1500% ATK of adaptive DMG.


Maxim of Santam

Karma Wheels deal 100% (150% at +3) bonus DMG to shields and 500% (800% at +3) ATK of bonus adaptive DMGto unshielded enemies.




[Vicissitude]


During Charged ATK in Knight Form [Palatinus Equinox] gains Iron Body and Adamance which makes her basically immune to being hit (I could dash through attacks without getting hit or taking DMG), which matches with these signets quite well.

Note! Outside of using Charged ATK the Valkyrie will still be vurnerable to ATKs.


Important signets:


Long Trip

Total DMG increases by 1.0% (1.6% at +3) per second. 40 stacks max. Taking DMG reduces 10 stacks.


Days Gone

Physical DMG increases by 0.8% (1.3% at +3) per second. 40 stacks max. Taking DMG reduces 10 stacks.


No One to Share

Physical Breach increases by 0.6% (1.0% at +3) per second. 40 stacks max. Taking DMG reduces 10 stacks.


Nexus: Suffering Mass

Valkyrie start with 6 Soldier's Remembrance stacks which boost all buffs from Normal signets of Vicissitude to full stacks. Taking DMG reduces 1 Soldier's Remembrance stack and grants 0.5s invincibility.


Enhanced: Broken Dream

With Soldier's Remembrance stacks, the max stacks of all buffs from Normal Signets of Vicissitude increase by 20. Losing all Soldier's Remembrance stacks reduces the max stacks by 10 (0 at + 3) but restores 1 Soldier's Remembrance stack. Can only be triggered once (2 times at + 3) every battle.


OR


Nexus: Vivid Vicissitude

Valkyrie obtains 1 stack of Soldier's Resolve per 10 seconds. 6 stacks max. When taking DMG, Soldier's Resolve loses 1 stack to neutralize the DMG and deal adaptive DMG equal to the number of remaining stacks x 650% ATK to surrounding enemies.


Enhanced: Fallen Flowers

Every stack of Soldier's Resolve grants 1 bonus stack per second to all buffs provided ba Normal Signets of Vicissitude


Enhanced: Forgotten and Forsaken

All buffs provided by Normal Signets of Vicissitude can stack up to 60 times and at 30 stacks or more, Soldier's Resolve stacks once per 8 (5 at +3) seconds.



Note! Both Nexus signets are good, the first one activates the buffs immediately but once the Soldier's Remembrance stacks are gone it is not possible to recover them so it is important to not get hit too often. The second Nexus takes a while to get to full stacks but you can recover Soldier's Resolve stacks over time again.




[Gold]


To be able to use this signet to its full potentiol it is necessary to pick SP recovery from either [Decimation] or [Setsuna] and the Ultimate CD reset from the latter. Otherwise it is hard to keep the stacks of the second Nexus core because the initial SP recovery of [Palatinus Equinox] is not that good in Knight Form and the Ultimate CD is quite long (20s).


Important signets:


Recitatif of Eden

Every 10 SP left boosts Total DMG by 3.0% (4.8% at +3).


Recitatif of Creeks

Every 10 SP left boosts Physical & Elemental DMG by 2.5% (4.0% at +3).


Recitatif of Fine Jade

Initial SP and max SP increase by 30 (45 at +3).


Nexus: Echo of Gold

Consuming SP restores the same charges and triggers Final Echo status during which Total DMG increases 8% (160% max) at the cost of charges equal to the remaining duration per second. Insufficient charges reset the effect and end Final Echo.


Enhanced: Echo of Silent Night

After lasting over 7s, Final Echo reduces ATK, DEF and Elemental Resists of enemies nearby by 2% (3.2% at +3) per second, 40% max (64% at +3), until it ends.



Honorable mentions (if more SP recovery is needed):

Recitatif of Fruit Trees

The lower the SP, the more SP can be restored from attacks (SP regen boost maxed at 100% (160% at +3)).


Recitatif of Good Wine

Restore 1.5 SP (2.4 SP at +3) per second.


Enhanced: Echo of Withered Soil

After lasting over 7s, Final Echo boosts SP cap by 50% and restores 1% (1.6% at +3) SP per second until it ends.



Support Valkyries and Remembrance Sigils Options

✦ Before/against Benares:


✦ Before/against Heimdall:


✦ Before/against Nihilus/HoD

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[Palatinus Equinox] is a very strong Valkyrie who can easily beat the highest floors. She only needs 2 Exclusive Signets and can choose quite a variety of General Signets.

Her playstyle revolves around staying in Knight Form, trigger Ultimate Evasion and do Charged AtKs (Sprint) and cast Ultimate as often as possible.

Using Guardian Form is not recommended.


[Spina Astera]

Special Adjustment

✦ Gains 600 initial Astrum in battle, reduces Total DMG taken by 30% and gains Adamance during Charged Atks

✦ Grants Invincibility during Astral Flare: Erupt

✦ Restores 40 HP per second in Astral Harness state



Exclusive Signets

Wild Flare Blessing (2nd best choice)

Each hit of Astral Flare unleashes Astral Flare: Erupt, casting 1 Astral Rend in front that deals 200% of ATK as Fire DMG. Each cast of Astral Rend exits Astral Harness state, restoring 3 SP and 80 Astrum, with a maximum of 6/8 casts.



Star Quillon Blessing (Good choice)

When unleashing Astral Flare: Ignite and Astral Flare: Combus, the 4th hit of Basic ATK in Astral Harness state deals 500% of ATK as Fire DMG to enemies within 10m, pulls them towards Valkyrie and increases the Total DMG taken by the target by 20%/30%.



Alrescha Blessing (Good choice)

Hits dealt by Astral Flare +1. When Astral Flare hits the target, its Fire DMG increases by 40%/60% for 5s. This effect can be refreshed.



Radiant Formation Blessing (Priority)

Hits dealts by Astral Flare: Erupt +1. After unleashing Astral Flare: Erupt, the remaining Ultimate CD reduces by 10%/20% and 300 Astrum is restored.



Holy Flame Blessing (Good choice)

Astral Flare deals an additional 500% ATK for Fire DMG to the target for every 6 hits and increases the Fire DMG to the hit target by 20%/30% (independent effect) for 5s. Can be refreshed.



Recommended General Signets

1st Priority: [Deliverance]


[Spina Astera]'s playstyle revolves around using Ultimate and Chraged ATK as much as possible so Kevin signets are a must have for her.


Important signets:


Goblet of the Giver

Ultimate boosts Total DMG by 35% (56% at +3) for 5s.


Brand of the Undead

Ultimate boosts Elemental DMG by 30% (48% at +3) for 5s.


Artifact of the Inhibitor

Ultimate boosts Elemental Breach by 20% (32% at +3) for 5s.


Rochet of the Pilgrim

Ultimate restores 3 SP (4.5 SP) per second for 5s.


Nexus: Blade of the Deliverer

Ultimate triggers Final Battle status during which all buffs provided by Normal Signets of Deliverance increase by 50% for 5s.


Enhanced: Crusade of the Deliverer

After 3s into Final Battle, all buffs provided by Normal Signets of Deliverance increase by 90% (144% at +3) instead of 50%.


Enhanced: Echo of the Deliverer

Duration of Final Battle and all buffs provided by Normal Signets of Deliverance are extended to 8s (11s at +3).



Honorable mention:

Flock of the Deliverer

Final Battle is also considered burst mode. Total DMG increases by 20% (32% at +3) in burst mode.




2nd priority: [Gold]


The second Nexus core will work very well together with the aforementioned Kevin signets. They will also provide SP recovery to [Spina Astera], to be able to cast Ultimate more frequently.


Important signets:


✧ Recitatif of Eden

✧ Recitatif of Creeks

✧ Recitatif of Good Wine

✧ Nexus: Echo of Gold

✧ Enhanced: Echo of Silent Night

✧ Enhanced: Echo of Withered Soil


✧ Descriptions in [Palatinus Equinox] section.




3rd priority: [Bodhi]


[Spina Astera] attacks fast and her summoned tornados also deal a lot of hits so this signets fit her very well.


Important signets:


✧ Motto of Pubbe-Nivasanussati

✧ Motto of Dibbα-Cakkhu

✧ Motto of Iddhi-Vidha

✧ Motto of Asavakkhaya


Nexus: Dictum of Bodhi

Reaching 60/100/150 combo hits unleashes Bodhi: Eyes Open on a random enemy, dealing 800%/900%/1000% ATK of adaptive DMG and inflicting Trance. Affected enemies contribute 1 bonus combo hit on hit for 3s.


Enhanced: Dictum of Anitya

For every debuff on the target enemy, it takes 150% (240% at +3) ATK of bonus adaptive DMG when hit by Bodhi: Eyes Open.


Enhanced: Dictum of Anatman

The Bodhi: Eyes Open lasts 3s longer. For every debuff on the target enemy, it takes 5% (8% +3) bonus Total DMG.


Enhanced: Dictum of Santam

Bodhi: Eyes Open inflicts 3 random debuffs lasting 3s (6s at +3) on hit.



Honorable mention:

✧ Motto of Ceto-Pariya-Nana


✧ Descriptions in [Palatinus Equinox] section.



Support Valkyries and Remembrance Sigils Options


✦ Before/against Benares:


✦ Before/against Heimdall:


✦ Before/against Nihilus/HoD:

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[Spina Astera] is a strong Valkyrie in the Elysian Realm. She is not as versatile when choosing the General Signets and mostly needs the ones I mentioned above.

But she is strong enough to clear even the highest difficulties.


That's it~ [emoji]


Thanks to every captain who will read my guide and I hope it will be useful to you! [emoji]

I wish everyone a lot of fun in the Realm with the new Valkyries! [emoji]

And as always good luck in the gacha! [emoji]



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