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[Beta 5.5] Elysian Realm - Spina Astera

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Elysian Realm Guide - Spina Astera

Check out my other guides!

New Difficulty Cycle & Recommendations

New Signets - Kalpas, Mobius

Palatinus Equinox

In this guide I'll go over Spina Astera, the new S rank battlesuit that we get for free (thanks miHoYo!), and her performance in the Elysian Realm. I'll explain her moves and exclusive signets, then give a suggested build. I'll only be looking at Elysian Realm, so this may not apply to other game modes.


Gear: Her signature weapons Astral Rend/Divide are really the only fire DMG scythes, not many other options there.

For stigmata, we get 1 free piece of her signature set, Ragna, but other fire stigmata like Thales, Leeuwenhoek and even the Bringer of Light set are also fine.


(Everything in this beta guide is subject to change)

• Table of Contents •

1. Summary

2. Introduction

3. Special Adjustments

4. Exclusive Signets

5. Recommended Signets

6. Other

a. Playstyle

b. Support Valkyries

c. Remembrance Sigils

Basic Summary

This build is a charged attack and ult spam build, and so makes use of Kevin and Eden signets. Spina Astera's attacks also want to hit many times, thus Su's signets.

Intro

Spina Astera is a MECH-type fire damage dealer, who can use charged attacks at full astrum to enter Astral Harness mode.

In normal mode, she has a 4-sequence basic attack.

Spina Astera's 4-sequence basic attack


In Astral Harness mode, it becomes a 5-sequence basic attack. If you have [Star Quillon Blessing], the 4th attack is enhanced.

Spina Astera's 5-sequence basic attack in Astral Harness


To enter Astral Harness, hold attack with full Astrum to perform a charged attack. This also summons a Void Vortex. In Astral Harness, the charged attack is modified to summon Void Vortex EX. With Void Vortex EX present, using the charged attack gathers enemies and deals a strong blow. This also ends Astral Harness and resets Astrum.

The names of these attacks are as follows:

Astral Flare: Ignite > Astral Flare: Combust > Astral Flare: Erupt

Three consecutive charged attacks, in the order Ignite, Combust, Erupt


At 100 SP, the ultimate can be cast to summon Void Vortex EX, fill Astrum and enter Astral Harness.

Spina Astera's Ultimate

Special Adjustments

Every character has certain special adjustments in Elysian Realm to make it both easier for newer players to use them and to allow them to fight solo in the realm.

Spina Astera's Special Adjustments are:

- Valkyrie stats and skill level are adjusted to Lv. 80 equivalent

This is the same for all Elysian Realm valkyries, to put them on a level playing field.


- Start with 600 Astrum, reduce total DMG taken by 30% and gain Adamance during Charged ATKs

600 Astrum is the max, so this allows you to open with a charged attack. Adamance during charged attacks is also nice because of how often you want to use them.


- Invincible during Astral Flare: Erupt

Astral Flare: Erupt is the last in the sequence, the one that ends Astral Harness. It's quite strong, so being invincible during it is very nice


- Restore 40 HP/s in Astral Harness

This is a very small amount of healing, but if you really had to you could stall enemies to heal in an emergency.

Exclusive Signets

Spina Astera's exclusive signets are focused around Astral Flare, and how many hits it deals.

Star Quillon Blessing

Upgrade bonus: Increase total DMG taken by the target by 20% > 30%



Alrescha Blessing

Upgrade bonus: Fire DMG increases by 40% > 60%



Holy Flame Blessing

Upgrade bonus: Increase fire DMG by 20% > 30%



Wild Flare Blessing

Upgrade bonus: Maximum 6 > 8 casts



Radiant Formation Blessing

Upgrade bonus: Ult CD reduces by 10% > 20%

Recommended Signets

(These recommendations are just what I personally found fun, feel free to experiment and put your own recommendations in the comments below!)

- Exclusive Signets -

Most important:

Radiant Formation Blessing > Wild Flare Blessing

Both of these signets give Astrum after using Astral Flare: Erupt, which helps reduce downtime and allows you to spam charged attacks more easily. [Radiant Formation] also reduces Ult CD, which is very helpful, and pairs well with the SP regen from [Wild Flare]. [Radiant Formation] also boosts the number of hits, strengthening [Wild Flare].


Second choice:

Alrescha Blessing

The main benefit of this signet is the extra hit from Astral Flare, but applying fire vulnerability is also a good benefit.


Last choice:

Holy Flame Blessing > Star Quillon Blessing

[Holy Flame] is strengthened by more Astral Flare hits, and so fits better into this build. [Star Quillon] on the other hand, doesn't, because with charge attack spam we won't be using normal attacks anyways.


- Flame Chaser Signets -

Kevin

Kevin's core [Blade] is good, the duration is long enough that you can use the ult and Astral Flare: Erupt while the buff is active. These should be first priority, as they'll help most with getting past Benares.


One thing to avoid is the enhanced signet [Flock of the Deliverer] if you selected the difficulty challenge [Enemy Enhanced: Immortality], as you don't want to trigger any burst modes.

Su

Because Astral Flare wants to hit enemies many times, and Void Vortex also deals a high amount of hits, Su is a good choice (Dictum of Bodhi). He can be good all-round, for SP regen, DMG boosting and enemy debuffs.

Eden

Because of the high ult usage, Eden's signets are also a good idea. [Echo] is better generally, but be mindful of accidentally doing lightning damage with [Shrill Wind] if you have the Type Rejection challenges selected.

- Playstyle -

Essentially, spam charged attacks and Ultimates whenever they're ready

- Support Valkyries -

LE is good early on for SP regen, as well as AE, who also gathers enemies and makes them take more damage.

- Remembrance Sigils -

Early Game: Elysia's [Crystal Rose], having both Radiant Formation and Wild Flare is very good

Late Game: If you don't have one of Kevin's, Su's or Eden's cores, take their sigil, otherwise, take the one you want enhanced signets for

Final Boss: Su's [Heavy as a Million Lives] or Eden's [Good Old Days], though if you have Su's signet that gives SP, his sigil is better

This is,, very late, I should start earlier next time :/ But I did it (barely) I wrote a guide :D[emoji]

Sorry if it seems like there's not much explanation here, there's really not much to say other than "spam Ult + charged atks", unlike Equinox that needed paragraphs for her build. I guess it's good though, it means I can actually sleep tonight. [emoji]


Feel free to share your own experiences and recommendations in the comments below, and check out my other guides!

Thanks for reading!

Check out my other guides!

New Difficulty Cycle & Recommendations

New Signets - Kalpas, Mobius

Palatinus Equinox

[UID 12340784] SEA Server


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