Hello, fellow Captains~
The new part of the story is soon to be released, and with it unlocks a new fascinating area of Elysium Everlasting!
We won't elaborate on the story, however. This guide is here to help you to prepare for the exploration of Amusement Park and its challenges.


The Amusement Park is a colourful area that holds a variety of attractions, from Roller Coaster to Pirate Ship. You won't possibly be able to use them to your heart's content, but there are other things you can enjoy. There are data storm portals and anomalous beacons, optical devices and treasure chests that you're familiar with, and some more. And no disappearing garden walls!
You will be able to unlock teleportation nodes for faster travel as you explore the location. Of the things you know, there are also two one-side gates. A nice and really fitting addition is a spiral elevator that will take you to a higher level of the location in a fancy way, but you will have to hurry, or it leaves without you.
New Data Storm portals will appear in the Amusement Park, and all Data Storms undergo a functional change. They can now be completed on easy, normal, or hard mode. The harder the mode, the more rewards you can get, and you may even get rare Covenant cards! But keep it in mind that they also require more Turbulence Detectors in accordance with the reward and difficulty increase. Completing certain Data Storms on certain difficulties will also award you with a Precision Key that serves as a pass to the new Exclusive Trials.

There are two themed Anomalous Beacons in the Amusement Park, as well as the new Exclusive Beacon.
The two Anomalous Beacons feature the newly added Daybreak and Infinity card decks. The decks will be roughly covered later in this guide. You will be able to take on series of waves of enemies in multiple rounds and get Gears of Daybreak and Gears of Infinity to enhance the corresponding Persona Cards.

Finally, the Exclusive Beacon features trials of all currently existing themes, including Bodhi, Deliverance, Discipline, and the new two. In order to unlock its trial of each type, the respective Persona Card must be obtained. It offers extra challenges and good card rewards for completing them, with a slightly higher chance of obtaining new legendary Covenant cards. On top of that, the resulting score is being recorded, and you can compare your score with that of other players. The faster you complete a challenge the higher the score.


New enemy species appear in the Amusement Park, so it's no time to be careless. And they not only possess new abilities, but also have fresh and intriguing looks. This part is supposed to help you to understand them better.
Acidic Corrosion

This is a PSY-type enemy who is capable of performing three skills. It doesn't boast high protection or attack rate, but can surely cause some trouble. And doesn't it look familiar somehow?
Skills:
• ! Prepares and shoots a projectile. Quite a regular attack.
• !! Prepares and shoots in the air creating an area that chases your character for some time and drops dangerous substance on her head, which can be evaded.
• !!! Attacks a wide area by shooting beams that appear at a 180 degree and meet in front of it. Evade timely or keep a distance to avoid high damage.
Goosefoot

This is a PSY-type enemy that looks like a merry-go-round. Could it be that an attraction was corrupted by honkai energy and came to life? This monster posesses a wider variety of skills and has a Bleed Trauma gauge. With full Bleed Trauma, i.e when inflicted with Bleed debuff, it falls to the ground and becomes unable to act for some time. But don't think that inflicting the debuff will be easy.
Skills:
• ! Raises its spikes to hit your character. Looks like a basic attack.
• ! Creates four dangerous areas around the field. It is yet to be defined what purpose they serve. Staying away is suggested.
• !!! Dashes towards your character while spinning at high speed. Quite a strong attack, but can be evaded.
• !!! Dives down and merrily goes round while shooting beams that deal damage, then rises to deal damage in its radius. Can be avoided by evading or keeping distance.
• !!! Emits energy waves around itself that cover a big area and deal high damage. Evade timely.
Patroller

This is a massive PSY-type enemy that resembles a flying whate. It has complex mechanics that involve aerial state and grounded state, a shield, and some tricks up its sleeve - or in its maw. Those tricks are called Aerial Shuttle, and there are three of them. Aerial Shuttles are PSY-type enemies too, but unlike Patroller, they only have one skill, which is shooting a ball of energy that flies in a straight line. At the start of battle, Patroller launches Aerial Shuttles to fight you and goes into aerial state.
It may be hard to reach this monster when it's in the air, but you can defeat Aerial Shuttles to make it descend. It will also fall down if you manage to break its shield. After some time passes, it will ascend again and launch another bunch of Aerial Shuttles if there are none.
Tips:
If Patroller descends with unbroken shield and you don't break it, the shield's remaining durability will be retained when the monster ascends.
If Patroller falls down due to having its shield broken, the shield will start recovering when the monster ascends.
Aerial state skills:
• ! Shoots a sphere at your character's position, which explodes upon impact and releases a whirlpool that slows your character.
• ! Prepares its sonar and produces five consecutive sound waves that aim at your character. They can be evaded, but what a sound.
• !!! Locks on your character and continuously shoots a huge energy beam that deals high damage.
Grounded state skills:
• ! Performs a round sweep attack when your character is close. A rather regular move.
• !! Prepares and charges in a straight line towards your character to deal considerable damage.


To further aid you on your journey through Elysium Everlasting, more weapon cards are added, including but not limited to Flavors of Daybreak and Malice of Infinity Persona Cards and unique Covenant cards. Along with those, new normal weapon cards of Daybreak and Infinity get released, Daybreak and Infinity Bounty and Offering packs get added to the Helixcraft shop, and limited Gears of Bodhi, Deliverance, Discipline, Daybreak and Infinity will be available too. This part shall help you to get prepared.
Covenant cards
Covenant cards are rare cards that enhance the whole corresponding deck or its active skill, or just trigger relevant powerful effects. They can only be installed in a specialized slot and have further requirements to activate, so pay attention to details and build your deck wisely. There is a Covenant card of each existing type, and here is a couple of examples.

Flavors of Daybreak

Daybreak series cards feature a familiar effect called Rend, but it works differently from the one in Elysian Realm. The methods of applying Rend remain the same, but the effect itself doesn't deal damage to your enemies. Instead, it allows to utilize the cards' bonuses, which vary from granting damage buffs to your character to periodically dealing high damage to your enemies, based on the number of Rend stacks.
The new legendary card Covenant: Illuminating Daybreak requires you to install Daybreak and Stars series cards only. It enhances the active skill, summoning Girl with Floppy Hat on the field who soon explodes, dealing significant damage to your enemies, which increases with every Rend stack.

Malice of Infinity

Infinity series cards feature a special effect called Slaughter Mark. You would be able to raise it with enemy kills if not for its maximum count being rather low, so there are effects that trigger when it gets exceeded. And of course it also allows to utilize normal cards that can grant useful bonuses or deal damage to your enemies. As can be deducted from its name, the deck is somehow connected to Dr. Mobius, so be careful with how you use it. More than that, you will also be able to see a certain familiar funny figure in combat.
The new legendary card Covenant: Advancing Infinity requires you to install at least one card of Decimation and one card of Discipline. It enhances the whole deck by increasing the maximum limit of Slaugher Marks, providing initial Slaughter Marks and even increasing the damage your enemies take depending on the number of Slaughter Marks.



With all these new things, it would be a shame to forget about the useful tools we get for the map's exploration. Multipurpose Glasses and Multipurpose Lantern can now reach level 2 and gain better or new effects.
Multipurpose Glasses

Upgraded Multipurpose Glasses gain a new active effect which grants your character temporary invincibility. It should be of great help to those who like to peacefully explore the location, because it allows you to not only sneak past enemies' alert areas, but also to hide in plain sight. If you happen to appear in an enemy's alert area with peace in mind, using the skill will hide you from them, and the alert bar will start decreasing.
Multipurpose Lantern
It isn't yet apparent what improvements the upgraded Multipurpose Lantern has, so keep an eye out on it.

This sums up the new things yours truly could have a peek at. Don't hesitate to explore the new area and discover new exciting things. Hope that this guide helps you to find your way around the Amusement Park in Elysium Everlasting.
Enjoy the game and stay safe, Captains!


