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V5.8 CN Patch Note Translation [Canvas of Stars]


Welcome to version 5.8 - Canvas of Stars!

She is a little girl as quiet as the night sky and lovely as stars. She uses the brush in her hand to paint this beautiful world.

The new SP character [Starry Impression] is here !



Update Content

★ New SP character [Starry Impression]

"The place where the stars live...it must be beautiful, right? Do you want to live there with me too?"

A support character with PSY attribute, can cause a lot of damage to the Bleeding enemy. When leaving the field during the duration of Ultimate, the buffs brought by the paint will transfer and enhance other teammates.


※Captains can acquire and unlock new characters in the following ways:

◆After V5.8 update, captains can obtain [Starry Impression] fragments by completing open world adventure tasks.

◆[Starry Impression] fragments will be available in Asterite Shop and Battle Arsenal.

◆During V5.8, captains can get [Starry Impression] fragments by participating in activities such as Main Story Chapter 30 and "Journey of Paint-Star".

◆In V5.8, SP supply will be open, and the SP character [Starry Impression] will be available. At the same time, [Starry Impression] recommended equipment event supply will be open, with a maximum of 120 pulls, and the UP weapon and stigmata will be guaranteed!


★ Main Story Chapter 30 - "Funeral of Heroes"

"How amazing that the thing you've always wanted to do, in this way, endows the situation with a completely different meaning..."

"Then...now, there's only one last thing [I] can do in my plan."

During V5.8, participate in the main event to get 4★ event stigmata "Aponia: Disciplinary perdition (T)", [Starry Impression] character fragments, Crystals and other rewards!



★ Theme event - "Journey of Paint-Star"

In a world like a fairy tale, a terrifying serpent devoured the stars & the moon, making the sky white for a long time. With her companions, Griseo decided to go to a town with only the night sky, to retrieve the color that belongs to this world...

After V5.8 update, participate in the event to get rewards such as the new Luna Kindred outfit, [Starry Impression] character fragments, Crystals and other rewards!


★ Login Reward

After V5.8, captains can participate in the login event to receive Crystal × 300, Asterite × 2800, and [Starry Impression] fragment × 10.


★ Rerun Event - ARC: Light Bound

You must rise above the clouds if you dream to reach the stars. But when that time comes, will the starry sky be enough for you?

◆During V5.8, participate in the event to get rewards such as Twilight Paladin outfit [Verdant Sky], [Starry Impression] character fragments, Crystals and other rewards!



★ HOMU's Treasury

◆The new Herrscher of Thunder outfit [Haunted Dusk] is available for a limited time in V5.8! During the event, participate in HOMU's Treasury, and within 6 rounds, the outfit [Haunted Dusk] will be guaranteed!


Worst case (can be lower):

16 boxes × 6 rounds × 60 crystals

= 5760 crystals


Usually there is 1 free key

= 5760 - 60

= 5700 crystals



★ Hyperion Armory Equipment Update

◆New weapons:

Cross [Starry Sky of the Past] and its PRI-Arm [Starry Sky of the Past - Heart's Color].

Divine Key [Seven Thunders of Retribution] and its PRI-Arm.

◆New stigmata: [Cézanne]



★ Valkyrie Dressing Room Update

◆Luna Kindred outfit [Before Dawn*]

◆Herrscher of Thunder outfit [Haunted Dusk]

◆Sweet 'n' Spicy outfit [Waiting for After Class*]

*unofficial translation



Game Tweaks and Optimizations

====== Battlesuits ======

The following data are all max-level skill:

◆Disciplinary Perdition

1) Fixed the problem that the character's actions may be displayed abnormally in some cases when on the bridge interface.

2) Fixed the problem that the finalization screen displayed abnormally during [Predictor's Sentence] in online coop stage.


◆Golden Diva

1) Fixed the problem that the skirt movement may be abnormal in some bridge interactions.

2) Fixed the problem that abnormal blocking may occur after exiting the game in some cases.

3) Fixed the problem that the display of [Sound of Nature] status icon may not be affected by “time stop effect” from other character’s skill after unleashing Golden Diva’s Ultimate [Fantasy: Century]. This is only display bug fix, the actual effect of the skill remains unchanged.


◆Reverist Calico

1) Fixed the problem that the weapon model would be displayed abnormally when logging into the bridge interface.

2) Fixed the problem that Special ATK [Predation] might not be treated as weapon skill.

3) Fixed the problem that when unleashing Combo ATK [Can, help me!], the action might be abnormally interrupted in some cases.


◆Miss Pink Elf♪

1) Fixed the problem that when detonating Crystalline Seed, it might cause DMG to allies.

2) Fixed the problem that the weapon model might be displayed abnormally on the bridge interface in some cases.


◆Palatinus Equinox

1) Fixed the problem that some voices were missing abnormally in the victory animation.

2) Fixed the problem that the model may be abnormal after unleashing Ultimate [Equinox March].

3) Fixed the problem that in [Knight form], it might not be able to launch Throw ATK on enemy [Jade Knight].


◆Herrscher of Flamescion

Fixed the problem that the background may be abnormally missing when unleashing Ultimate and using the outfit [Time Runner].


◆Spina Astera

Fixed an issue where the Charged ATK [Astral Flare] could be released abnormally.


◆Bright Knight Excelsis

Fixed the problem that the expression may be abnormally missing in the victory animation.


◆Sweet 'n' Spicy

Fixed an issue where the emoji might be displayed abnormally on the character details interface.


◆Starchasm Nyx

Fixed the problem that when using the outfit [Magic Girl Seele], the skirt might move abnormally after exiting Burst mode.


◆Fallen Rosemary

1) Fixed the problem that the lantern model might be displayed abnormally in some cases.

2) Fixed the problem that after unleashing Charged ATK [God Eater], the generated "Spell Pattern" might display abnormal visual effects.


◆Goushinnso Memento

Fixed the problem where the description of QTE skill [Freezing Art] was incorrect.


◆Lightning Empress

Adjusted Lightning DMG bonus in Ultimate skill [I’m Mei] to increase with the skill level. The max level value remains unchanged (same as previous version).


◆White Comer

Adjusted QTE [Aerial Helix]:

From : 375% ATK as Physical DMG + 2225 Physical DMG

To : 375% ATK as Physical DMG + 5000 Physical DMG


◆Valkyrie Chariot

1) Basic ATK skill [Atomic Radiation]: Adjusted Ignite Trauma to increase with the skill level. The max level value remains unchanged.

2) Ultimate skill [Particle Beam]: Adjusted Bleed Trauma to increase with the skill level. The max level value remains unchanged.


◆All Fu Hua characters

Fixed the problem where the model might be abnormal when equipping some [Fist] weapons.


◆All characters

Adjusted the unlockable level of QTE skills to level 1.



====== Equipment ======

◆Hecate's Sombre

Fixed the problem where PRI-Arm preview might be missing.


◆Stigmata Handel (M)

Fixed the problem where skill effects could not be triggered by Valkyries using [Cross] weapon.


◆ Stigmata Kiana Beach Party (T)

Fixed the problem that the SP recovery didn’t match the description when killing enemy.



======Enemies======

◆Puppet Tin Man

Fixed the problem of not being able to target weakspot with bow weapons.


◆Dead Silence (White Doom thingy)

Fixed the problem where the skill [虚化] could not be used.


◆Other

Adjusted the visual performance when enemies are attacked.



====== Gamemode ======

◆ Elysian Realm

1) Added unlockable characters [Starry Impression] and [Fervent Tempo Δ].

2)

3)

...

22)

*More in other post https://www.hoyolab.com/article/5102827


◆ Superstring Dimension

1) Added stage [Bleeding - Fringe].

2) Added stage [Bleeding - Intensive].

3) Added stage [Bleeding - Perilous].

4) Added stage [Lightning - Perilous], the main enemy is Boss [RPC-6626].

5) Adjusted the enemies in [Lightning - Perilous]

From:

Wave 1: [Asleikr Mystletainn Ω]*3

Wave 2: [Leap Titan]*1

Wave 3: Bright Knight Excelsis

To:

Wave 1: [Leap Titan]*2

Wave 2: Bright Knight Excelsis


6) Fixed the problem that the description text of some stage mechanics might not match the actual effect.

7) Removed some of scene visual effects after the transition phase of Boss [Jade Knight] in [Paralyze – Perilous].

8) Fixed the problem of incorrect description of [Ice - Singular] stage effect. This problem is only a text correction, and the actual effect remains unchanged.

9) Fixed the problem that in [Counter - Perilous], the stage countdown might be slightly delayed when selecting buff type.

10) Fixed the problem that in [Lightning - Intensive], the enemies on wave 2 did not match the actual description.

11) Fixed the problem that in [Inferno - Perilous], the enemy may be refreshed in advance abnormally in some cases.

12) Fixed the problem that in [Paralyze - Perilous], the Boss [Jade Knight] might have abnormal Physical and Ice DMG Resist.

13) Fixed the problem that in [Lightning - Perilous], the Boss [Husk Nihilius] might have abnormal Trauma value.

14) Fixed the problem that in [Imaginary - Perilous], the Boss [False God Otto] might be abnormally damaged during the phase transition.

15) Adjusted the mechanism of Boss [Husk Nihilius] in [Lightning Perilous]:

The summoned "Nihilius Clone” has been adjusted to be able to receive Bleeding and Ignite effects.


◆Q-Manifold

Aded new stage [Q-Manifold - Beginning]. Before entering the abyss for the first time, you must pass the challenge [Q-Manifold - Beginning].


◆Memorial Arena

1) Added SSS Boss [Bright Knight Excelsis].

2) Adjusted the mechanism of SSS Boss [Jizo]:

The summoned "Jizo Spirit” has been adjusted to be able to receive Bleeding and Ignite effects.


◆Open world

1) Added new Adventure Task reward: [Starry Impression] fragments.

2) Adjusted the level requirement to unlock [APHO] to level 30.

3) Adjusted the unlock requirement of "Sakura Reincarnation" exorcism task, which can be unlocked after completing the first reincarnation.

4) Optimized the scene performance, and optimized the low frame rate of some Android devices.

5) Fixed the problem that in [From the Elysian Realm], some scenes might be displayed abnormally.

6) Fixed the problem that in [From the Elysian Realm], some treasure chests might not be opened normally.

7) Fixed the problem that in [From the Elysian Realm], the character may fall off the map abnormally in some cases.

8) Fixed the problem that in [From the Elysian Realm], weapon card active skill may be triggered abnormally during battle.

9) Fixed the problem that in [APHO Chapter 2], the "base" rolling door could not be opened for some devices.


◆Main Story

1) Optimized the visual performance of "Chapter Selection" interface, and the interface will be integrated into the form of large chapters. After reaching a certain level, you can freely choose the chapters you are interested in for early access.

2) Removed Story Missions and Challenge Missions (pict). Captains can go to "Story Challenge Compensation" interface to receive rewards for unfinished story missions and challenge missions.


3) Removed some repeated battle stages in main story chapter 1~6. After V5.8 update, captains who have not completed these stages will be issued the corresponding first clear rewards and challenge crystals via mail; for captains who have completed these levels, the corresponding first clear S***ina and unachieved 3-star challenge crystals will be issued.

4) Removed the 2★ equipment reward in main story chapter 1~3, and moved it to Chronicle stage.

5) Adjusted the location of [Expedition] to the bottom of [ATK - Material Expedition] interface.

6) Adjusted the name: from [Material Event] to [Material Expedition].


7) Adjusted the first clear rewards of some stage in main story chapter 1~6, from 2★ stigmata to 3★ stigmata. After V5.8 update, for captains who have completed those stages and received 2★ stigmata rewards, the corresponding adjusted 3★ stigmata rewards will be issued by mail. 2★ stigmata in the first clear rewards of some stages will be adjusted to 3★ stigmata.

8) Reduced the difficulty of completing some 3-star challenges in main story chapters 1~10.

*that means we will no longer see the “difficult” challenge like “trigger Ultimate Evasion Skill 5 times" in those stages


◆Tactical Training

Removed the UP Valkyrie mechanism. After V5.8 update, captains can choose any Valkyrie to fight to get additional random Crystalyte or Ether Fuel rewards.


◆Tactics Class

1) Added the tutorial stages of [Herrscher of the Void], [Yamabuki Armor], and [Swallowtail Phantasm] in the character tutorial stages.

2) Adjusted some mechanic tutorial stage and trial characters.



====== Shop ======

◆ Elysian Shop

Adjusted the contents of [A-rank Valkyrie Fragments Box], and the exchangeable fragments are replaced with [Midnight Absinthe Fragments], [Valkyrie Bladestrike Fragments], and [Luna Kindred souls].


◆Supply Shop

Updated the contents:

1) Exchangeable A-rank fragments: [Blueberry Blitz fragment], [Divine Prayer fragment], [Yamabuki Armor Fragment], [Luna Kindred soul], and "Valkyrie Pledge fragment].

2) Exchangeable rank-up staamps: Herrscher of Thunder rank-up staamps, Argent Knight rank-up staamps.

3) Exchangeable S-rank ELF parts: Tesla Zero ELF parts.


◆Witch Corridor

Pure ELF Orb exchange: Book of Fuxi ELF parts, Sirin ELF parts.


◆Exchange Shop

Added Nebulous Duality and Fu Hua Margrave TMB.


◆Battle Arsenal

Added [Starry Impression] fragments.


◆Asterite Shop

Added [Starry Impression] fragments.



====== Battle Pass ======

1) The following exchange items have been added to BP Works (Green Crystallum):

◆Weapon: Starlance Prime

◆Stigmata: Shakespeare Adrift

◆[Dea Anchora] rank-up staamp.

2) Unlock Paladin BP to get the frame.

3) Unlock Knight BP or Paladin BP. After reaching level 20, you can get Sweet 'n' Spicy outfit [Waiting for After Class].

4) Green Cyrstallum can be exchanged to Lustrous Crystallum for up to 8 times (only from Green to Pink, not the reverse).

5) BP Works Vintage is open. All weapons and stigmata from BP Works V5.4~V5.7 can be exchanged with (Lustrous Crystallum). After the end of V5.8, each Lustrous Crystallum will be recycled to 15 Einstein's Torus.

6) Adjusted the character fragment/soul reward for upgrading the BP level in Knight/Paladin, from [Herrscher of Thunder soul] to [Dea Anchora fragment].

7) BP Works has been updated. After V5.8, the items in BP Works will be available in different versions.




======System======

◆BP Missions

1) Fixed the problem that the tasks [Mei's Lunch] and [Mei's Dinner] may be abnormally cleared in some cases.

2) Fixed the problem that the progress bar may display abnormally when obtaining the daily practice value.

3) Improved the output of [Captain Level Exp] for combat missions.

4) Adjusted the level requirement of the task interface to level 20.

5) Adjusted the unlock requirement of some combat missions.


◆ Achievement system

1) Added the achievement of [Starry Impression].

2) Added the description of achievement acquisition conditions in the achievement completion interface.


◆ Bridge Interaction

Added [Starry Impression] bridge interaction action and voice.


◆Ai-Chan mobile phone

1) Adjusted the level requirement of "Login Award" entrance: adjusted from level 20 to level 60, which is consistent with the minimum level of rewards that can be claimed.

2) Removed the "Data Room" system and entrance.


◆Beginner system

Added the "Orientation Manual" novice activity. All captains who have newly created account after V5.8 update will be able to use the new version of Novice system. By completing system tasks such as "Growth Guide" and "Training Plan", it can help captains quickly familiarize with game content, and get a lot of upgrade materials.


◆Dorm System

1) Adjusted the display of ELF dispatch button in Dorm Errand.

2) Adjusted the level requirement of Dorm Errand and Dorm Shop to level 20.


◆Level system

1) Improved the output of [Captain Level Exp] in the game (such as combat missions, first pass of the main story stages, etc.). Adjusted the coin conversion ratio from [Captain Level Exp] that overflows after reaching max level. Slightly increased total weekly coins that converted from [Captain Level EXP] that overflows after reaching max level.

2) Adjusted the sending form of Staamina rewards from level-up. The staamina rewards obtained after level-up will be adjusted to be issued in the form of Staamina Potions (no longer direct Staamina).

3) Removed Offline EXP system. The accumulated Offline EXP (as of V5.8 maintenance day) will be issued to captain via mail. If the issued Offline EXP exceeds the max limit, the overflowed part will be compensated in the form of Coins. Also, due to the adjustment of EXP required for some level upgrades, after V5.8 update, the issued Offline EXP will be converted in equal proportions.

4) Removed Novice Buffs, EXP Chips, and Coin Chips.

5) Removed the returnee buff effect of [Captain EXP +50%].


◆Other

1) Raised the cap of various base currencies to 99999999.

2) Updated the setting options of [Volumetric Light] in menu [Video Setting] - [Local Values].

3) Updated the in-game CG playback method, and fixed the black screen problem that may occur when playing CG.

*This update requires re-downloading of CG resources. It is normal for captains to download more resources during this update.



====== Dorm ======

1) Added the new member [Starry Impression], and added corresponding interactions and events.

2) Adjusted the level requirement to unlock Dorm: adjusted to level 40. The level requirement to unlock [Dorm Squad] system will also be adjusted to level 40 (captains who have unlocked the Dorm will not be affected).

3) Adjusted the entry level of stigmata in [Dorm Squad] system: from level 12 to level 40.



====== Bug Fixes & Tuning ======

1) Optimized the visual performance of [Event Supply] interface.

2) Optimized the display of red dots and "new" labels in some interfaces.

3) Optimized the performance of character skill interface upgrade and unlock logo.

4) Adjusted the background color of some items and the copy color of the corresponding supply record interface, from purple to gold.

5) Adjusted the performance when acquiring some new Characters/ELFs/Outfits/Materials.

6) Adjusted the animation performance of [Supply] when obtaining golden items.

7) Adjusted the unlocking conditions of stigmata system, which can be unlocked after completing stage 5 of main story chapter 1.

8) Fixed the problem that there was no sound in main story chapter 22 [Me and Myself].

9) Fixed the problem that the team interface may display abnormally in main story stage 8-7 [Will of the Herrscher].

10) Fixed the problem of abnormal plot reference in main story stage 26-01.

11) Fixed the problem that some models clicked on the character profile screen abnormally.

12) Fixed the problem that some Android devices with a resolution of 3440x1440 and 2560x1080 may display black borders abnormally.

13) Fixed the problem that the screen may display abnormally after exiting from [Elysian Realm] menu.

14) Fixed the problem that the return and main menu buttons of some interfaces may disappear abnormally in some cases.

15) Fixed the problem that the usage level restrictions of some "trial character cards" did not take effect normally.

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