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Honkai Impact Beta v6.1 Valkyrie Review - Jade Knight

From HI3 Beta v6.1 Guides




Hello Captain, Today I bring you the latest battlesuit from Honkai Impact v6.1 Jade Knight (Will be referred to as JK in this article). In this article I will try to explain the character, her skills and a lot of other things about the character. So come join me on this journey



Table of contents

1. Introduction

2. Character skills

3. Recommended Gear

4. Acquisition methods

4. Rank up skills

6. Author's impression

7. Showcase Run

Introduction


Overview


Rank - S

Type - Psy

Damage Type - Ice

Weapon Type - Gauntlets

Role - Support / Sub dps



JK is the latest support valkyrie of Psy type in 6.1. She is an ice support and forms a strong back bone for most ice teams. Her gameplay involves 2 modes. Normal Mode and Sword Array mode. Normal mode is rarely used in combat and she primarily plays in Sword array mode during battle. I'll try to explain her skills in upcoming sections. From my experience of playing her she is very strong in abyss and SSS Memorial Arena, Her Elysian Realm performance is decent enough to be used. So lets delve deeper into this battlesuit and try to understand a bit more about her.

Character skills

Basic Attack - Cutting Form

Overview

- Consider her basic attack sequence as 2 different chains

- Changes based on input [ATK]/[ULT]

- Each chain has different stances which will be explained below


Since her basic chain is a bit different, The pic attempts to explain the inputs for the sequence


Details


- Comprises of 4 sequences/forms

- Opening, Transform, Guard and Wrath


Input - [ATK] and [ULT]


- Opening and Wrath vary based on ****on pressed


- First Form : Opening : Odiuos Crescent . Input [ATK]

- Deal 60% ATK of Ice damage


- First Form : Opening : Onslaught . Input [ULT]

- Deals 3 x 20% ATK of ice damage


- Second Form : Transforming Blade [ATK/ULT]

- Deal 2 x 120% ATK of ice damage


- Third Form : Guarding Blade [ATK/ULT]

- Deals 4 x 120% of ice damage


- Fourth Form : Wrath : Rolling - Input [ATK] during Third form

- Deals 400% Attack of ice damage

- Gain iron body during its animation


- Fourth Form : Wrath : Ripstone - Input [ULT] during Third form

- Deals 400% Attack of ice damage

- Gains iron body during its animation


Note : Skills may sound same, but visually are very distinct. Shown below


- Tap [ULT] during Fourth Form : Wrath : Rolling or Tap [ATK] during Fourth Form : Wrath : Ripstone to connect to third form

- During the latter animation she gains iron body


Inputs


Wrath : Rolling Sequence

Wrath : Ripstone Sequence

QTE - Its Force Formless (toggleable)

- Triggered when an enemy is damaged by teammate's combo ATK, charged ATK or Ultimate

- JK enters by using wild swords with blade sanction fully recovered

- Activates Sword Array mode and deals 6 x 150% ATK of Ice damage

- The Switched out character CD is shortened to 4s

- On QTE Entry, Wild Swords causes Time fracture of 3s

- Deals 60% more Ice damage


QTE Entry using felis combo


Note : Blade sanction is JK's bar which determines her normal mode and switch to sword array mode


Blade Sanction Bar

Resolve Force with Form


- During Fourth Form, Roiling/Ripstone's animation, gain 50% total damage reduction

- Restores an extra 40 Blade Sanction on hit


Note the extra bar regen

Ultimate - Crowning Eminence

- Condense the Qi of Taixuan into a sky-reaching sword, then swing it with the force of splitting the world apart

- Input : Tap and hold [ULT] @ 150SP or more

- Deals 1800% ATK of ice damage

- During the release JK is invincible and all skill and stage timers are paused

- SP cost : 150

- CD : 20s


Ultimate Animation

Ceaseless

- Casting Blade Eminence grants Elemental Breach to all ice damage dealers.

- Increases elemental breach of basic,charged,combo and burst mode attacks by 14% for 18s

- Triggering it again resets the duration



Boundless (SS Rank Unlock)

- Blade Eminence deals 50% more Ice damage and breaks shields 100% more easier.

- Casting Blade eminence makes all team members break shields 12.5% easier for 18s.

- Triggering it again resets the duration

Edgeless

- Casting Blade Eminence costs extra SP, which is capped at 25

- It deals "additional SP consumed" x 10% ATK of ice damage

- Increases ice damage of basic, charged, combo and burst mode attacks for all team members by "extra SP consumed" x 1.0% for 18s


Eg: if JK has 169SP, after casting ultimate which costs 150SP she can use additional SP to cast this effect.

Hence the extra 19SP will be used too to provide 19 x 1% extra ice damage to team and increase blade eminence damage by 19 x 10%


Note : This skill is extra beneficial for Herrscher of Human, since this can help her reach the 300SP requirement for her stacks. 175 Max from JK and 125 from other support (typically Haxxor bronya/ Riverist calico)


- Triggering it again resets the duration


Combo Attack : Refining Ascension

- Creates a sword array and attack enemies with countless after images

- At full Blade Sanction hold [ATK] to case wild swords and activate sword array mode

- In this mode JK stands on a flying swords

- This mode give JK different move set, iron body and 50% total damage reduction.


Wild Swords animation


Wild Swords


- Generate dozens of illusory swords that stab into ground, dealing 6 x 50% ATK of ice damage

- Swords form a circle and pull enemies to center during cast


Cloud Cutter

- In Sword Array mode tap [ATK] to generate 6 flying swords

- Deal 6 x 20% of ice damage

Cloud Cutter animation


Bolt Slash

- In sword array mode, tap [ULT] to run the sword beneath her feet into enemies

- Deals 4 x 30% ATK of ice damage.

- Skill costs 20 Blade Sanction


Bolt Slash Animation


Airy Shadow


- In sword array mode, tap [EVA] to blink between sword arrays



Heart Piercer

- In sword array mode, hold [ATK] to congregate all the swords behind her and rush them towards enemies.

- Deals 14 x 70% ATK of ice damage.

- Casting this skill causes global time fracture for 3s and ends sword array mode

- You can switch other characters during this skill

- JK will stay on field until attack ends

- Casting Heart Piercer or switching characters in Sword Array mode exhausts blade sanction



Sword Piercer animation

Sword Piercer - Switch out JK



All skills mentioned above count as combo attacks


Inputs


Encompass World (S2 Rank Unlock)

- Bolt Slash costs 5 less Blade Sanction and auto releases after cloud cutter once

- Cloud cutter release has a 0.7s CD

Hone Oneself (SS1 Rank Unlock)


- Casting Wild Swords or Heart Piercer increases ice damage of ranged, basic, charged, combo and burst mode attacks from all team members by 10% for 18s

- Triggering it again refreshes the duration

Attain Taixuan


- In Sword Array mode, after casting Bolt slash 3 times, tap [ATK] to cast Back Wind Slash

- It deals 6 x 30% ATK of ice damage (counts as combo damage) restores 20SP on hit

- Increases ice damage of ranged attacks in non-burst mode for all team members by 40% for 10s

- Triggering it again resets the duration


Back Wind Slash animation

Leader Skill : Realm of Taixuan


- All team members Basic, Combo and Charged attacks deal 10% more total damage.

- When every team member is an ice damage dealer, they deal 24% more ice damage

Inner Infinitude (S3 Rank Unlock)


- Team members Basic, Combo, and Charged attacks deal 12% more total damage

- When every team member is an ice damage dealer, they deal 26% more ice damage

Passive Skill : Arming Sanction

- JK can gain 200 Blade sanction at most in combat

- With 200 Blade sanction using combo attacks (hold [ATK] ) activates sword array mode

- In sword array mode, Blade sanction decreases over time

- When it reaches 0, sword array mode ends

- JK gains 20 blade sanction whenever a basic attack hits

- In sword array mode she consumes 1 Blade sanction every 0.2s


Sword Array ends after blade sanction reaches 0

Forge Blades

- When team mate casts weapon skill or deals damage with combo or charged attack, JK releases back wind slash

- CD : 5s

- This back wind slash does not restore SP


Sound Arms (SS Rank Unlock)


- Back Wind Slash also shoots 3 giant swords

- Deals damage twice as many times and restores additional 2SP

Subdue Armies (SSS Rank Unlock)


- Heart Piercer's every hit deals an extra 2 DMG to fixed-DMG shields


Very useful on bosses like SSS Clock in Memorial arena and any future bosses with this mechanic

Evasion Skill : Guiding Mantra


- Evade enemy attacks, can be done twice in a row

- Trigger Ultimate evasion restores 200HP, In normal mode gives 60 Blade sanction

- While outside sword array mode can connect ultimate evasion into fourth form Wrath: Roiling/Ripstone by tapping [ATK]/[ULT]

- Skill has 2 charges and 10s CD


Input

Evade animation

Pacify Flow


- When taking a hit in Sword Array Mode, if Ultimate evasion skill is available it will be triggered.

- Blocking this attack and moving to another sword or casting cloud cutter before moving her to another sword

Chase Light

- Ultimate evasion skill shoots flying swords, dealing 4 x 75% ATK of ice damage


Shown in gif above

Expand Shadow


- When initial SP is below 120, its increased to 120 in battle

- Can only be triggered once every 10 minutes in Open World

Recommended Gear


Recommended Weapon

Nocturnal Stealth : Beam is the recommended weapon for JK


I tested a few more weapons for her


Results

Recommended Stigmata

Li Sushang : Shenzou Reminiscence is the recommended stigmata set for JK


I tested a few more stigs for her

Results

I'd highly recommend captain to check my Weapon and Stigmata review guide for in depth analysis of JK gear.


Links:


Honkai Impact Beta v6.1 Weapon Review - Nocturnal Stealth : Beam

Honkai Impact Beta v6.1 Stigmata Review - Li Sushang: Shenzou Reminiscence

Honkai Impact Beta v6.1 Weapon Review : Nocturnal Stealth

Acquisition methods

1) Honkai impact v6.1 provides the Expansion supply banner where captain can obtain JK. Captains can use their crystals and expansion supply cards to obtain her.


2) After patch 6.1, Captains can buy Jade Knight card from war treasury. Costs 480 Ancient Wills and 480 Ancient Legacy.

The price will increase after update 6.3 when it costs 640 Ancient Wills and 640 Ancient Legacy


3) Jade Knight coins for B-Chips


Captains can buy JK coins for BChips in patch 6.1. Can get a maximum of 60 frags

4) Battle pass


JK will be available in BP from 6.2 onwards


5) Spending Event


JK coins can be bought in spending event available in 6.1


6) Weekly farming from war treasury


- Cost 8 Ancient wills and 8 Ancient legacy per frag

- Weekly Limit - 4 frags

- After SS JK , Weekly limit 6 frags

Rank up skills

In this section I'll list JK rank up skills and maybe some opinion on important rank ups


S1 - Level Cap of Chase Light is raised from 5-9

Ultimate evasion skill shoots flying swords, dealing from a max of 75% x 4 to 100% x 4 ATK of ice damage


S2 - Unlocks Encompass World

Bolt Slash costs 10 less Blade Sanction and auto releases Cloud cutter once. Latter has 0.7s CD

S3 - Unlocks Infinitude (Lead skill upgrade)

Team members basic, combo and charged attacks deal 12% more total damage

When every team member is an ice damage dealer, they deal 26% more ice damage


SS(★) - Unlocks Boundless

Blade Eminence deals 100% more ice damage and breaks shield 200% easier

Casting Blade eminence makes all team members break shields 25% easier for 18s

Triggering resets duration

Unlock Sound Arms

Back Wind Slash also shoots 3 giant swords, dealing damage twice as many times

Restores additional 5SP


Level cap of Ceaseless is raised from 5 to 6

Casting blade eminence grants elemental breach to all ice damage dealers

Increases elemental breach of basic, charged, combo and burst mode attacks from 14% to 17%

Triggering it again refreshes the duration


SS1 - Unlocks Hone Oneself

Casting Wild Swords or Heart Piercer increases the ice damage of ranged, basic, charged combo and burst mode attacks from all team members by 10% for 18s

Triggering it again refreshes duration


SS2 - Level cap of Attain taixuan is raised form 5 to 9

In Sword array mode after casting bolt slash 3 times tap [ATK] to cast Back Wind Slash

Deal between 6 x 30% to 6 x 40% ATK of ice damage (counts as combo attack)

Restores 20SP and increases ice damage of ranged attacks in non burst mode for all team members from 40% to 50%

Triggering again resets duration


SS3 - Level cap of Inner Infinitude raised from 1 to 2 (Lead Skill upgrade)

Team members basic, combo and charged attacks deal 14% more damage instead of 12%

When every team member is ice damage dealer, they deal 28% more ice damage instead of 26%


SSS (★) - Unlock Subdue Armies

Heart Piercer's every hit deals an extra 2 DMG to fixed-DMG shields

Level cap of Hone Oneself is raised from 1 to 9


Casting wild swords or heart piercer increases ice damage of ranged, basic, combo, charged and burst mode attacks for all team members from a maximum of 10% to 20% for 18s.

Triggering it again resets duration


(★) represents rank up that I think are really good. This is an opinion and captains better decide on their own on what rank they want to play.


tl;dr SS is very important for her. It is like she is a different valk before SS and after SS. So captains are advised to rank her up to SS (Since she is farmable, try investing in her for few weeks) and any higher ranks are upto captain's discretion.


SSS skill is very handy, Have to see how this is utilized on current bosses and any bosses added in future.

Author's impression

In this section I try to provide some opinions and my experience playing the valk and hope it provides more insights to captains.


First off JK is a support battle suit and will be the backbone of all ice teams for the foreseeable future. She either replaces Haxxor Bunny (HB) or Riverist Calico (RC/Pardo) in ice team depending on the situation.


She has a lot of custom crafted bonuses for Herrscher of Human:Ego (HoH) battle suit and JK boosts HoH to a very high level by providing the huge SP for HoH damage stacks and increasing her ranged damage in non burst mode. Currently she will be used in all ice teams in both Memorial Arena and Abyss.


For other valks her buffs are massive too, I'll try to showcase some of her gameplay in the video later on so captains can get an idea of her playstyle.


She is very flexible in her playstyle and her rotations are fun to play with. The shield break buffs provided by JK and Li Sushang stigmata set are irreplaceable in current meta.


I'd highly recommend captains to try and get her since she is farmable. Her experience is heavily reliant on her weapon and her stigs so I would request captains to plan accordingly


I hope these provide more information to captain regarding her.

Showcase Run


This is not a ref run, rather a showcase of how JK plays with the whole team. Hope you enjoy the video captain. :)

Hope this guide gives you an overview of the Valkyrie, her uses and other things. Good luck to all the captains in the upcoming version later. If you have any queries kindly ask in comments. If you enjoyed my content don't forget to like and follow. and in the mean time

Stay safe and fighting!!!!!!


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