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[Beta 5.8 Guide] Starry Impression Valkyrie Guide

UID: 100005819 (GLB)

5.8 Beta guides

Starry Impression Valkyrie Guide by Reinbex  

Hey, Captains! In this guide, we will cover v5.8’s Starry Impression and analyze how she works. For the sake of convenience, “Starry Impression” will be abbreviated to “SI” in this guide.


✦TABLE OF CONTENTS✦

1- INTRODUCTION

2- HOW TO OBTAIN

3- SKILL DETAILS

4- RECOMMENDED GEARS

5- RECOMMENDED TEAMS 

6- CLOSING THOUGHTS


✦INTRODUCTION ✦

"Where the stars call home... it must be so pretty. Don't you want to live there with me?"


Starry Impression is an A-rank SP PSY-type Physical melee Support/sub-DPS. With her Cross (gifted by Aunt Mobius), Griseo fights alongside Mr.Knight to defeat her enemies with paint. Starry Impression focuses on inflicting Bleed and providing Physical buffs for the team.


As an A-rank SP Valkyrie, SI starts at A-rank and maxes out at SSS-rank. A duplicate character card drop yields 30 fragments while requiring 40 pieces to unlock.



✦HOW TO OBTAIN ✦

As an A-rank SP Valkyrie, you can farm for her. Aside from events/gacha, you can obtain her fragments via:

✦ Battle Arsenal

✦ Asterite Shop

✦ Overworld Missions


✦ SKILL DETAILS ✦

※ Stats below are all Lv.80 figures.

✦ Leader: Self-Portrait: Stars

Provides Physical DMG against bleeding enemies and 35/45/50/55 team initial SP.


SI‘s leader skill encourages bleeding for the DMG buff, but more importantly, she is the first Physical support whose leader skill provides team initial SP.


✦ Passive: Impression, Ciel Étoilé

SI‘s passive is a “paint bar” system, where the limit is normally 3 and they can be either red, yellow, or blue. 


Example of SI having a red, yellow, and blue bar each


Tap [ATK/ULT] and land the hit to gain a bar and a Mixing buff.  

(Tapping ULT also changes current paint)


Mixing buffs based on each paint bar gained:

✦ Red: +20% TDM  vs broken-shield or unshielded enemies

✦ Yellow: Intake 15% less DMG

✦ Blue: Bleeding inflicted gains 35% Physical DMG


Mixing buff duration is determined through this 20s timer (refreshable).


Teams with SI will also perform better against BIO enemies.


✦ Basic ATK:The Painter and the Knight

Tap [ATK/ULT] to attack enemies with your paintbrush and gain paint bars. Tapping [ULT] will also change the current color.


Tapping either [ATK] or [ULT] in any order continues the attack sequence.



✦QTE✦

QTE can be triggered via Time-Slow or bleeding enemies. QTE inflicts Physical DMG, restores 6 team SP, fills/overwrites all bars with different colors, and also reduces the switch-CD of the exiting Valkyrie to 4s. Because of the SP-regen, it’s encouraged to switch into SI via QTE.


✦ Combo ATK: Knight Blowing Bubbles

With at least one paint bar, hold [ATK] to consume all paint bars and attack together with Mr.Knight. At S rank, different colors consumed will recover more SP.


Casting Combo ATK creates a Prismatic Bubble that provides a one-time DMG-negation. At SSS rank, you can stack two Prismatic Bubbles.

Prismatic Bubble pops after 10s


Knock-up Combo ATK if non-max bars and lacks all 3 different colors


At S Rank, Combo ATKs with 2+ same colors can apply Bleeding.


If you have all 3 colors and all bars are filled, Mr.Knight will deal more DMG.

Smite-down Combo ATK if max bars and has all different colors


✦ Evade: The Birth of the Depicter

Tap [EVA] and trigger Ultimate Evasion to invoke a 2s Time Fracture.


Ultimate Evasion also creates a Prismatic Bubble


✦ Ultimate: Neverland Genesis

Hold [ULT] to consume 75 SP and exhibit an 18s painting. After casting, a 2s Time Fracture is invoked and 6 Bleed Trauma is inflicted on all enemies. When 8s are left, an AOE of Physical DMG is unleashed.


(5 Trauma = 1 Status Bar)

During the Ult’s 18s, any team member can inflict 2 Bleed Trauma (2s CD). If SI exits during then, her Mixing buffs’ duration refresh and get passed to her teammates.


Ultimate’s Duration


In addition, the team enters Traced State, which enables stacking Bleeding 4 more times and each bleeding stack strengthens the bleeding dmg.


SI‘s bar-limit increases up to 5 during Ult. Mr.Knight will need all 5 bars instead of 3 filled (still including 3 different colors) for the smite-down Combo ATK.


✦ SP Skills:

A-Rank: Mr Knight inflicts Bleed Trauma. Ultimate inflicts Dyed State such that dyed enemies only suffer bleeding debuffs from the bleed-inflictor.


S-rank: With SI in the team, bleeding enemies without a shield also receive Physical Vulnerability.


SS-rank: Bleeding now inflicts DMG to fixed-DMG shields, such as multi-hit shields.


SSS-rank: Whenever a team member hits a bleeding enemy, they receive Crit Rate while SI herself gains Physical DMG. With the Ultimate enabling up to 5 stacks, 15% each type of buff is possible.


✦ RECOMMENDED GEARS ✦

✦ Weapons

SI’s signature weapons are great choices for her to pick. They provide Total DMG for Combo ATKs and Ultimates and team Physical DMG buffs. These crosses also inflict Bleed Trauma and force-trigger SI’s Ult-Evasion upon Weapon’s active cast. 


The PRI-ARM, Elysian Astra: Heart’s Color, takes a few steps further by auto-casting its weapon’s active when SI entries via QTE and inflicts Physical Vulnerability onto enemies.


Blue is for SI while Turquoise is for Starlit Astrologos (SA)


Non-Exalted Players (under Lv81) can opt for Zither’s Lament for the time being for the weapon does outperform Elysian Astra.

Blue is for SI while Turquoise is for Starlit Astrologos (SA)


✦ Stigmatas

For stigmata options, Cezanne is extremely suited for SI, given that it provides Total DMG, Physical DMG, Bleeding support, and a powerful and long-lasting Total DMG Vulnerability. Captains would want to prioritize the B piece and 2-pc effects for SI. 



Cez is short for Cezanne in this chart.


Paganini M makes for a reliable replacement, followed up by the Holmes stigmata combinations averaging around 80% compared to Cezanne.


✦ RECOMMENDED TEAMS ✦

Any Physical DPS + SI + HoS


Starry Impression pretty much almost always wants to pair up with Herrscher of Sentience (HoS). The SP-regen, gather, Time Slow/Fracture, and quick-paced playstyle of HoS synergizes very well with Griseo’s playstyle. For DPS, any Physical DPS can fit onto the team, such as Palatinus Equinox (PE), Twilight Paladin (TP), or Miss Pink Elf♪ (MPE). 


Exalted MA | vs SSS HoD | 47792 

Link to Video


Abyss | RL 426D | vs Nocturnal Knight | 783

Link to Video


Abyss | RL 426D | vs HoS | 848

Link to Video


Abyss | RL 429D | vs HoD | 773

Link to Video


Q-Manifold | vs Hephaestus | 836 | RL 305D

Link to Video


Q-Manifold | vs Ice Legatus | 909 | RL 300D

Link to Video



✦ Closing Thoughts ✦

Starry Impression, Flamechaser XI, is the latest Physical Support and sub-DPS valkyrie. As an SP valkyrie, she is (expensive to but at least still) farmable. SI can invoke short Time Fractures multiple times, inflict long-lasting Bleeding, create and pass her Mixing Buffs onto her teammates, and inflict plenty of Physical DMG through her Ultimate.  If you wish for a powerful Physical Support I recommend obtaining & ranking SI up to at least rank S for the necessary SP-recovery.


Anyway, you’ve reached the end of this guide; I hope you found it useful and thanks for reading!


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