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[5.8 Beta] NEW Divine Key: Seven Thunders Of Retribution: Rumble & Seven Thunders Of Retribution: Narukami Info & Guide

A Divine Key made from the core of the 3rd Herrscher, the Herrscher Of Thunder. A certain expert implemented the jackpot system that allows it to change it's structure based on the wielder and surroundings. Naru, or Rumble, is the name given to it's blade form.

While the number of the Divine Key is dictated by the number of the Herrscher and not the time of production, the 3rd Divine Key is in fact one of Helixcraft's earliest creations.

"I can't bear looking back at my teenage inventions. Of all the 7 forms, only the slingshot and lipstick still hold up today."

Introduction

The 3rd Divine Key, Key of Sanction also known by it's personal name, Seven Thunders Of Retribution (7TR) will arrive on the Hyperion in version 5.8.

This weapon is the long awaited Herrscher Of Thunder buff, providing it's user with SP regeneration, Paralyze Trauma aplication, a counter type killer passive and fundamentally changes the way Herrscher Of Thunder works and is played.

Weapon Details

Note: Lvl 50 and 65 stats respectively. Will differ depending on weapon lvl and star lvl.

ATK - 284 CRT - 22 / ATK - 452 CRT - 11 (Pri-Arm)

Weapon Active - Thunderbolt Call / Narukami Divinity (Pri-Arm)

Seven Thunders Of Retribution's weapon active provides a burst of Lightning DMG.

During it's cast, the wielder, is invincible inflicts 10 Paralyze Trauma on it's first hit, and restores 10 SP providing them with the ability to unleash their ultimate fasters and in subsequent order.

When wielded by the Herrscher Of Thunder, during burst mode, she can use a different kind of weapon active providing another burst of Lightning DMG.

During the weapon active, Herrscher Of Thunder is invincible and will trigger her Ultimate Evasion Skill.

Finally, after casting it's weapon active, she can immediately cast finisher which speeds up her rotation and synergizes with the weapon's 1st passive, but her ultimate CD will be increased by 11s.

Both kinds of weapon active inflict a 15s Narukami Mark on hit when used by Herrscher Of Thunder, letting her regenerate herrscher charge and deal %ATK bonus Lightning DMG with her Basic ATK, Combo ATK, Evasion ATK and Ultimate.

Weapon Passive 1 - Exoneration / Forfeiture (Pri-Arm)

Wielder gains a big bonus of Total DMG to enemies of weaker Types. Psy type valkyries gain a buff against Mecha type enemies, Mecha type valkyries gain a buff against Bio type enemies, etc...

This passive pushes HoT into her primarily role of Mecha-Type enemy killer providing a similar effect to her Gale Of Acala passive skill.


When equipped by Herrscher Of Thunder, she will receive 200 Herrscher Charge on each entry and casting Ultimate will refresh Weapon skill CD letting her unleash both kinds of weapon active in sequence.

While equipped with this weapon, all skill and stage timers are stopped during Herrscher Of Thunder's Ultimate and Ultimate Finisher animation.

Casting weapon active during burst mode and finisher before exiting the field will make Kurikara remain on the field as a summoned entity bombarding enemies from mid-air. During this, Herrscher Of Thunder, remains in Herrscher Form. Kurikara has a maximum of 600 Herrscher charge, her bombardment consumes Herrscher Charge at double the normal rate and does 70% of the usual damage.

Kurikara will leave the field if she loses all energy, as been on the field for 10s or Ultimate is cast again.

Weapon Passive 2 - Inverse (Pri-Arm exclusive)

In non-burst mode, wielder's Lightning DMG is increased.


When equipped by Herrscher Of Thunder, once Kurikara loses all her energy or the 10s time limit has been reached, she will dive onto enemies dealing Lightning DMG.

Every Shinzan Strike (Max Herrscher Charge Combo ATK) dealt before the dive will further increase the Lightning DMG dealt (Max 2 times).

Divine Convergence - Key Of Sanction

When reaching tuning Level 1 and owning Seven Thunder Of Retribution you will unlock a passive permanent 10ATK Buff on your account from the Key Of Sanction's Energy Boost Attribute Skill in Divine Convergence.

Gear stat comparision:

Seven Thunders Of Retribution: Narukami vs Domain Of Sanction:

+ Provides higher dps expecially against Mecha Type enemies and faster rotations w/SP regeneration on top.

+ Let's Herrscher Of Thunder reclaim some of the bosses she lost to Mobius and HoFS like abyss BKE.

+ Extremelly good when using against the new Abyss Lightning Weather Abyss boss, RCP, and the new SSS BKE Memorial Arena boss.

+++ Time stop.

- In most SS Memorial Arena bosses, Domain Of Sanction will outperform Seven Thunders Of Retribution due to it's stronger weapon active letting it do a massive burst of dmg to the boss.


Teamcomp and Stigmata suggestions:

Note: In 7TR team Fischl often uses the recent event bow Cerulean Flare due to beoing able to provide sp for teammates and giving Fischl herself SP on entry.

In most situations Mitternacht Watz is still prefered due to higher dps but Cerulean Flare as overall a higher ceiling due to enabling faster rotations and early setups

Seven Thunders Of Retribution:

NOTE: DATA FROM THE CN VERSION OF THE GAME. GLB VERSION MIGHT DIFFER.


In the CN version of the game the 7TR Divine Key banner was extremelly good to say the least.

Alongside 7TR, Mitternachts Waltz and Zhenyi also had increased odds in this banner. And besides that, there were other top tier weapons like Key Of Radiance and Whisper Of The Past and top tier stigmata like Turgenev. It also contained the farmable stigmata Margrave, SpA's signature stigmata Ragna and Avogadro a stigmata often used in Memorial Arena.

This banner can help you gear your 7TR HoT team up to 8/12 total pieces. Being able to get Seven Thunders, all of Fischl's signature gear and Margrave for your Eden meaning you only need Eden's signature weapon, Echo Of Paradise, and Handel set to fully gear the standard team comp. It also gives you Avogadro for 7TR SS Memorial arena runs.

Does that mean you should pull this banner with the soul intent of gearing up your Lightning team? Of course not. Expecially given the fact that since it's a Divine Key supply in which the ratio at which you get weapons vs stigmatas is higher than in normal banners making it harder to finish up a set. What it does mean is that if you want to pull for Seven Thunders, be it due to it's 10ATK DK convergence buff or due to liking HoT and wanting to gear her up, you are most likely getting something that will help you from the eventual off-rates.

Closing Thoughts:

Despite some drama regarding certain changes done to the weapon during CN beta. Seven Thunders Of Retribution is in fact a amazing weapon that brings HoT to the level or atleast close to the level of current Lightning DPS.

She now dominates the Mecha Lightning abyss stages just like Mobius who dominates Bio and mob enemies and Aponia who dominates Psy enemies.

This weapon let's her take the bosses she lost to newer valks and let's her claim for herself some of the new boss added to the game in this version, solidifying her place in the meta.

I recommend anyone who has HoT and doesn't have any other higher priority targets to try and get this weapon.


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