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HI3 Beta v8.5: Full Battlesuit Guide

UID: 202055634 (EU)

Hi! Welcome to my v8.5 Beta Test Guide

Index

ref here for Overview

ref here for detailed Battlesuits guide⭐

ref here for Team & Synergy guide

ref here for Boss & Gameplay guide

ref here for Elysian Realm guide

🚩Detailed Battlesuits Guide🚩

v8.5 A Lightful Love❤️

Hello captains! welcome back to this new guide series this time featuring the new version v8.5, hope you'll enjoy

🔘In this guide we'll approach the new valk skills and gameplay in a more technical way


🚩HOW TO GET🚩


Gacha

Hi Love Elf


🔘Hi Love Elf can be obtained only via gacha as any regular gacha S ranker in new versions but in 8.5 first 10x will be FREE!



Herrscher of Rebirth

🔘Divine Key for HoRb which unlocks AR compatibility, new skills and gives 10 extra global atk

🔘While the battlesuit being released in 6.8, as of now still gacha only with no reruns very soon although she will probably given for free again at some point and/or added in future versions in Battelpass.



Hi Love Elf


About

🔘HLE is the new S rank Gacha Elysia battlesuit which features Ice dps capabilities, tho she isn't very centered on support, she's easy to understand and has a new skill that will include new AR mechanic.

🔘She is basically the new ICE envoirment dps meta, able to cover pretty much all SDT enemies as well.




Skills Review



🥇Leader Skill

🔘Lead skills nowdays are pretty much the first indicator regarding the playability of the whole team, basically deciding unique skills, Stellar Outburst CD, intensity cost and intensity gain for the astral ring to be triggered.


🔘Leader actvates Grail of Infinitude AR, activation cost is 175.




⭐Special Attack: Combo

🔘Combo Atk and Active are pretty much correlated since each takes buffs from both type of effects and both count as Combo Atks too.



💥Ultimate

🔘Her main source of DMG, consumes up to 150 SP, can implode the SDT enemies critical value (like Songque combo) and can be cast after QTE skipping weapon active if required. Charging animation does NOT trigger TFD when outside Stellar Outburst.

🔘During Stellar Outburst SP can be overdrawn up to a maximum of -600.



⭕Basic Attack

🔘Basic ATKs are her main source of SP besides active/combo skills, used often during stellar outburst.


🔘QTE conditions are pretty good since all kind of valks can meet them therefore, will be very easy to rotate.



🔫Weapon Skill


🔘Weapon skills are pretty much the main source SP while also dealing damage especially outside Stellar Outburst. 🔘Combo Atk and Active are pretty much correlated since each takes buffs from both type of effects and both count as Combo Atks too. Another cool thing to mention might also be that it can trigger combo atk buffs such as Cezanne B or Li Sushang stigma.



💨Evade

🔘It hurts to have eva auto trigger locked behind S2 rank but can't be helped, other skills can also trigger time fracture too.



⚠️Passive

🔘Here we have another of ther unique skills which is DMG increase to typeless, outside Stellar Outburst she can buff teammates and make them deal 50% more TDM against them.



💍Astral Ring

🔘Since she buffs the oldest 2 types of astral rings is worth to mention that when supporting World Star, her ultimate can exit Stellar Outburst early which is good given that one of the worst things of WS AR is that not only CD is insane but it lasts way too long. Regarding Wheel of Destiny instead, only plausible use case is with Lantern (LDS) as Thelema (MPS) will not be used in abyss when HLE is around pretty much.


Major Points

🔘Casting stellar outburst will also inflict 18 rime trauma as well

🔘WS AR can end early when ultimate is ****



**f here for Team & Synergy guide

🔻 WEAPONS🔻


Pure Love's Whisper

🔘HLE's signature weapon, indeed really important since dps role means that it's certainly needed her most fitting weapon.


⭕ATK 294 | CRT 16



💥PRI ARM VERSION💥


Pure Love's Whisper: Heart's Wish

⭕ATK 430 | CRT 27



🔻STIGMAS🔻

Blissful Days set

🔘This stigma greatly enhances Ice dmg capabilities and astral ring bonuses, it's best on HLE and most of her buffs are centered on Astral Ring mechanics.


(2-set)

Ice DMG increases by 25%.

When equipped by Hi♪ Love Elf♥:

● Enemies on the field take 25% more Ice DMG from the character.

● When Astral Ring is activated, enemies on the field take 12% more Elemental DMG and Physical DMG from characters with "Heart's Splendor".

● When Wheel of Destiny is activated:

○ Characters with "Heart's Splendor" deal 40% more Elemental DMG, 15% more Physical DMG, and 20% more Total DMG. Enemies on the field take 5% more Physical DMG and 40% more Total DMG from characters with "Heart's Splendor".



(3-set)

Ultimate and Weapon Skill deal 10% more Total DMG.

When equipped by Hi♪ Love Elf♥:

● After enemies are hit by Weapon Skill or QTE, entering Stellar Outburst, or entering the battle as the leader, all team members gain "Heart's Splendor" for 25s. Retriggering refreshes the duration.

● When Grail of Infinitude is activated:

○ Hi♪ Love Elf♥ deals 15% more Ice DMG and 40% more Total DMG. When she is the leader, enemies take 14% more Ice DMG from her.

○ Characters with "Heart's Splendor" and the Symbiosis trait deal 25% more Elemental DMG. Enemies on the field take 5% more Elemental DMG from characters with "Heart's Splendor" and the Symbiosis trait. When the character is not the leader, characters with "Heart's Splendor" and the Symbiosis trait deal 7% more Physical DMG and 30% more Total DMG. Enemies on the field take 8% more Physical DMG and 40% more Total DMG from characters with "Heart's Splendor" AND the Symbiosis trait.

○ In Stellar Outburst burst, characters with "Heart's Splendor" and the Symbiosis trait deal 10% more Elemental DMG and 5% more Total DMG. Enemies on the field take 5% more Elemental DMG from characters with "Heart's Splendor" AND the Symbiosis trait.

● When World Star is activated:

○ The character deals 20% more Ice DMG and 10% more Total DMG.

○ Characters with "Heart's Splendor" deal 15% more Elemental DMG and 16% more Total DMG. Enemies on the field take 18% more Elemental DMG and 7% more Physical DMG from characters with "Heart's Splendor". Enemies take an additional 5% more Physical DMG from characters with "Heart's Splendor" and Physical Breaker. (physical breach in short)

○ During Stellar Outburst, characters with "Heart's Splendor" deal 25% more Elemental DMG, and their Weapon Skill and Combo ATK deal 30% more Elemental DMG. Enemies on the field take 25% more Total DMG from characters with "Heart's Splendor".




Herrscher of Rebirth


About

🔘HoRb this version does not only get a new Divine Key but also introduces a new summoned entity attribute which is going to be very helpful from now on.


🔘All damage coming from her now counts as Summoned Entity damage and didn't have the time to test it but it should retain the valk old atk attributes regarding ranged and melee patterns, exception made for the ultimate that's also changed, as summons can deal both ranged or melee damage.

(ex: cross are mostly ranged, Dreamweaver clones should be melee)



Skills Review



🥇NEW Leader Skill

🔘Unlocked by Divine Key equipped: Leader actvates World Star AR, activation cost is 150.

🔘Lead skills nowdays are pretty much the first indicator regarding the playability of the whole team, basically deciding unique skills, Stellar Outburst CD, intensity cost and intensity gain for the astral ring to be triggered.



💍Astral Ring

🔘Unlocked by Divine Key equipped: As HLE she can also buff World Star, also her ultimate can exit Stellar Outburst early which is good given that one of the worst things of WS AR is that not only CD is insane but it lasts way too long. Regarding Grail of Infinitude her Support Form is force-activated and sp regen on ultimate is quite impressive.

gif here

🔘Switching forms will be pointless now since DPS Form is forced when leader and Support Form is forced when supporting GoI.


Major Points

🔘Casting stellar outburst will also change resonance mark to a Physical one, good for Physical envoirments

🔘WS AR can end early when ultimate is cast




🔻 WEAPONS🔻


Sea Cleansing Floret

🔘HoRb's new weapon, indeed really important since 10 global atk can scale a lot the more dks you have and it's a good addition if you'd like to give an old memeber new life in the meta unlocking newl skills and AR compatibility.


⭕ATK 294 | CRT 16



💥PRI ARM VERSION💥


Sea Cleansing Floret: Reciprocity

⭕ATK 430 | CRT 27



🔻STIGMAS🔻

Serrated Comedy set

🔘This stigma greatly enhances Physical dmg capabilities and adds astral ring and elemental DMG bonuses, it's best on HoRb and most of her buffs are centered on Self Damage and AR mechanics.


(2-set)

Reduces Total DMG taken by 20%.

When equipped by Herrscher of Rebirth and she is the leader:

● Enemies take 10% more Total DMG from her.

● She breaks shields 60% faster.

● When World Star is activated: All team members deals 30% more Crit DMG.

Enemies take 15% more Total DMG from characters with "Blossoming Elegance".



(3-set)

Enemies on the field take 12% more Physical DMG from the character.

When equipped by Herrscher of Rebirth:

● The character's Crit Rate increases by 20%.

● When all team members are protected by Astral Ring:

○ In Life Binder form, after enemies are hit, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration.

○ In Soul Shaper form, after casting Ultimate or entering Stellar Outburst, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration.


● When World Star is activated:

○ For every team member with Domain Resonance, all teammates deal 5% more Total DMG.

○ When the character has "Blossoming Elegance":

◆ All enemies on the field are impaired, reducing DEF by 55%.

○ Characters with "Blossoming Elegance" deal 20% more Elemental DMG, 6% more Physical DMG, and 10% more Total DMG.

○ During Astral Ring Charging, enemies take 18% more Elemental DMG and 6% more Physical DMG from all team members.

○ In Stellar Outburst, enemies take 32% more Elemental DMG and 5% more Physical DMG from all team members.


● When Grail of Infinitude is activated:

○ Characters with "Blossoming Elegance" deal 20% more Elemental DMG, 10% more Physical DMG, and 15% more Total DMG.

○ During Astral Ring Charging, enemies take 12% more Elemental DMG and 6% more Physical DMG from all team members.

○ In Stellar Outburst, enemies take 32% more Elemental DMG and 8% more Physical DMG from all team members.






Hi Love Elf



🔘The very first thing i feel like highlight is: Main Ice meta choice. As simple as it looks the valk herself has quite some intresting mechanics and very high rime trauma and probably the ice meta will be again forced on her. Also worth to mention her unique skills as her enhance for SDT remnants, the pretty useful world star ultimate skill and her +50% Team DMG increase against Typeless enemies. Also your main choice if you're a new player and in short of SDT units for sure.


🔘About the valk: The valk isn't very flexible on her own, but GoI AR team playability makes things easier and thanks to the VERY hard lessons they learned with Herrscher of Human, some serious improvements can be observed in this new Elysia.


🔘Time fracture still remains kinda poor which isn't great for MA and as i'll show in boss guide and team synergy guide, very skippable valk as of now since replacements for her are available unless you want to score t100 myriad and as long you're ok with staying a little behind on Ice weathers, also i'm going to criticize the choice to not be compatible with LoA AR, not smart at all considering that is the best AR system so far and that goes about quality of single valks, AR mechanics and team playbility.

This elysia's TRUE WORTH will be depending on how future versions unfolds.


Final Votes

Valk Overall: 6/10

Valk Playability: 7/10

Valk Coverage: 7/10

Team Synergy: 7/10

Raw Damage: 8/10

Support Capabilities: 8/10




Herrscher of Rebirth



🔘The very first thing i feel like highlight is: Spot on. It's always good to see old valks getting new sets and coming back to life and HoRb is no exception, has a very useful AR skill on world star and some passives that helps her as leader such as the AR cd reduction on her weapon.


🔘About the valk: The valk is very flexible and can still deal with part 2 bosses in MA, thankfully she can also support GoI AR which as of now is the second best AR regarding coverage and playability.


🔘This valk nowdays is not that easy to get or adviseable to pull in general and this might limit the choice for newer players also i'm going to criticize the choice of World Star as her main AR, WS and WoD represent the worst implementation so far for AR system, not very playable or flexible enough.


Final Votes

Valk Overall: 7/10

Valk Playability: 7/10

Valk Coverage: 7/10

Team Synergy: 7/10

Raw Damage: 7/10

Support Capabilities: 9/10


🚩GAMEPLAY🚩

8.5 Live

That's it for This guide!

I hope this guide will provide some help! Thanks for reading and see you in the battlefield, captain!

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