Miliastra Wonderland: Creating User Interface with Lua
Introduction Hello again, stage creators! Want to make your Miliastra UI feel more dynamic? Starting with Genshin Impact version 7.1, Miliastra Wonderland supports Lua for creating user interfaces, opening up some exciting possibilities. I wrote this guide to help you get started, experiment with your first scripts, and try some of the available APIs and features.
Miliastra Wonderland
Guides & Walkthroughs
Miliastra Wonderland: Image & Text Reveal with Progress Bar UI
Content Overview Hi stage creators! Did you know you can use a Progress Bar UI component to behave more than just a progress bar? If you're an advanced creator, you may already know it.. But can you guess how these UI component were made?
Miliastra Wonderland
Guides & Walkthroughs
Miliastra Wonderland: Scene Building Tips and Guide
Content Overview Welcome, Creators! In this guide, we'll explore several editor features that can help you build, organize, and manage larger scenes in Miliastra Wonderland. Although some of these features are often overlooked by many creators, these features can actually become increasingly important as a stage grows in size and complexity, especially for scene designers working on large environments and multi-map projects. So we'll take a closer look at these systems, such as:
Miliastra Wonderland
Guides & Walkthroughs
Game Creation Guide for Miliastra Wonderland - UI Editor
Content Overview Welcome, Creators! In this guide, we will explore the Miliastra Wonderland UI Editor and learn how systems such as Interface Layouts, UI Control Groups, custom assets, masking systems, and Floating Interactive Pages work together to create interactive and visually appealing game interfaces.
Miliastra Wonderland
Guides & Walkthroughs
Wonderland Reviews
Nice game to kill time when I'm free :3
5 post(s) / 16 like(s) / Last updated 12 day(s) ago
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