Post Details Page

New SP Battlesuit: Starry Impression

ID: 202055634 (EU)

Hi! Welcome to my v5.8 Beta Test Guide

⭐NEW SP BATTLESUIT: STARRY IMPRESSION⭐

🔘Since i already introduced her in my v5.8 patch overview (ref here), we'll now approach Griseo and her gameplay in a more techincal way.



💫Battlesuit Skills + Rank UP TRACK💫

🔘Here i'll show a better and simplified skill description for Starry Impression as well as Rank up track.


⭐Leader Skill⭐

[Skill 1]

🔻🔻🔻

Rank A: Team deals 17% Physical dmg vs bleeding enemies and starts the battle with 35 Bonus sp.

Rank S: Team deals 19% Physical dmg vs bleeding enemies and starts the battle with 45 Bonus sp.

Rank SS: Team deals 21,5% Physical dmg vs bleeding enemies and starts the battle with 50 Bonus sp.

Rank SSS: Team deals 24% Physical dmg vs bleeding enemies and starts the battle with 55 Bonus sp.


⭐Special Attack⭐

[Description: 💥Combo atk effects varies with number and colors of the paint it consumes |💥If number of paints are less than max stack possible or doesn't have all the 3 colors Mr. Knight performs upward slash dealing 400% ATK of physical dmg |💥If paint stack are max and all 3 colors are present Mr. Knight performs downward slash dealing 650% ATK of physical dmg |💥Creates a bubble shield on casting which negates incoming damage once.]

[Skill 1]

🔻🔻🔻

Rank S: Restores 4 sp for every different paint consumed (max 3).


[Skill 2]

🔻🔻🔻

Rank SSS: Stack the bubble shield 2 times and increases hyper armor.


[Skill 3]

🔻🔻🔻

Rank A: Gain 3 colors on first entry.


⭐Ultimate⭐

[Description: 💥Hold Ult to cast, causes a delayed 2s global time fracture. |💥Teammates present on the field inflicts 2 bleed trauma (cd 2s). |💥Ult lasts 18 seconds during which the number of paints is capped at 5. |💥When Ult has 8s left, deal AoE 500% ATK of physical damage. |💥During Ult her exit refreshes Mixing Buffs duration as well as providing them to other teammates. sp 75, cd 20s]

[Skill 1]

🔻🔻🔻

Rank S: Ult deals AoE 500% ATK of physical dmg. Each stack of bleed adds 300% on that damage until it reaches 2000%. Counts as bleeding damage.


[Skill 2]

🔻🔻🔻

Rank A: Team enter traced state during Ult allowing them to stack bleed 4 more times and also deals 6.0 bleed trauma on all enemies after casting.


[Skill 3]

🔻🔻🔻

Rank S: During Ult bleeding inflicted by her deals +50% tdm.


⭐Basic Attacks⭐

[Custom Description:💥Basic atks can be triggered in 2 ways. |💥Tap Ult button to switch paint color then add it on landing. |💥Tap basic atk button to keep stacking a selected color on landing.]

[Skill 1: QTE]

🔻🔻🔻

Rank A: Triggered when enemy is time slowed or bleeding. Restores 6 sp for the team, grants 3 different colors and reduces previous character switch in cd to 4 sec. Doesn't trigger time fracture.


[Skill 2]

🔻🔻🔻

Rank SS: On landing, basic atk sequence 3 & 5 increases Physical dmg +35% for 6s. Trigger again to refresh.


⭐Evade⭐

[Description: 💥Triggers a 2s global time fracture, cd 15s]

[Skill 1]

🔻🔻🔻

Rank A: Ultimate Evasion grants bubble shield and can be connected to basic atk SEQ 3.


⭐Passives⭐

[Description: 💥Fight with Paints, they have 3 different colors (default is RED), use basic attacks to gain and switch Paints. 💥Gaining a Paint grants a Mixing Buff for the respective color for 20s (Gain them again to refersh duration), 💥stops gaining paints and Mixing Buffs once max stack of Paints is reached.]


[Mixing: RED = Deal +20% TDM against Unshielded/Broken-shield enemies]

[Mixing: Yellow = Takes 15% less TDM]

[Mixing: Blue = Bleeding inflicted by her deals +35% Physical dmg]



[Skill 1]

🔻🔻🔻

Rank S: Each extra stack of the same color consumed (must be over 1) makes combo atk deal +250% Physical dmg. Counts as bleed dmg.


[Skill 2]

🔻🔻🔻

Rank A: Deal +31,4% TDM and +31,4% bleeding dmg to BIO Types. BIO Types takes +7,9% TDM from the team.

Rank SSS: Deal +40% TDM and +40% bleeding dmg to BIO Types. BIO Types takes +10% TDM from the team.


[Skill 3]

🔻🔻🔻

Rank S: Initial sp +40.


⭐SP Skill⭐

[Skill 1]

🔻🔻🔻

Rank A: All attacks dealt by Mr. Knight inflict Bleed Trauma. All enemies enter Dyed state during Ultimate. Dyed enemies only suffer the bleeding debuff from the inflictor.


[Skill 2]

🔻🔻🔻

Rank S: Shield-broken/unshielded enemies takes +8% Physical dmg while bleeding.


[Skill 3]

🔻🔻🔻

Rank SS: Bleeding also deals 6.0 dmg to shields that only take fixed dmg.


[Skill 4]

🔻🔻🔻

Rank SSS: When the team hits bleeding enemies, each stack of bleeding increases Crit rate by 3% and increase her Physical dmg by 3%.


🔘Conclusion: The valk herself is all about Bleeding, her capability as a Physical support is all about bleed stack applied and team synergy, So to put it in the easy way let's say all you need is - QTE for team synergy - Combo atk which recover sp and triggers valk and stigma effects as well as inflict bleed trauma and Ultimate which buffs the team furthermore (actual main buff trigger).

🔘Correct casting order (Cezanne TB/MB or full signature): QTE (+wep active) > Combo atk(only if you need sp) > Ult > dps burst

🔘Correct casting order (general short duration buffs): Ult > wep active > dps burst

🔘Correct casting order (general long duration buffs): same as signature


💫Gameplay💫

⭐That's it for this guide!⭐


I really hope all this work would help people to better understand the valkyrie!

Thanks for reading my guide, see you in the battlefield, captain!


Honkai Impact 3rd • Guides & Analyses
Repost allowed
Honkai Impact 3rd
Battlesuits
5.8 beta
7
0
1
7
0
All comments

Loading...

All Tools

Recommended Users