UID: 202055634 (EU)
Hi! Welcome to my v8.2 Beta Test Guide
Index
ref here for Battlesuits guide
ref here for Team & Synergy guide
ref here for Boss & Gameplay guide
ref here for Elysian Realm guide⭐

🚩Elysian Realm Guide🚩
v8.2 Roving Among Clouds ☁️

Hello captains! welcome back to this new guide series this time featuring the new version v8.2, hope you'll enjoy![]()

⭐Version Featured valks
In v8.2 Peregrine Sword will join our roster!

🔘Lisus comes back in ER as any new featured valk so far, can be played in 2 ways and gains benefits from cycle buffs

Perigrine Sword
Exclusive Signets

🔘Prioritize Emerald Edge if you're going on AR Build, while Leisurly Mood for the Non-AR Build In addition Five Flavors is always good to get as 3rd option since it boosts overall damage and can be used for all Builds
Special Adjustment
🔘Special adjusts are most likely the very first thing to see about a new valk being playable in ER because the gameplay might VARY BY A LOT to it's usual team synergy or main role/playstyle.

🔘Special Adjustment section centers it's buffs on Playability and hitcount.
Recommended Signets
🔘Each playstyle varies the whole gameplay by a lot so you better choose the one that better fits your likings or needs.
🔘Personally i do recommend using Stellar Build since it's the easiest one to deal with.
🔘As for the signet order choice i'm going to leave this to you and not saying anything specific since it's always RNG and cannot really say "Get signet A at Floor B" so in order to choose: look at your valk's damage type (physical/elemental) and also what type of damage the valk can deal.
Buff wise prioritize: Breach/Vulnerability > TDM TAKEN > PHYS/ELEM DMG TAKEN > TDM > PHYS/ELEM DMG.
💥AR Build

EXCLUSIVE (Ely)
🔘Top prio in here is surely Emerald Edge which enables us in AR Build to gain the damage cycle.
After that we have Gallant Hero which enables us to gain consistent buffs.
Bodhi (Su)
🔘Getting Core is mandatory to see a good damage increase.
Core 2 and normal signets will enable us of gaining major buffs the more hits we deal.
Helix (Vill-V)
🔘Surely going to be one of our main and doesn't need the core to be effective.
Getting Core 1 enables us to deal extra damage to enemies and shields and a good overall damage increase.
Vicissitude (Hua)
🔘Really good passive buffs that works on literally everyone and offers a shield that really helps out in the whole run if we get the cores.
Getting Core 2 as fast as possible enables us to get really good passive buffs that works really well with any build and also works really good with Kalpas signets.
Decimation (Kalpas)
🔘Need the core to be effective and gives good damage if we are able to lose HP on our own, being hit or after getting it's Core.
Getting Core 2 will enable us to gain buffs based on low HP vaule and a great amout of overall damage.
The combo with Hua core 2 if you're scared of being locked in low HP amount, it's still a great combo.
Personally not recommended but they still works in general.
🔘Felis(core 1) or Eden(core 2) which increases overall damage as in form of passive buffs.
Supports and Sigils
🔘CE and SA or SN will be more than enough to cover the whole run, use BR for kalpas signet bonuses.
🔘As for the sigils either Su or V are a good start: both annyiong to get later on and also very effective since the start but i recommend to get Kalpas since with BR can be more useful for a big extra damage.

⭐UPDATED CYCLE BUFFS


🔘From the Stage Effect section we can see that Physical/fire/lightning users have an advantage over others, and from Buff
section we can see that staff/drive core/javelin/lance/scythe gain a further and consistent DMG Buff making them the main choices for an easy and fast ER run.


🚩GAMEPLAY🚩

That's it for this Guide!![]()
I hope this short guide will provide some help! Thanks for reading and see you in the battlefield, captain!
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