UID: 202055634 (EU)
Hi! Welcome to my v8.2 Beta Test Guide
Index
ref here for Battlesuits guide
ref here for Team&Synergy guide⭐
ref here for Boss & Gameplay guide
ref here for Elysian Realm guide

🚩New Bosses & Gameplay🚩
v8.2 Roving Among Clouds ☁️

Hello captains! welcome back to this new guide series this time featuring the new version v8.2, hope you'll enjoy![]()

🔘In this guide we'll talk about the new valk's tests and their relative Team Comparison:
AR Team Intro
🔘LoA with Heavenly Shift introduced major changes to AR teams, basically fixing most of P2 valks issues and in regards of playabilty and to take into account what would do best for certain valks, AR capabilities and bonuses is where we need to look at first.
Ref to my Battlesuit guide here to know more about skills

🔘We already know where to look at at this point: for now, only valks with Heavenly shift tags which so far includes the ones listed above.
Team Base
🔘To semplify, a summary of what each of these valks can do when paired with lisus and few instaces of use
- TFM: Fast rotations, set adjusted for good TDM, physcial and elemental buffs when LoA is engaged, great team damage
- HoH: Fast rotations, more useful in Memorial Arena usually
- FWS: Has many physical buffs, very good SDT mechanics
- JDS: Very good SDT mechanics, set adjusted for good TDM, physcial and elemental buffs when LoA is engaged
- RS: Shieldbreak meta, very good IMG mechanics
- LP: Provides Physical Breach and other buffs but not really fast to play, better use in abyss

💥DAMAGE COMPARISON

🔘To give more context, looking at the times we can notice that often damage doesn't say it all. TFM really helps reducing team's time consumption and will be likely widely implemented for high end runs.
🔘TFM and JDS really fired some great numbers which is good since it's aleays useful to have more valks as possible with different mechanics, here we have quantum collapse from TFM and SDT implosion from JDS which is already great coverage by itself

TEST NOTES
All valks are to be expected with Full Signature and in the rotations indicated in "Generic Conditions" unless specified in the notes below the test itself.

Generic Conditions
🔘all tests on no type enemy (right entry enemy) unless specified
🔘max dorm (lv.45)
🔘all divine keys free and gacha unlocked + sync (non synergized)
🔘dps affix: neutral (no dmg type)
🔘supports affix: neutral (no dmg type)
🔘no emblem
🔘AOP selected: Dreamseeker SS
(Elf Kiana 4*/PB 3* on stand alone part 2 valks)
🔘no gene limit active
Full Burst Rotation:
🔘AR PS run1:
PS AR + ult + combo dps > RS combo + ult > PS combo dps > TFM combo + ult > PS ult + dps
🔘AR PS run2:
PS AR + ult + combo dps > JDS combo + ult > RS combo dps > JDS combo + ult > PS ult + dps
🔘AR PS run3:
PS AR + ult + combo dps > TFM combo + ult > _PS combo dps > LP combo + ult > PS ult + dps
Other dorm buffs:


Best Team
🔘From a pure perspective of Synergy, the best is surely PS - TFM - JDS since it allows for a very quick rotation while still maintaining a very high DMG output, this gives more flexiblity to the team as a whole.
🔘Regarding Vita, she will still be a very relevant piece of the puzzle as she is still the only one that provides team with physical breach buffs, PS-LP-xx teams could be required in certain scenarios.
(please note that this is a completely overhauled guide and its content is experimental for now, feedback welcome)

🚩GAMEPLAY🚩

That's it for this Guide!![]()
I hope this will come to an help on making hard decisions much easier.
If you feel like asking about anything, please use the comment section!
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