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HI3 Beta v8.7: Team & Synergy Guide

UID: 202055634 (EU)

Hi! Welcome to my v8.7 Beta Test Guide

Index

ref here for Overview

ref here for Battlesuits guide

ref here for Team&Synergy guide⭐

ref here for Elysian Realm guide

🚩Team Synergy Guide🚩

v8.7 Passage to New Dawns🌅

Hello captains! welcome back to this new guide series this time featuring the new version v8.7, hope you'll enjoy

🔘In this guide we'll talk about the new valk's tests and their relative Team Comparison:



AR Team Intro

🔘In order to get into understanding teams we first need to introduce skills and to take into account what would do best for certain valks, AR capabilities and bonuses is where we need to look at first.

Ref to my Battlesuit guide here to know more about skills


🔘This patch isn't an easy one to work on because we'll have to work on 2 valks and try to get out the most of them: i'll split tests based on AR types to make things easier to assimilate.


Team Base

🔘To semplify, a summary of what each of these valks can do when paired with lisus and few instaces of use


  • FDD: Provides Physical+Elemental Breach and other buffs LP is much slower to play, better use in abyss


  • HoRb: Flexible, shield breaking, physical envoirments


  • HoFi: Can very well cope the team in absence of anything better, sometimes useful in ignite phases


  • FWS: Often paired with HLE on SDT bosses or to trigger LoA AR, very good SDT mechanics


  • FDD: Provides Physical+Elemental Breach and other buffs LP is much slower to play, better use in abyss


💥GRAIL OF INFINITUDE COMPARISON


XDC-FDD (X)

🔘So basically LV plain failed the test but it's fine, not her meta while i did not expect HoRb to be so low too given her physical support history but don't worry, they're still relevant just not here. On the other hand PA and HLE did an excellent job obtaining the highest return for GoI XDC abyss team




💥LAW OF ASCENSION COMPARISON


(X) FDD XDC

🔘Not much to try on as we only have 3 valks that can enable LoA AR but here's the context: as shown RS provided more damage but FWS has faster rotations, depending on the situation both are very viable. In some bosses starting with RS can bring to really high scores while in Abyss usually FWS's slam provides a good head start for intensity and team rotation while PS has the peculiarity of having high hitcount and having TFD suring her AR QTE, still retainig hitcount meta




💥RANK/SYNERGY


XDC Rank up

🔘The damage increase might not seem that crazy especially with synergy but you need to remind that we also get other playability skills with rank up, while it's also true that she's one of the least "rank-gated" valks around and probably astralops will do more difference in the future



LV Rank up

🔘The main reason why i did choose S2 as baseline is because we simply can't go back with ranks but also because her stamps are well accessible between supply shop, bp shop and so on.


🔘The test also reveal something very intresting as Weapon Synergy does actually more than expected and basically just reached a level of an extra rank up for the valk while also providing extra global atk


Note: LV synergy test was executed at SSS rank because you can only have 1 divine key with synergy, so i simply did the rank up tests at syn 1 and did syn tests at SSS



💥VARIOUS TESTS

🔘I did modify the rotation a little to accomodate LV highest output and this is the simplified result reducing supports in-field time, the more lighting DMG affix is added, the more DMG is lost. Damage doesn't really scale linearly with ATK but we can expect around 8/900k loss in this test when using full Lightning DMG affixes

TEST NOTES


All valks are to be expected with Full Signature and in the rotations indicated in "Generic Conditions" unless specified in the notes below the test itself.

Generic Conditions


🔘all tests on no type enemy (right entry enemy) unless specified

🔘max dorm (lv.45)

🔘all divine keys free and gacha unlocked + sync (non synergized)

🔘dps affix: neutral (no dmg type)

🔘supports affix: neutral (no dmg type)

🔘no emblem

🔘AOP selected: Dreamseeker SSS

(S Theresa AOP for LoA tests)

🔘no gene limit active


Full Burst Rotation:


🔘XDC LoA:

main dps full rot, FDD active+ult, XDC full rot


🔘XDC+FDD dps GoI:

mei full rot, supports full rot, FDD active+ult




Other dorm buffs:




Best Teams

🔘XDC is surprisingly good on other teams too given the semplicity of her rotations, she's a valid unit outside of her meta and also the 2nd most broken valk in the game as of now.


🔘LV can do very good on PSY envoirments and one of the only 2 Dominant bleed DPS units, and she was free just last version, wether just for the extra global ATK or to actually put her into work again, it'll be a win.


🔘Regarding more niche uses for XDC she can do really good in MA without really the need of stellar outburst if someone's brave enough to try that and survive the nowdays meta, but that tells more than enough about her playability indeed.


(please note that this is a completely overhauled guide and its content is experimental for now, feedback welcome)

🚩GAMEPLAY🚩

8.7 Live


That's it for this Guide!

I hope this will come to an help on making hard decisions much easier.

If you feel like asking about anything, please use the comment section!

Honkai Impact 3rd • Guides & Analyses
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