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V. 7.0 Quick guide Flins build as Main DPS, recommendations for weapons, talents, and teams!

From Quick Guide

Hi everyone mineciel here,

Flins is a ★5 Electro Polearm Main DPS who specializes in AoE Electro DMG through his unique Lunar-Charged mechanic. With a burst-centric kit that transforms his abilities into powerful AoE attacks—further enhanced by Thunderclouds—he shines as a core DPS in Electro + Hydro teams, delivering consistent reactions and high-impact nukes.



| Flins



| Flins character highlights

| Flins Ascension Material And Talent Material


| Flins Talent Upgrade Priority

| Flins Constellation

| Flins Artifact Set


| Flins 2 pc set + 2 pc set artifact

|Flins Main Stat Artifact Set

Best Weapon

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Bloodsoaked Ruins

For 3.5s after using an Elemental Burst, the equipping character's Lunar-Charged DMG dealt to opponents is increased by 36%. Additionally, after triggering a Lunar-Charged reaction, the equipping character will gain Requiem of Ruin: CRIT DMG is increased by 28%for 6s. They will also regain 12Elemental Energy. Elemental Energy can be restored this way once every 14s.


Primordial Jade Winged-Spear

On hit, increases ATK by 3.2%for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%


Staff of the Scarlet Sands

The equipping character gains 52%of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28%of their Elemental Mastery as bonus ATK. Max 3 stacks.


Fractured Halo

After an Elemental Skill or Elemental Burst is used, ATK is increased by 24%for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40%more Lunar-Charged DMG.

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Prospector's Shovel

Electro-Charged DMG is increased by 48%, and Lunar-Charged DMG is increased by 12%. Moonsign: Ascendant Gleam: Lunar-Charged DMG is increased by an additional 12%


Sacrificer's Staff

For 6s after an Elemental Skill hits an opponent, ATK is increased by 8% and Energy Recharge is increased by 6% Max 3 stacks. This effect can be triggered even when the equipping character is off-field.


Blackcliff Pole

After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.


Deathmatch

If there are at least 2 opponents nearby, ATK is increased by 16%and DEF is increased by 16%If there are fewer than 2 opponents nearby, ATK is increased by 24%

|Flins Best Team


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