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[Version 2.7] Kuki Shinobu Build Analysis | Skills, Artifact, Weapon, Talent, Constellation, Team Comp

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Shinobu Master Guide

【Table of Contents】

Skills ║ Artifact ║ Weapon ║ Talent ║ Constellation ║ Team Comp

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Normal Attack

║ Perform up to 4 rapid strikes.

--

Charged Attack

║ Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

--

Plunging Attack

║ Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Elemental Skill | Sanctifying Ring

║ Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.


Grass Ring of Sanctification

Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for the active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.


The HP consumption from using this skill can only bring her to 20% HP.

--

Elemental Burst | Gyoei Narukami Kariyama Rite

║ Stabs an evil-excoriating blade into the ground, creating a field that cleanses the area of all that is foul, dealing continuous Electro DMG to opponents within its AoE based on Shinobu's Max HP.


If Shinobu's HP is less than or equal to 50% when this skill is used, the field will last longer.

Passive 1 | Breaking Free

║ When Kuki Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%.

--

Passive 2 | Heart's Response

║ Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery:

Healing amount will be increased by 75% of Elemental Mastery

DMG dealt is increased by 25% of Elemental Mastery

--

Utility Passive | Protracted Prayers

║ Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours

Artifact Main Stats | Healer

║ Sands : HP

║ Goblet : HP

║ Circlet : Healing Bonus / HP

Artifact Sub Stats | Healer

║ HP

║ Elemental Mastery

║ Energy Recharge

║ CRIT

Artifact Sets Recommendation | Healer

║ 4 set Tenacity of the Millelith

║ 4 set Ocean-Hued Clam

║ 2 set Tenacity of the Millelith / 2 set +15% Healing

║ 4 set Noblesse Oblige

Artifact Main Stats | Off-field Sub DPS

║ Sands : EM

║ Goblet : EM

║ Circlet : EM

Artifact Sub Stats | Off-field Sub DPS

║ HP

║ Elemental Mastery

║ Energy Recharge

║ CRIT

Artifact Sets Recommendation | Off-field Sub DPS

║ 4 set Tenacity of the Millelith

║ 4 set Ocean-Hued Clam

║ 2 set Tenacity of the Millelith / 2 set Wanderer's Troupe / 2 set Noblesse Oblige

║ 4 set Noblesse Oblige

Attributes Requirement

║ ER

Since Shinobu requires 60 energy, if you have double electro resonance in your team, you can aim for around 140% ER

If you use Shinobu as your electro character alone, it's recommended to aim for 160% ER.


║ Crit Ratio

Since you would use Shinobu more as a healer (which scales on her HP), the crit ratio here is not that mandatory.

Unless you also want to build Shinobu as hybrid healer - sub DPS, you can go 1:2 Crit Ratio

If you use favonius sword, then you want higher crit rate to proc the weapon's passive


║ EM

If you build Support Healer Shinobu, you can aim around 200 EM


If you build off-field Sub DPS Shinobu, you can aim around 800 - 1000 EM

Reaching 900 above is highly recommended.



║ HP

For support healer Shinobu, aiming HP around 35k is highly recommended.


If you build off-field Sub DPS Shinobu, around 18k - 20k HP is totally fine.

ort Best In Slot Weapon


Freedom-Sworn


『ATK = 608 | EM = 198』

『A part of the "Millennial Movement" that wanders amidst the winds. Increases DMG by 10%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s. "Millennial Movement: Song of Resistance" increases Normal, Charged, and Plunging Attack DMG by 16% and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.』


Recommended Weapon

Primordial Jade Cutter


『ATK = 542 | Crit Rate = 44.1%』

『HP increased by 20%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP.』


Iron Sting


『ATK = 608 | EM = 165』

『Dealing Elemental DMG increases all DMG by 6% for 6s. Max 2 stacks. Can only occur once every 1s.』


Dark Iron Sword


『ATK = 401 | EM = 141』

『Upon causing an Overloaded, Superconduct, Electro-Charged, or an Electro-infused Swirl reaction, ATK is increased by 20% for 12s.』



Lion's Roar


『ATK = 510 | ATK = 41.3%』

『Increases DMG against enemies affected by Pyro or Electro by 20%.』


The Alley Flash


『ATK = 620 | EM = 55』

『Increases DMG dealt by the character equipping this weapon by 12%. Taking DMG disables this effect for 5s.』

Favonius Sword


『ATK = 454 | ER = 61.3%』

『CRIT hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.』


Talent Priority

║ Skill

║ Burst

║ Normal Attack

*Skip normal attack if you only use Shinobu as healer


Constellation 1

║ Gyoei Narukami Kariyama Rite's AoE is increased by 50%.


Constellation 2

║ Grass Ring of Sanctification's duration is increased by 3s.


Constellation 4

║ When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP. This effect can occur once every 5s.


Constellation 6

║ When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s. When Shinobu's HP drops below 25%, she will gain 150 EM for 15s. This effect will trigger once every 60s.


C1 will increase the burst range, but checking how "low" the burst damage is, having C1 is not mandatory

C2 will prolong the healing time (recommended to aim)

C4 will make Shinobu better off-field Sub DPS (also recommended to aim)

C6 is very useful since Shinobu will have extra 150 EM buff, and she can withstand lethal attack every 1 minute too

Team Comp 1 | Electro Charged

║ Shinobu - Ayato - Fischl - Venti

║ Shinobu - Mona - Beidou - Venti

║ Shinobu - Raiden - Xingqiu - Kazuha

║ Shinobu - Raiden - Yelan - Kazuha *recommended team comp to try

║ Shinobu - Beidou - Yelan - Kazuha

║ Shinobu - Xingqiu - Yelan - Kazuha

║ Shinobu - Childe - Beidou - Venti *recommended team comp to try

*The lists will go on, as long as you have hydro - electro - CC anemo, you can be creative with the team comp

Team Comp 2 | Physical

║ Shinobu - Eula - Diona - Zhongli *recommended team comp to try

║ Shinobu - Eula - Diona - Xinyan

║ Shinobu - Razor - Diona - Rosaria

║ Shinobu - Razor - Yunjin - Rosaria

*Pair electro - cryo together, and you can go creative with this one too

Team Comp 3 | Overload

║ Shinobu - Xiangling - Klee - Sucrose

║ Shinobu - Xiangling - Diluc - Venti

║ Shinobu - Yanfei - Thoma - Venti

║ Shinobu - Xiangling - Klee - Kazuha

║ Shinobu - Fischl - Klee - Venti

║ Shinobu - Raiden - Diluc - Sucrose

Team Comp 4 | SuperVaporize

║ Shinobu - Diluc - Xingqiu - Yelan

║ Shinobu - Xiangling - Childe - Venti

Have a team Idea?

║ Comment down below what team comp you used with Shinobu, I'll gladly include it here too~

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Thanks for reading up to this part


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