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[Beta 6.0 Guide] Herrscher of Human: Ego Valkyrie Guide

Herrscher of Human: Ego Valkyrie Guide by Reinbex

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Hey, Captains! In this guide, we will cover v6.0’s Herrscher of Human: Ego and analyze how she works. For the sake of convenience, the following will be abbreviated in this guide:

"Herrscher of Human: Ego” - “HoHE” 

“Herrscher of Human form” - “H-Form”

“Herrscher of Origin form” - “O-Form”

“Pristine Seed” - “P-Seed”

“Pristine Bloomage state” - “P-Bloom state”

“Ego Blossom” - “EB”

“Weapon’s Active” - “WA”

“Crystal Ice Mirror stack” - “CIM stack”

✦TABLE OF CONTENTS✦

1- INTRODUCTION

2- SKILL DETAILS

3- RECOMMENDED GEARS

4- RECOMMENDED TEAMS 

5- CLOSING THOUGHTS

✦ Introduction ✦

I'm Herrscher and human, but... I'm also a girl as gorgeous as dancing petals♪


Herrscher of Human: Ego (HoHE) is an S-rank PSY-type Ice ranged DPS. She has two Herrscher Forms. In her default H-Form, HoHE fights using her bow. By activating her ultimate and entering Burst Mode, HoHE switches to O-Form. In this form, she creates the Stars of the Past scenery and fights with her scepter and manta ray, Spirit of Origin.



✦ SKILL DETAILS ✦

※ Skills below are all Lv.80 figures and assumed at S.0 Rank.

✦ Rank-Up Skills


✦ Leader: Wandering Dream

When HoHE is the team leader, the ICE-ONLY members gain initial SP. She also provides the team with Ice DMG buffs and even more while in Stars of the Past is active (Burst Mode scenery).


The leader skill is extremely useful, especially in Memorial Arena, where SP can be an issue and therefore an SP-leader valk is very helpful. Unfortunately, her SP-effect only applies to Ice characters so it can be rather restrictive. 


Meanwhile, the Ice DMG bonuses are also a nice touch, but sometimes Haxxor Bunny’s leader skill may outshine HoHE’s (such as in Abyss).


✦ Passive: Enlightened Salvation


Bow-Wielders in General

v6.0 has changed the wording; HoHE has 2 max WA charge shots that can be quick-tapped or held before releasing.


HoHE naturally does 30% more Total DMG vs MECHs and has innate Elemental Breach.


Herrscher Forms

H-Form on left; O-Form on right

HoHE has two forms, H-Form (default), and O-Form (Burst Mode only)


1) Pristine Seeds

P-Seed count are on top of enemies

HoHE can inflict P-Seeds (3 max) onto an enemy. P-Seeds last 15s until more are added. P-Seed are inflicted via:

✦ Charged ATK (+1)

✦ Charged ATK (H-Form) after Ult-Evade (+3)

- QTE can also trigger Ult-Evade

✦ Charged ATK (O-Form) (+3)


P-Seed/P-Bloom inflict enemies with 20% TDM Vulnerability from HoHE. Hitting a P-Seeded enemy restores SP and provides TDM.


2) Pristine Bloomage

[Weapon] will glow if P-Bloom

3 P-Seeds (QTE & entering O-Form also) invoke P-Bloom state for 2.5s (or 3.5s if O-Form). P-Bloom always leaves behind 1 P-Seed. P-Bloom is just a short time period that you can trigger EB.


3) Ego Blossom

Hit P-Bloom enemies with [Weapon] for Ego Blossom, an AOE of Ice DMG.


✦ Basic ATK (H-Form)

Tap [ATK] to perform Basic ATKs; land a hit to gain 1 CIM stack. CIM stacks (max 4) provides Iron Body and each stack can be consumed to block 50% of incoming DMG. 

CIM stacks can be passed onto the next valkyrie but disappear if none are gained within 15s or if HoHE enters O-Form. You can also gain 1 CIM by defeating an enemy with P-Seed(s).


✦ Evade (H-Form)

Ult-Evasion also grants 2 CIM stacks.

Tap [EVA] for Time Fracture (Non-Ult Evasion works also). You have 10s to use a Charged ATK to inflict 3 P-Seeds (& P-Bloom) afterwards.


✦ QTE: Golden Splendor

Triggered upon Freeze, Time-Slow, or teammate consuming 100+ SP at once. QTE triggers P-Bloom, Ult-Evasion, and 20% TDM (20s).


✦ Charged ATK (H-Form)

Hold (and continue holding) [ATK] to fire penetrating ice crystal ballistas and inflict P-Seeds per hit. 


Once P-Bloom (3 P-Seeds), it’s recommended to use [Wep]


✦ Ultimate: Radiant Destiny (Enter O-Form)

Tap [ULT], spend 125 SP, and enter Burst Mode & O-Form for 17s. 


All timers are paused during animation.

Upon entering O-Form:

✦ Inflict large AOE of Ice DMG

✦ Create Stars of the Past (the starry scenery)

✦ Inflict P-Bloom

✦ Inflict 6 Rime Trauma

✦ 3s Time Fracture

✦ Ult-Evade CD refreshed


O-Form Duration Icon

While in O-Form:

✦ Elemental Breach and Total DMG Reduction is increased

✦ Charged ATKs are buffed

✦ Cannot die

✦ Moveset is changed


Stars of the Past

While in O-Form, Stars of the Past will take place. The scenery provide the following effects:

✦ +0.5 SP/s to Ice Valkyries

✦ 0.5 Rime Trauma per sec onto enemies

✦ 50% Ice DMG (ELF)

✦ 5% Ice DMG (Ice Valkyries)

✦ One-time extra DMG onto Frozen enemies


Teammates consuming SP buffs O-Form

Whenever HoHE’s teammates (not herself) uses SP, HoHE records up to 300 usage until she exits O-Form. HoHE (O-Form) gains the following bonuses:

✦ Over 0 Charge →  10% TDM

✦ Over 225 Charge → 0.4% TDM per charge from 226-300 (max 30%)

Most of the time, it will be 250 Charge (125 SP per Support Teammate) for a 20% TDM.


✦ Basic ATK (O-Form)

Tap [ATK] to perform Basic ATKs


✦ Charged ATK (O-Form)

During O-Form, HoHE gains Herrscher Charge overtime. First 5s, she gains 1/5 bar per sec. During 6s-17s, she gains 15/100 bar per sec.


Hold [ATK] when full Herrscher Charge

Each Charged ATK:

✦ Buffs Ult Finisher (2 buffs max)

✦ Resets Waltz of the Stars CD (see next section)

✦ Creates a 6s Frost Zone (AOE +3 P-Seeds).


✦ [Weapon]: Waltz of the Stars (O-Form)

Tap [Weapon] to Waltz of the Stars instead of WA skill (20s CD). First cast is 500% ATK of Ice DMG & every non-first cast (of current O-Form session) is 1400% ATK of Ice DMG.


✦ Evade (O-Form)

Tap [EVA] to create a 5s vortex.



✦ Ultimate: Finisher (Exit O-Form & enter H-Form)

All timers are paused during animation.

Tap [ULT] after 5s or wait until 17s to cast Finisher for massive Ice DMG and exit O-Form.


You can also just switch out HoHE to exit O-Form but Finisher’s DMG will be very weak.


Upon exiting O-Form (in any way):

✦ 1s Time Fracture

✦ Ult-Evade CD refreshed

✦ Clears all built-up O-Form related buffs

✦ Cancels Stars of the Past

✦ Reverts back to H-Form playstyle


✦ RECOMMENDED GEARS ✦

✦ Weapons

HoHE’s signature weapons, Key of Ego and Domain of Ego: Flawless Return, are her best options. While encouraging the usage of WA and Ego Blossom, the weapons provide an extra Weapon Charge shot, SP Recovery, Total DMG buffs and Ice Vulnerability debuffs. The PRI-ARM also provides additional Ice DMG as well as Total DMG for HoHE’s Finisher ATK. SP recovery is a very important aspect that HoHE needs when her Ultimate costs a whopping 125 SP to cast. 


Key of Ego is the best choice for non-exalted players, with Oblivion Wing and Call of Crescent being the next best options.


For exalted players, Domain of Ego just can’t be compared with. Nothing comes close to the performance output that this PRI-ARM provides for HoHE.


✦ Stigmatas

The Flower of Origin set: Elysia: Pristine is the ideal choice for HoHE. The set includes Total DMG, Ice DMG, Ice Vulnerability, and Weapon Skill CD-Reduction. Elysia: Pristine is designed for Ranged Ice hosts who have a Herrscher Form, perfect for HoHE.



F2P players can opt for Robert Peary TM + Irene Adler B. The set provides decent DMG coverage for HoHE but lacks the WA CD-reduction needed to trigger EB often.


✦ RECOMMENDED TEAMS ✦

Herrscher of Human: Ego (HoHE), Reverist Calico (RC), Haxxor Bunny (HB)

The most common and optimized team lineup is HoHE, RC, and HB (HB can be the leader in other scenarios such as Abyss). RC provides Freeze, SP-Regen, and DMG buffs/debuffs. RC’s SP-Recovery helps her team use her Ultimate sooner/often. HB provides Ice DMG buffs/debuffs without needing to switch in often. 


Note that HoHE’s Ultimate buffs Ice Valkyries but requires herself to stay on field; RC’s cat Can and HB’s Drones/QTE can deal DMG without switching HoHE out. And both RC’s and HB’s Ults cost 125 SP each, meaning you can easily reach 250/300 consumed-SP for the Original Pristinity sub-skill buff.


In an optimal rotation, 

✦ HB → Hold [ATK] to activate drones → switch to RC (First time and only one time) 

✦ RC → Charged ATK(s) & WA → [ULT] → HB’s [QTE&Ult] → QTE to HoHE

✦ HoHE → [Wep] → Hold [ATK] → [Wep]→ [ULT] & Enter Burst Mode

✦ In Burst-Mode:

     → [Wep] → Spam [ATK] until full Herrscher Charge

     → Hold [ATK] → [Wep]

     → Tap [ULT] for Finisher & switch to RC


Sample video gameplay links are also provided, including gear selections.

Exalted Memorial Arena | vs Hephaestus [SSS] | 47664

Link to Video


Exalted Memorial Arena | vs Hellmaru | 31946

Link to Video


RL Abyss | 436D | vs RPC | 842

Link to Video


RL Abyss | 435D | HB HoHE RC vs Hellmaru | 731pt

Link to Video

RL Abyss | 435D | HB HoHE RC vs Benares | 665pt

Link to Video


✦ Closing Thoughts ✦

HoHE is the newest Herrscher on the block (at the time of writing) and is an Ice Bow Valkyrie. Her fighting style is to hit hard (in both H-Form & O-Form) with her Charged ATKs and Weapon’s Active while applying P-Seeds, P-Bloom, and EB. While her Ice DMG output is very high, she needs her weapon and proper support to be able to consistently dish out DMG. I highly recommend pulling for Herrscher of Human: Ego if you are looking for an Ice DPS who will stay relevant for a long time!


UID: 100005819 (GLB)

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